Player Matchup

Odin
Odin
Hilune
Odin
Level 9
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 7L
1,262 Elo+
Party 2
Thor
Thor
Noragin
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Vitortor
Nu Wa
Level 28
God Stats
1W - 5L
1,427 SR
Queue Stats
95W - 76L
1,577 Elo+
Solo
Xbalanque
Xbalanque
Warkillred
Xbalanque
Level 27
God Stats
6W - 5L
1,603 SR
Queue Stats
53W - 43L
1,533 Elo+
Solo
Anubis
Anubis
alcaponefnh
Anubis
Level 28
God Stats
1W - 6L
1,233 SR
Queue Stats
130W - 143L
1,467 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,468 Elo+

VS

Team Averages
Level 26
1,575 SR
1,585 Elo+
Kuzenbo
Kuzenbo
DekuToxico
Kuzenbo
Level 25
God Stats
30W - 11L
1,726 SR
Queue Stats
80W - 29L
1,712 Elo+
Party 1
Merlin
Merlin
Elissanderson
Merlin
Level 28
God Stats
2W - 2L
1,647 SR
Queue Stats
83W - 114L
1,408 Elo+
Solo
Neith
Neith
EzequielFernn
Neith
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
64W - 66L
1,479 Elo+
Solo
Artio
Artio
THANATOSvhs2021
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 29L
1,697 Elo+
Party 1
Thor
Thor
TUTANPOCK
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 53L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hilune
Odin
11
0 / 2 / 1
7,216
401
5,474
13,823
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Noragin
Thor
11
0 / 8 / 2
7,298
405
4,189
12,281
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Vitortor
Nu Wa
14
9 / 4 / 1
9,303
517
12,856
9,732
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Warkillred
Xbalanque
14
0 / 1 / 7
8,523
474
5,939
11,859
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
5 / 3 / 3
10,935
608
8,980
10,178
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DekuToxico
Kuzenbo
15
2 / 2 / 6
8,991
500
8,062
9,856
8,462
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 1
9,290
516
4,029
6,623
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 3
9,127
507
6,481
11,148
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 8
8,136
452
6,514
18,338
14,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
17
9 / 1 / 2
10,758
598
9,954
11,492
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
17
18
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DekuToxico
Kuzenbo
2
2
6
2.5
W
3
2
1
1.75
W
2
5
3
0.7
L
Odin
Hilune
Odin
0
2
1
0.25
L
Thor
Noragin
Thor
0
8
2
0.13
W
1
4
8
1.25
W
Thor
9
1
2
10
L
Nu Wa
Vitortor
Nu Wa
9
4
1
2.38
L
Xbalanque
Warkillred
Xbalanque
0
1
7
3.5
L
Anubis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,438
Damage
35,040
57,873
Taken
57,457
26,094
Mitigated
32,799
15,505
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DekuToxico
Kuzenbo
8,062
3,056
0
1,649
9,856
8,462
174
2,815
6,423
40,796
0
W
4,029
190
0
601
6,623
1,694
0
3,739
2,884
60,993
0
W
6,481
2,318
0
3,166
11,148
3,226
1,694
4,440
6,708
0
63,421
L
Odin
Hilune
Odin
5,474
2,125
0
1,822
13,823
11,081
198
7,187
6,630
0
22,385
L
Thor
Noragin
Thor
4,189
1,221
0
2,432
12,281
4,572
0
3,888
8,311
0
44,944
W
6,514
1,444
297
3,759
18,338
14,412
174
8,081
9,916
29,807
0
W
Thor
9,954
2,605
0
3,149
11,492
5,005
0
2,904
8,501
0
87,545
L
Nu Wa
Vitortor
Nu Wa
12,856
4,895
338
1,828
9,732
2,448
56
3,931
5,675
47,565
0
L
Xbalanque
Warkillred
Xbalanque
5,939
1,354
0
3,774
11,859
3,687
522
914
10,945
0
56,629
L
Anubis
8,980
231
0
5,311
10,178
4,306
0
2,301
7,707
83,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
46,302
459
Minions Killed
503
0
Camps Cleared
0
1,683,253
Distance Traveled
1,706,981
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,991
500
63
4
0
337,119
9
W
Merlin
9,290
516
136
8
0
331,173
6
W
Neith
9,127
507
116
6
0
318,237
3
L
Odin
7,216
401
39
2
0
357,768
4
L
Thor
7,298
405
63
4
0
296,664
0
W
Artio
8,136
452
39
2
0
337,424
7
W
Thor
10,758
598
149
8
0
383,028
6
L
Nu Wa
9,303
517
63
4
0
317,626
7
L
Xbalanque
8,523
474
101
6
0
378,520
9
L
Anubis
10,935
608
193
11
0
332,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role