Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Dosops
Skadi
Bronze III
Level 85
God Stats
3W - 6L
1,650 SR
Queue Stats
21W - 29L
1,367 MMR
Solo
Janus
Janus
Gold III
NoobsneverCry
Janus
Gold III
Level 157
God Stats
5W - 3L
1,284 SR
Queue Stats
161W - 167L
1,366 MMR
Solo
Xing Tian
Xing Tian
Gold II
SimpleJan
Xing Tian
Gold II
Level 142
God Stats
12W - 8L
1,469 SR
Queue Stats
181W - 180L
1,340 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
cyjlorenzo
Sun Wukong
Gold IV
Level 105
God Stats
11W - 6L
1,555 SR
Queue Stats
188W - 200L
1,341 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,492 SR
1,383 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,591 SR
1,366 MMR
Arachne
Arachne
Gold IV
DutzuVOIEVOD
Arachne
Gold IV
Level 145
God Stats
3W - 3L
1,464 SR
Queue Stats
41W - 60L
1,362 MMR
Solo
Hou Yi
Hou Yi
Bronze III
GranMasta1
Hou Yi
Bronze III
Level 34
God Stats
2W - 10L
1,455 SR
Queue Stats
46W - 80L
1,356 MMR
Solo
King Arthur
King Arthur
Silver I
Gru682
King Arthur
Silver I
Level 118
God Stats
7W - 6L
1,648 SR
Queue Stats
190W - 195L
1,308 MMR
Solo
Nu Wa
Nu Wa
Gold IV
JosefKoma
Nu Wa
Gold IV
Level 149
God Stats
33W - 19L
1,694 SR
Queue Stats
166W - 178L
1,451 MMR
Solo
Chang'e
Chang'e
Gold IV
RealRawRicky
Chang'e
Gold IV
Level 159
God Stats
1W - 2L
1,695 SR
Queue Stats
507W - 506L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
14 / 7 / 19
18,283
508
35,062
38,786
26,644
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Dosops
Skadi
20
7 / 11 / 12
16,997
472
15,774
30,632
10,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 21
19,063
530
33,062
25,453
9,815
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SimpleJan
Xing Tian
20
10 / 0 / 30
18,597
517
29,556
32,470
57,229
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
cyjlorenzo
Sun Wukong
20
12 / 6 / 22
19,024
528
31,227
44,174
42,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioTiamatAthenaGilgameshOdin

VS

Bans
PersephoneKhepriGebYemojaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DutzuVOIEVOD
Arachne
20
11 / 9 / 12
17,711
492
28,545
43,489
19,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
GranMasta1
Hou Yi
20
4 / 11 / 6
14,371
399
14,189
31,810
11,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Gru682
King Arthur
20
4 / 12 / 7
15,926
442
20,084
38,144
43,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
JosefKoma
Nu Wa
20
8 / 8 / 12
18,306
509
48,066
26,212
9,093
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
RealRawRicky
Chang'e
19
1 / 16 / 16
13,035
362
11,216
35,836
44,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
81
56
Kills
28
29
Deaths
56
104
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
7
19
3.36
W
Skadi
Dosops
Skadi
7
11
12
1.18
L
Arachne
DutzuVOIEVOD
Arachne
11
9
12
1.89
L
Hou Yi
GranMasta1
Hou Yi
4
11
6
0.64
L
King Arthur
Gru682
King Arthur
4
12
7
0.63
L
Nu Wa
JosefKoma
Nu Wa
8
8
12
1.75
W
13
5
21
4.7
L
Chang'e
RealRawRicky
Chang'e
1
16
16
0.56
W
Xing Tian
SimpleJan
Xing Tian
10
0
30
25
W
Sun Wukong
cyjlorenzo
Sun Wukong
12
6
22
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,681
Damage
122,100
171,515
Taken
175,491
147,046
Mitigated
128,865
49,307
Healing
37,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
35,062
7,282
0
11,916
38,786
26,644
2,359
14,679
23,753
0
134,792
W
Skadi
Dosops
Skadi
15,774
6,058
883
7,222
30,632
10,782
3,013
13,888
16,460
0
139,636
L
Arachne
DutzuVOIEVOD
Arachne
28,545
16,711
0
13,510
43,489
19,615
0
12,011
31,128
0
147,067
L
Hou Yi
GranMasta1
Hou Yi
14,189
8,376
0
5,157
31,810
11,944
2,031
8,329
22,840
0
100,650
L
King Arthur
Gru682
King Arthur
20,084
1,618
0
3,075
38,144
43,632
423
15,183
21,970
754
111,993
L
Nu Wa
JosefKoma
Nu Wa
48,066
4,924
505
5,541
26,212
9,093
519
11,056
14,608
167,849
0
W
33,062
1,530
452
6,840
25,453
9,815
3,027
12,298
12,687
160,002
0
L
Chang'e
RealRawRicky
Chang'e
11,216
664
3,566
6,266
35,836
44,581
305
16,967
17,908
42,780
0
W
Xing Tian
SimpleJan
Xing Tian
29,556
1,196
0
5,764
32,470
57,229
779
9,658
22,414
91,567
0
W
Sun Wukong
cyjlorenzo
Sun Wukong
31,227
5,442
0
16,230
44,174
42,576
2,796
12,557
31,295
11,411
123,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,964
Gold Earned
79,349
885
Minions Killed
767
0
Camps Cleared
0
3,484,679
Distance Traveled
2,990,007
58
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,283
508
173
5
0
698,034
17
W
Skadi
16,997
472
150
4
0
612,780
6
L
Arachne
17,711
492
151
4
0
660,184
4
L
Hou Yi
14,371
399
142
4
0
589,368
5
L
King Arthur
15,926
442
183
5
0
624,781
7
L
Nu Wa
18,306
509
232
6
0
558,614
13
W
Janus
19,063
530
243
7
0
764,889
9
L
Chang'e
13,035
362
59
2
0
557,060
14
W
Xing Tian
18,597
517
96
3
0
757,592
7
W
Sun Wukong
19,024
528
223
6
0
651,384
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role