Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ChessIsTheBest
Xing Tian
Level 153
God Stats
2W - 1L
1,862 SR
Queue Stats
16W - 18L
1,507 Elo+
Party 2
Skadi
Skadi
DemyxIX
Skadi
Level 160
God Stats
2W - 0L
1,605 SR
Queue Stats
39W - 45L
1,518 Elo+
Party 2
Chaac
Chaac
Osurdum
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,624 Elo+
Solo
Scylla
Scylla
Pavyan
Scylla
Level 141
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 8L
1,503 Elo+
Party 2
Team Averages
Level 120
1,634 SR
1,530 Elo+

VS

Team Averages
Level 99
1,501 SR
1,597 Elo+
Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CzereśniakWielki
Cerberus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 24L
1,642 Elo+
Party 1
Chiron
Chiron
Grim The Bot
Chiron
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
107W - 89L
1,541 Elo+
Party 3
King Arthur
King Arthur
Six Tailed Wolf
King Arthur
Level 151
God Stats
1W - 3L
1,715 SR
Queue Stats
154W - 100L
1,804 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 4 / 9
9,976
831
12,617
13,798
6,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ChessIsTheBest
Xing Tian
15
3 / 1 / 13
9,798
817
5,665
12,364
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
DemyxIX
Skadi
14
3 / 7 / 10
9,162
764
8,580
11,097
4,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Osurdum
Chaac
16
2 / 1 / 16
9,155
763
11,369
20,525
21,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Pavyan
Scylla
17
5 / 2 / 12
10,165
847
18,437
7,532
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 5 / 5
9,324
777
16,329
10,660
8,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
 
Nemesis
14
1 / 5 / 6
8,794
733
7,311
11,557
6,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 10
9,990
833
14,990
16,816
18,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
2 / 3 / 4
9,090
758
7,530
10,229
5,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Six Tailed Wolf
King Arthur
15
4 / 3 / 8
9,402
784
9,588
14,806
16,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
19
Kills
15
15
Deaths
20
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
9
2.63
L
Tiamat
 
Tiamat
5
5
5
1.5
L
Nemesis
 
Nemesis
1
5
6
0.8
W
Xing Tian
ChessIsTheBest
Xing Tian
3
1
13
9.5
L
3
4
10
2
W
Skadi
DemyxIX
Skadi
3
7
10
1.14
L
Chiron
2
3
4
1.33
W
Chaac
Osurdum
Chaac
2
1
16
10
W
Scylla
Pavyan
Scylla
5
2
12
5.5
L
King Arthur
Six Tailed Wolf
King Arthur
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,668
Damage
55,748
65,316
Taken
64,068
49,871
Mitigated
56,116
24,360
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,617
4,045
586
2,761
13,798
6,547
2,325
7,649
6,149
0
24,289
L
Tiamat
 
Tiamat
16,329
1,047
0
887
10,660
8,866
1,585
4,414
6,053
31,572
0
L
Nemesis
 
Nemesis
7,311
2,655
0
743
11,557
6,150
0
3,743
7,522
0
12,058
W
Xing Tian
ChessIsTheBest
Xing Tian
5,665
266
704
1,955
12,364
13,244
412
6,406
5,958
7,850
0
L
14,990
319
997
5,485
16,816
18,969
386
5,851
10,523
29,582
0
W
Skadi
DemyxIX
Skadi
8,580
3,815
816
858
11,097
4,671
1,383
5,148
5,949
0
15,745
L
Chiron
7,530
2,486
1,870
2,545
10,229
5,474
1,082
3,735
6,305
0
22,711
W
Chaac
Osurdum
Chaac
11,369
1,110
2,645
10,677
20,525
21,483
400
7,240
13,285
0
20,214
W
Scylla
Pavyan
Scylla
18,437
2,213
1,819
1,539
7,532
3,926
770
4,876
2,656
43,183
0
L
King Arthur
Six Tailed Wolf
King Arthur
9,588
1,005
1,913
3,205
14,806
16,657
269
6,341
8,095
0
12,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
46,600
119
Minions Killed
142
0
Camps Cleared
0
1,159,963
Distance Traveled
1,078,364
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,976
831
21
2
0
245,571
0
L
Tiamat
9,324
777
46
4
0
188,771
4
L
Nemesis
8,794
733
11
1
0
226,329
2
W
Xing Tian
9,798
817
2
0
0
206,785
0
L
Cerberus
9,990
833
47
4
0
225,810
1
W
Skadi
9,162
764
27
2
0
199,415
0
L
Chiron
9,090
758
28
2
0
236,585
2
W
Chaac
9,155
763
16
1
0
272,642
3
W
Scylla
10,165
847
53
4
0
235,550
1
L
King Arthur
9,402
784
10
1
0
200,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role