Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LazarusAlitheia
Athena
Level 18
God Stats
12W - 13L
1,556 SR
Queue Stats
17W - 20L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Lchingon
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 41L
1,766 Elo+
Solo
Cliodhna
Cliodhna
ScissorHands580
Cliodhna
Level 7
God Stats
9W - 12L
1,604 SR
Queue Stats
11W - 12L
1,579 Elo+
Solo
Cthulhu
Cthulhu
hrezplsfixgame
Cthulhu
Level 25
God Stats
0W - 2L
1,312 SR
Queue Stats
31W - 23L
1,703 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,614 Elo+

VS

Team Averages
Level 28
1,613 SR
1,547 Elo+
Horus
Horus
BotsAreScarry
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,635 Elo+
Solo
Cupid
Cupid
DaddyDeans
Cupid
Level 7
God Stats
3W - 1L
1,667 SR
Queue Stats
5W - 5L
1,435 Elo+
Party 1
Agni
Agni
Healzurbunz
Agni
Level 18
God Stats
13W - 10L
1,637 SR
Queue Stats
190W - 155L
1,705 Elo+
Solo
Ne Zha
Ne Zha
TkCh Spartan
Ne Zha
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
ZealotEternity
Baron Samedi
Level 27
God Stats
2W - 1L
1,762 SR
Queue Stats
29W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 3 / 0
8,321
555
3,788
8,901
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 1
5,988
399
2,342
11,896
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Lchingon
Jing Wei
13
0 / 3 / 1
7,356
490
3,509
8,166
2,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
10
2 / 9 / 0
6,757
450
4,187
14,892
3,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 1 / 1
6,487
432
2,607
8,674
3,857
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 4
10,064
671
17,209
10,300
4,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
13
4 / 1 / 4
8,042
536
3,188
5,270
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 1
9,111
607
6,491
5,393
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
14
3 / 0 / 8
8,454
564
5,804
11,744
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZealotEternity
Baron Samedi
11
3 / 1 / 6
7,199
480
4,073
6,616
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
23
23
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
0
1
W
11
2
4
6.5
W
Cupid
4
1
4
6
W
2
1
1
2.5
L
0
7
1
0.07
L
Jing Wei
Lchingon
Jing Wei
0
3
1
0.17
L
Cliodhna
2
9
0
0.22
W
Ne Zha
3
0
8
7
W
Baron Samedi
ZealotEternity
Baron Samedi
3
1
6
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
36,765
52,529
Taken
39,323
18,754
Mitigated
13,824
10,849
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,788
843
0
2,729
8,901
4,023
0
1,579
7,322
0
56,112
W
17,209
8,458
739
3,535
10,300
4,231
748
695
9,605
0
68,393
W
Cupid
3,188
1,774
136
926
5,270
1,585
244
607
4,663
0
38,554
W
6,491
988
0
3,403
5,393
1,723
728
1,582
3,811
64,833
0
L
2,342
637
0
443
11,896
5,713
0
1,935
9,961
9,618
0
L
Jing Wei
Lchingon
Jing Wei
3,509
1,777
0
1,985
8,166
2,079
0
1,802
6,364
0
54,375
L
Cliodhna
4,187
1,314
0
1,840
14,892
3,082
0
0
14,892
0
27,405
W
Ne Zha
5,804
1,673
0
4,618
11,744
3,843
0
1,102
10,642
0
57,137
W
Baron Samedi
ZealotEternity
Baron Samedi
4,073
805
568
2,989
6,616
2,442
374
963
5,653
22,522
0
L
2,607
131
51
3,801
8,674
3,857
0
5,413
3,261
27,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
42,870
359
Minions Killed
456
0
Camps Cleared
0
1,310,433
Distance Traveled
1,518,654
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,321
555
103
7
0
286,637
5
W
Horus
10,064
671
115
8
0
333,916
6
W
Cupid
8,042
536
89
6
0
291,331
0
W
Agni
9,111
607
132
9
0
298,211
3
L
Athena
5,988
399
18
1
0
296,001
7
L
Jing Wei
7,356
490
105
7
0
281,453
6
L
Cliodhna
6,757
450
62
4
0
250,774
0
W
Ne Zha
8,454
564
87
6
0
317,572
9
W
Baron Samedi
7,199
480
33
2
0
277,624
0
L
Cthulhu
6,487
432
71
5
0
195,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role