Player Matchup

Merlin
Merlin
IPhronesisI
Merlin
Level 75
God Stats
0W - 1L
1,375 SR
Queue Stats
189W - 231L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Richard Hoil22
Cabrakan
Level 77
God Stats
0W - 7L
1,096 SR
Queue Stats
133W - 146L
1,460 Elo+
Party 1
King Arthur
King Arthur
TheFerbyus
King Arthur
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 135L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
l Dilan PK l
Hun Batz
Level 44
God Stats
1W - 1L
1,738 SR
Queue Stats
107W - 128L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
mnwilliam
Hou Yi
Level 49
God Stats
22W - 16L
1,517 SR
Queue Stats
126W - 173L
1,392 Elo+
Party 1
Team Averages
Level 72
1,445 SR
1,441 Elo+

VS

Team Averages
Level 68
1,671 SR
1,526 Elo+
Amaterasu
Amaterasu
Azraeliz
Amaterasu
Level 117
God Stats
20W - 1L
1,830 SR
Queue Stats
503W - 354L
1,660 Elo+
Party 3
Cliodhna
Cliodhna
Hellooomotto
Cliodhna
Level 86
God Stats
11W - 4L
1,834 SR
Queue Stats
225W - 166L
1,643 Elo+
Party 3
Ganesha
Ganesha
Lucgnarson1410
Ganesha
Level 27
God Stats
2W - 1L
1,714 SR
Queue Stats
191W - 207L
1,414 Elo+
Party 2
Izanami
Izanami
al0nsn0w
Izanami
Level 109
God Stats
8W - 5L
1,479 SR
Queue Stats
326W - 343L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
xNocticula
Sylvanus
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 2
5,439
494
3,421
4,238
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
7
0 / 3 / 1
4,671
425
2,631
10,230
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TheFerbyus
King Arthur
10
0 / 3 / 0
5,502
500
1,677
8,048
4,057
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
l Dilan PK l
Hun Batz
8
1 / 4 / 2
5,152
468
3,357
9,910
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
mnwilliam
Hou Yi
9
2 / 4 / 1
5,288
481
4,323
7,179
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azraeliz
Amaterasu
13
3 / 0 / 1
7,411
674
4,560
4,344
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
Hellooomotto
Cliodhna
12
11 / 2 / 0
7,508
683
8,460
6,783
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 4
6,068
552
3,249
5,594
2,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
al0nsn0w
Izanami
10
2 / 1 / 3
5,889
535
4,172
5,702
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xNocticula
Sylvanus
9
1 / 1 / 6
5,662
515
7,908
8,730
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
17
17
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Azraeliz
Amaterasu
3
0
1
3.5
W
Cliodhna
Hellooomotto
Cliodhna
11
2
0
5.5
L
Merlin
0
3
2
0.33
W
0
1
4
2
L
Cabrakan
0
3
1
0.17
L
King Arthur
TheFerbyus
King Arthur
0
3
0
0
W
Izanami
al0nsn0w
Izanami
2
1
3
3.5
L
Hun Batz
l Dilan PK l
Hun Batz
1
4
2
0.5
L
Hou Yi
mnwilliam
Hou Yi
2
4
1
0.63
W
Sylvanus
xNocticula
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
28,349
39,605
Taken
31,153
15,598
Mitigated
14,304
9,950
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Azraeliz
Amaterasu
4,560
1,508
0
2,396
4,344
3,017
0
0
4,344
0
46,849
W
Cliodhna
Hellooomotto
Cliodhna
8,460
621
0
2,884
6,783
2,337
0
706
6,047
0
37,228
L
Merlin
3,421
173
0
994
4,238
1,102
198
1,625
2,613
28,733
0
W
3,249
810
0
1,886
5,594
2,238
590
2,241
3,017
26,805
0
L
Cabrakan
2,631
676
0
2,491
10,230
6,369
0
3,982
6,248
12,796
0
L
King Arthur
TheFerbyus
King Arthur
1,677
160
0
2,316
8,048
4,057
0
0
8,048
0
31,891
W
Izanami
al0nsn0w
Izanami
4,172
2,621
0
1,241
5,702
1,816
422
1,435
4,239
0
35,337
L
Hun Batz
l Dilan PK l
Hun Batz
3,357
1,170
0
2,300
9,910
2,277
0
2,020
7,890
0
24,585
L
Hou Yi
mnwilliam
Hou Yi
4,323
1,957
0
1,849
7,179
1,793
342
2,479
4,700
0
24,019
W
Sylvanus
xNocticula
Sylvanus
7,908
2,476
2,228
3,941
8,730
4,896
0
1,248
7,454
21,990
6,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
32,538
266
Minions Killed
331
0
Camps Cleared
0
1,007,102
Distance Traveled
1,070,013
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,411
674
92
8
0
226,310
1
W
Cliodhna
7,508
683
76
7
0
254,318
2
L
Merlin
5,439
494
57
5
0
202,072
4
W
Ganesha
6,068
552
42
4
0
198,731
1
L
Cabrakan
4,671
425
31
3
0
163,754
1
L
King Arthur
5,502
500
79
7
0
227,834
3
W
Izanami
5,889
535
80
7
0
196,025
4
L
Hun Batz
5,152
468
52
5
0
221,225
0
L
Hou Yi
5,288
481
47
4
0
192,217
1
W
Sylvanus
5,662
515
41
4
0
194,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role