Player Matchup

Cthulhu
Cthulhu
AtharvGrover
Cthulhu
Level 27
God Stats
2W - 1L
1,444 SR
Queue Stats
95W - 102L
1,393 Elo+
Solo
Nemesis
Nemesis
BigDadyGoose
Nemesis
Level 11
God Stats
3W - 5L
1,302 SR
Queue Stats
25W - 42L
1,231 Elo+
Solo
He Bo
He Bo
GrimesRhymes
He Bo
Level 17
God Stats
7W - 2L
1,702 SR
Queue Stats
59W - 51L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
RickSkaggz
Ao Kuang
Level 29
God Stats
25W - 32L
1,455 SR
Queue Stats
361W - 374L
1,502 Elo+
Solo
Medusa
Medusa
alissonkevin
Medusa
Level 21
God Stats
17W - 20L
1,362 SR
Queue Stats
68W - 85L
1,389 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,401 Elo+

VS

Team Averages
Level 21
1,440 SR
1,403 Elo+
Kukulkan
Kukulkan
ItsB1sh
Kukulkan
Level 7
God Stats
4W - 6L
1,432 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo
Jing Wei
Jing Wei
NefertariDelSol
Jing Wei
Level 29
God Stats
4W - 7L
1,359 SR
Queue Stats
53W - 53L
1,430 Elo+
Solo
Nu Wa
Nu Wa
TheIroXD
Nu Wa
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 137L
1,415 Elo+
Solo
Fenrir
Fenrir
oouukillem
Fenrir
Level 12
God Stats
17W - 15L
1,544 SR
Queue Stats
94W - 93L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
yezun32
Ao Kuang
Level 27
God Stats
1W - 4L
1,367 SR
Queue Stats
163W - 212L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtharvGrover
Cthulhu
20
2 / 3 / 32
13,981
1,165
15,481
22,195
24,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
BigDadyGoose
Nemesis
16
1 / 2 / 2
9,711
809
1,582
4,280
1,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 5 / 14
14,375
1,198
18,948
14,582
5,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
RickSkaggz
Ao Kuang
20
28 / 3 / 11
17,559
1,463
46,184
27,248
11,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
20
4 / 5 / 21
12,847
1,071
9,545
13,263
5,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsB1sh
Kukulkan
18
1 / 4 / 9
11,499
958
18,993
10,414
3,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
18
2 / 8 / 7
11,611
968
13,536
20,467
7,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
TheIroXD
Nu Wa
18
0 / 8 / 12
11,356
946
14,969
17,565
6,786
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
oouukillem
Fenrir
18
12 / 11 / 3
14,042
1,170
18,737
23,216
9,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
yezun32
Ao Kuang
18
3 / 15 / 7
11,669
972
8,307
25,767
9,623
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
56
46
Kills
18
18
Deaths
46
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtharvGrover
Cthulhu
2
3
32
6
W
Nemesis
BigDadyGoose
Nemesis
1
2
2
1
W
11
5
14
3.6
L
Kukulkan
ItsB1sh
Kukulkan
1
4
9
1.38
L
Jing Wei
2
8
7
0.69
W
Ao Kuang
RickSkaggz
Ao Kuang
28
3
11
11.17
L
Nu Wa
TheIroXD
Nu Wa
0
8
12
0.75
W
Medusa
4
5
21
2.9
L
Fenrir
oouukillem
Fenrir
12
11
3
1.23
L
Ao Kuang
yezun32
Ao Kuang
3
15
7
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,740
Damage
74,542
81,568
Taken
97,429
47,991
Mitigated
37,089
20,411
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtharvGrover
Cthulhu
15,481
758
418
1,140
22,195
24,029
0
11,917
10,278
41,215
0
W
Nemesis
BigDadyGoose
Nemesis
1,582
196
0
289
4,280
1,815
0
2,313
1,967
0
4,582
W
18,948
606
324
3,079
14,582
5,554
0
6,629
7,953
41,734
0
L
Kukulkan
ItsB1sh
Kukulkan
18,993
1,795
0
0
10,414
3,949
0
9,842
572
47,785
0
L
Jing Wei
13,536
9,474
0
0
20,467
7,425
0
17,754
2,713
0
46,873
W
Ao Kuang
RickSkaggz
Ao Kuang
46,184
22,365
34
15,127
27,248
11,172
0
14,547
12,701
59,639
0
L
Nu Wa
TheIroXD
Nu Wa
14,969
2,650
634
2,162
17,565
6,786
0
15,284
2,281
45,483
0
W
Medusa
9,545
5,113
0
0
13,263
5,421
0
6,863
6,400
0
44,003
L
Fenrir
oouukillem
Fenrir
18,737
4,698
0
1,493
23,216
9,306
0
18,128
5,088
0
23,380
L
Ao Kuang
yezun32
Ao Kuang
8,307
3,738
0
1,465
25,767
9,623
0
19,605
6,162
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,473
Gold Earned
60,177
232
Minions Killed
225
8
Camps Cleared
3
933,938
Distance Traveled
1,066,722
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,981
1,165
51
4
3
220,060
0
W
Nemesis
9,711
809
5
0
1
47,556
0
W
He Bo
14,375
1,198
71
6
1
222,748
0
L
Kukulkan
11,499
958
70
6
0
211,170
0
L
Jing Wei
11,611
968
65
5
1
209,902
1
W
Ao Kuang
17,559
1,463
34
3
2
267,038
0
L
Nu Wa
11,356
946
68
6
1
208,674
1
W
Medusa
12,847
1,071
71
6
1
176,536
0
L
Fenrir
14,042
1,170
5
0
0
229,846
0
L
Ao Kuang
11,669
972
17
1
1
207,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role