Player Matchup

Pele
Pele
BartekF0rtn1te09
Pele
Level 21
God Stats
33W - 30L
1,499 SR
Queue Stats
39W - 42L
1,385 Elo+
Party 2
Cliodhna
Cliodhna
DerAllerechteEno
Cliodhna
Level 25
God Stats
1W - 1L
1,699 SR
Queue Stats
14W - 17L
1,419 Elo+
Solo
Cthulhu
Cthulhu
LcV_Dzejsone
Cthulhu
Level 29
God Stats
16W - 20L
1,474 SR
Queue Stats
48W - 63L
1,279 Elo+
Party 2
Jing Wei
Jing Wei
LcV_Humma
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Ra
Ra
TheRealPolish23
Ra
Level 22
God Stats
5W - 5L
1,482 SR
Queue Stats
72W - 87L
1,309 Elo+
Party 2
Team Averages
Level 20
1,531 SR
1,378 Elo+

VS

Team Averages
Level 42
1,602 SR
1,548 Elo+
Chaac
Chaac
GucciCapTief
Chaac
Level 28
God Stats
8W - 4L
1,507 SR
Queue Stats
14W - 11L
1,434 Elo+
Party 1
Artemis
Artemis
NNeos--
Artemis
Level 3
God Stats
3W - 1L
1,640 SR
Queue Stats
8W - 2L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
Teuwen77
Cthulhu
Level 13
God Stats
6W - 9L
1,756 SR
Queue Stats
11W - 9L
1,644 Elo+
Party 1
Janus
Janus
edupu500
Janus
Level 67
God Stats
56W - 54L
1,521 SR
Queue Stats
194W - 176L
1,487 Elo+
Party 1
Thanatos
Thanatos
xXJdcgamer99Xx
Thanatos
Level 100
God Stats
7W - 5L
1,587 SR
Queue Stats
312W - 281L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,817
438
2,486
6,916
2,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 3 / 2
6,488
590
6,764
6,133
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LcV_Dzejsone
Cthulhu
8
2 / 3 / 2
5,050
459
3,142
6,201
2,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
LcV_Humma
Jing Wei
4
0 / 7 / 0
3,877
352
1,159
5,497
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 5 / 2
4,854
441
2,319
5,750
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
7,036
640
6,909
6,823
4,759
Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
NNeos--
Artemis
9
2 / 2 / 5
5,427
493
2,947
4,516
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Teuwen77
Cthulhu
8
1 / 2 / 4
4,953
450
3,016
5,760
3,816
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
edupu500
Janus
11
5 / 2 / 4
6,656
605
4,548
5,083
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
8 / 1 / 2
7,572
688
4,983
7,206
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
23
24
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
6
3
2
2.33
W
7
2
2
4
L
Cthulhu
LcV_Dzejsone
Cthulhu
2
3
2
1
L
Jing Wei
LcV_Humma
Jing Wei
0
7
0
0
W
Artemis
NNeos--
Artemis
2
2
5
2.25
W
Cthulhu
Teuwen77
Cthulhu
1
2
4
1.5
L
0
5
2
0.2
W
Janus
edupu500
Janus
5
2
4
3.5
W
Thanatos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
22,403
30,497
Taken
29,388
9,393
Mitigated
13,216
4,674
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,486
274
0
327
6,916
2,389
0
307
6,609
0
16,866
L
6,764
998
0
1,542
6,133
2,039
0
1,442
4,543
0
28,265
W
6,909
428
0
1,963
6,823
4,759
313
326
6,402
0
36,566
L
Cthulhu
LcV_Dzejsone
Cthulhu
3,142
680
0
1,354
6,201
2,038
430
2,197
4,004
18,137
0
L
Jing Wei
LcV_Humma
Jing Wei
1,159
1,084
0
145
5,497
1,305
0
1,100
4,386
0
5,664
W
Artemis
NNeos--
Artemis
2,947
1,920
0
729
4,516
1,222
480
1,459
3,017
0
17,060
W
Cthulhu
Teuwen77
Cthulhu
3,016
401
0
384
5,760
3,816
414
1,094
4,666
12,453
0
L
2,319
479
49
1,257
5,750
1,622
0
2,252
3,391
18,389
0
W
Janus
edupu500
Janus
4,548
249
73
988
5,083
1,281
0
514
4,403
35,386
0
W
Thanatos
4,983
977
0
8,569
7,206
2,138
0
1,779
5,376
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,086
Gold Earned
31,644
152
Minions Killed
282
0
Camps Cleared
0
1,021,936
Distance Traveled
1,083,307
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,817
438
31
3
0
206,176
2
L
Cliodhna
6,488
590
58
5
0
226,724
1
W
Chaac
7,036
640
78
7
0
218,868
3
L
Cthulhu
5,050
459
23
2
0
195,925
1
L
Jing Wei
3,877
352
5
0
0
207,280
0
W
Artemis
5,427
493
28
3
0
192,361
0
W
Cthulhu
4,953
450
21
2
0
208,729
0
L
Ra
4,854
441
35
3
0
185,831
1
W
Janus
6,656
605
71
6
0
227,116
2
W
Thanatos
7,572
688
84
8
0
236,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role