Player Matchup

Awilix
Awilix
Platinum III
Archanist
Awilix
Platinum III
Level 156
God Stats
16W - 12L
1,636 SR
Queue Stats
157W - 184L
1,862 MMR
Solo
Chang'e
Chang'e
Platinum IV
WorkouT CL
Chang'e
Platinum IV
Level 160
God Stats
18W - 16L
1,579 SR
Queue Stats
448W - 551L
1,774 MMR
Party 2
Chaac
Chaac
Platinum V
baltiloco2
Chaac
Platinum V
Level 155
God Stats
15W - 17L
1,648 SR
Queue Stats
59W - 60L
1,921 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,621 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,755 SR
1,851 MMR
Scylla
Scylla
Gold I
Duller15
Scylla
Gold I
Level 148
God Stats
4W - 4L
1,614 SR
Queue Stats
23W - 15L
1,875 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Simplytg
Sun Wukong
Platinum IV
Level 97
God Stats
15W - 9L
1,724 SR
Queue Stats
88W - 79L
1,571 MMR
Party 1
Da Ji
Da Ji
Diamond IV
gackevdog
Da Ji
Diamond IV
Level 136
God Stats
4W - 2L
1,927 SR
Queue Stats
90W - 77L
2,107 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Archanist
Awilix
20
10 / 11 / 7
19,769
659
25,714
38,971
33,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
WorkouT CL
Chang'e
20
3 / 6 / 12
17,986
600
22,244
29,374
20,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
20
5 / 6 / 10
18,450
615
25,791
35,399
40,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanOdinAthenaGebGilgamesh

VS

Bans
CthulhuArtioAphroditeBellonaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Duller15
Scylla
20
7 / 5 / 9
18,470
616
29,181
21,813
7,226
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Simplytg
Sun Wukong
20
9 / 3 / 12
18,962
632
32,898
39,602
61,184
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
gackevdog
Da Ji
20
7 / 10 / 12
17,954
598
28,227
27,666
28,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
18
Kills
23
23
Deaths
18
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Awilix
Archanist
Awilix
10
11
7
1.23
L
Scylla
Duller15
Scylla
7
5
9
2.3
L
Sun Wukong
Simplytg
Sun Wukong
9
3
12
5
W
Chang'e
WorkouT CL
Chang'e
3
6
12
1.5
W
Chaac
5
6
10
1.67
L
Da Ji
gackevdog
Da Ji
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,749
Damage
90,306
103,744
Taken
89,081
95,159
Mitigated
96,834
35,754
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Archanist
Awilix
25,714
9,061
0
1,765
38,971
33,968
1,332
12,133
23,929
0
61,161
L
Scylla
Duller15
Scylla
29,181
1,410
0
4,807
21,813
7,226
286
2,284
18,699
106,546
0
L
Sun Wukong
Simplytg
Sun Wukong
32,898
4,219
1,033
10,899
39,602
61,184
1,150
14,133
23,582
741
92,845
W
Chang'e
WorkouT CL
Chang'e
22,244
702
10,242
12,072
29,374
20,472
533
7,897
19,809
82,485
0
W
Chaac
25,791
2,092
1,230
10,445
35,399
40,719
918
9,696
23,012
0
72,726
L
Da Ji
gackevdog
Da Ji
28,227
7,810
0
2,264
27,666
28,424
687
7,183
19,367
1,021
63,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
55,386
298
Minions Killed
295
9
Camps Cleared
16
1,546,635
Distance Traveled
1,539,588
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
19,769
659
79
3
1
511,981
6
L
Scylla
18,470
616
138
5
9
546,355
9
L
Sun Wukong
18,962
632
107
4
1
556,264
3
W
Chang'e
17,986
600
147
5
6
523,473
2
W
Chaac
18,450
615
72
2
2
511,181
14
L
Da Ji
17,954
598
50
2
6
436,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role