Player Matchup

Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Nеоn
Scylla
Level 45
God Stats
0W - 3L
1,161 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Khepri
Khepri
Sier0
Khepri
Level 67
God Stats
4W - 3L
1,685 SR
Queue Stats
119W - 132L
1,412 Elo+
Solo
Thor
Thor
SirBanTheUndead
Thor
Level 64
God Stats
20W - 28L
1,467 SR
Queue Stats
377W - 502L
1,305 Elo+
Party 2
Fenrir
Fenrir
TGODHUMMELS
Fenrir
Level 55
God Stats
7W - 10L
1,396 SR
Queue Stats
338W - 449L
1,302 Elo+
Party 2
Team Averages
Level 63
1,442 SR
1,336 Elo+

VS

Team Averages
Level 85
1,379 SR
1,317 Elo+
Terra
Terra
Eliyah99
Terra
Level 72
God Stats
1W - 1L
1,199 SR
Queue Stats
3W - 12L
1,067 Elo+
Party 1
Cliodhna
Cliodhna
Osito2212
Cliodhna
Level 68
God Stats
1W - 0L
1,175 SR
Queue Stats
5W - 12L
1,241 Elo+
Party 1
Danzaburou
Danzaburou
Vantage21
Danzaburou
Level 128
God Stats
11W - 6L
1,568 SR
Queue Stats
80W - 98L
1,361 Elo+
Solo
Tyr
Tyr
WhiteSpark33
Tyr
Level 78
God Stats
13W - 10L
1,478 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 1
Eset
Eset
davonio123
Eset
Level 80
God Stats
5W - 4L
1,474 SR
Queue Stats
49W - 54L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 1 / 2
7,950
497
9,388
8,120
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Nеоn
Scylla
10
0 / 10 / 0
6,334
396
1,124
9,546
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Sier0
Khepri
10
2 / 0 / 2
6,801
425
4,352
9,084
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 2 / 4
7,773
486
7,332
11,060
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
8 / 2 / 3
8,972
561
9,838
11,648
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eliyah99
Terra
11
0 / 0 / 1
7,209
451
1,347
12,287
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Osito2212
Cliodhna
11
3 / 5 / 1
7,435
465
6,546
10,281
3,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Vantage21
Danzaburou
12
1 / 3 / 0
7,496
469
5,086
10,600
3,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 2
7,368
461
8,089
13,662
12,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 1
10,204
638
9,623
7,430
2,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
16
Kills
14
15
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
2
3
W
Terra
Eliyah99
Terra
0
0
1
0.5
L
Scylla
Nеоn
Scylla
0
10
0
0
W
Cliodhna
Osito2212
Cliodhna
3
5
1
0.7
L
Khepri
Sier0
Khepri
2
0
2
3
L
4
2
4
3
L
Fenrir
8
2
3
4.75
W
Danzaburou
Vantage21
Danzaburou
1
3
0
0.33
W
2
7
2
0.43
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
30,691
49,458
Taken
54,260
23,267
Mitigated
26,352
12,476
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,388
4,909
205
2,443
8,120
2,813
0
1,230
6,890
0
63,216
W
Terra
Eliyah99
Terra
1,347
348
3,149
5,997
12,287
5,166
194
1,615
10,672
15,271
0
L
Scylla
Nеоn
Scylla
1,124
428
0
87
9,546
2,306
0
5,927
3,619
27,180
0
W
Cliodhna
Osito2212
Cliodhna
6,546
1,009
0
936
10,281
3,033
35
290
9,991
0
35,230
L
Khepri
Sier0
Khepri
4,352
429
0
2,762
9,084
7,737
0
1,636
7,448
19,875
0
L
7,332
1,938
0
2,516
11,060
3,872
0
1,369
9,691
0
32,858
L
Fenrir
9,838
3,487
0
4,463
11,648
6,539
804
808
10,840
0
46,615
W
Danzaburou
Vantage21
Danzaburou
5,086
2,628
0
3,508
10,600
3,303
914
1,411
9,189
0
49,702
W
8,089
1,480
0
3,417
13,662
12,343
688
692
12,970
0
32,495
W
9,623
691
232
1,414
7,430
2,507
360
1,468
5,962
67,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
39,712
341
Minions Killed
366
0
Camps Cleared
0
1,411,559
Distance Traveled
1,492,930
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,950
497
126
8
0
272,799
3
W
Terra
7,209
451
27
2
0
314,381
1
L
Scylla
6,334
396
49
3
0
219,856
0
W
Cliodhna
7,435
465
60
4
0
322,937
3
L
Khepri
6,801
425
18
1
0
295,087
6
L
Thor
7,773
486
60
4
0
295,713
0
L
Fenrir
8,972
561
88
6
0
328,104
8
W
Danzaburou
7,496
469
89
6
0
267,835
9
W
Tyr
7,368
461
59
4
0
284,849
4
W
Eset
10,204
638
131
8
0
302,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role