Player Matchup

Sun Wukong
Sun Wukong
Chris21Melo
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,496 Elo+
Party 1
Bellona
Bellona
Urim120
Bellona
Level 18
God Stats
1W - 3L
1,686 SR
Queue Stats
34W - 51L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Venarkis
Danzaburou
Level 21
God Stats
7W - 6L
1,500 SR
Queue Stats
63W - 56L
1,458 Elo+
Party 1
Scylla
Scylla
dantehybrid001
Scylla
Level 7
God Stats
0W - 3L
1,135 SR
Queue Stats
6W - 11L
1,156 Elo+
Solo
Nemesis
Nemesis
elbichooo00
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,144 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,322 Elo+

VS

Team Averages
Level 16
1,502 SR
1,402 Elo+
Anhur
Anhur
Fatezilla
Anhur
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Charybdis
Charybdis
JGrim__
Charybdis
Level 44
God Stats
7W - 4L
1,479 SR
Queue Stats
112W - 141L
1,405 Elo+
Party 3
Neith
Neith
XcLevin
Neith
Level 6
God Stats
6W - 4L
1,516 SR
Queue Stats
6W - 4L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Yinobby
Cernunnos
Level 4
God Stats
4W - 3L
1,325 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Ymir
Ymir
iKiritoGG
Ymir
Level 4
God Stats
7W - 5L
1,692 SR
Queue Stats
7W - 9L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chris21Melo
Sun Wukong
19
4 / 4 / 15
12,324
1,027
19,170
22,274
23,181
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Urim120
Bellona
18
4 / 10 / 7
11,170
931
13,105
22,378
12,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Venarkis
Danzaburou
20
11 / 4 / 15
14,637
1,220
24,440
18,661
6,761
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 8 / 13
12,423
1,035
16,988
16,153
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
elbichooo00
Nemesis
20
8 / 14 / 13
13,848
1,154
14,370
25,327
9,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fatezilla
Anhur
20
14 / 5 / 18
14,792
1,233
23,999
19,220
8,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
JGrim__
Charybdis
20
11 / 5 / 14
15,048
1,254
21,391
16,979
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
XcLevin
Neith
20
10 / 3 / 15
14,084
1,174
22,450
14,125
6,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Yinobby
Cernunnos
20
4 / 10 / 25
12,866
1,072
22,382
21,545
9,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
1 / 7 / 25
12,187
1,016
5,555
21,417
28,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
137
30
Kills
40
40
Deaths
30
63
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chris21Melo
Sun Wukong
4
4
15
2.88
W
Anhur
Fatezilla
Anhur
14
5
18
4.6
W
Charybdis
JGrim__
Charybdis
11
5
14
3.6
L
Bellona
Urim120
Bellona
4
10
7
0.75
L
Danzaburou
Venarkis
Danzaburou
11
4
15
4.63
W
Neith
XcLevin
Neith
10
3
15
5.83
W
Cernunnos
Yinobby
Cernunnos
4
10
25
1.65
L
3
8
13
1.19
L
Nemesis
elbichooo00
Nemesis
8
14
13
1.04
W
Ymir
1
7
25
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,073
Damage
95,777
104,793
Taken
93,286
57,088
Mitigated
58,791
6,508
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chris21Melo
Sun Wukong
19,170
3,375
0
1,133
22,274
23,181
0
1,025
21,249
4,678
23,918
W
Anhur
Fatezilla
Anhur
23,999
13,595
0
3,428
19,220
8,689
0
3,536
15,684
0
38,119
W
Charybdis
JGrim__
Charybdis
21,391
15,771
0
3,952
16,979
6,760
0
2,948
14,031
0
54,813
L
Bellona
Urim120
Bellona
13,105
9,020
74
2,465
22,378
12,298
0
1,089
21,289
0
22,280
L
Danzaburou
Venarkis
Danzaburou
24,440
13,670
0
2,008
18,661
6,761
0
1,086
17,575
0
60,591
W
Neith
XcLevin
Neith
22,450
13,289
0
2,115
14,125
6,050
0
3,426
10,699
0
54,848
W
Cernunnos
Yinobby
Cernunnos
22,382
13,575
0
4,610
21,545
9,258
0
4,054
17,491
0
31,860
L
16,988
1,737
0
0
16,153
5,212
0
403
15,750
43,140
0
L
Nemesis
elbichooo00
Nemesis
14,370
7,237
0
828
25,327
9,636
0
1,952
23,375
0
29,290
W
Ymir
5,555
778
0
0
21,417
28,034
0
5,579
15,838
24,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,402
Gold Earned
68,977
200
Minions Killed
241
6
Camps Cleared
9
1,110,666
Distance Traveled
956,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,324
1,027
20
2
1
273,168
0
W
Anhur
14,792
1,233
20
2
2
208,911
0
W
Charybdis
15,048
1,254
68
6
6
211,919
1
L
Bellona
11,170
931
15
1
3
150,328
0
L
Danzaburou
14,637
1,220
69
6
1
231,852
0
W
Neith
14,084
1,174
70
6
0
201,830
0
W
Cernunnos
12,866
1,072
19
2
1
160,238
0
L
Scylla
12,423
1,035
60
5
0
218,800
0
L
Nemesis
13,848
1,154
36
3
1
236,518
0
W
Ymir
12,187
1,016
64
5
0
173,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role