Player Matchup

Izanami
Izanami
AproW Avenger
Izanami
Level 58
God Stats
10W - 11L
1,537 SR
Queue Stats
138W - 111L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
AproW Ghost
Jormungandr
Level 106
God Stats
4W - 6L
1,468 SR
Queue Stats
172W - 127L
1,521 Elo+
Party 3
Thanatos
Thanatos
HunGeRia
Thanatos
Level 74
God Stats
46W - 26L
1,549 SR
Queue Stats
182W - 131L
1,536 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dady-suger-nawaf
Cu Chulainn
Level 126
God Stats
15W - 9L
1,615 SR
Queue Stats
760W - 746L
1,480 Elo+
Solo
Discordia
Discordia
foz monkey 13
Discordia
Level 160
God Stats
3W - 5L
1,771 SR
Queue Stats
129W - 127L
1,369 Elo+
Solo
Team Averages
Level 105
1,588 SR
1,476 Elo+

VS

Team Averages
Level 131
1,545 SR
1,526 Elo+
Cthulhu
Cthulhu
Cardplayer101
Cthulhu
Level 113
God Stats
0W - 2L
1,562 SR
Queue Stats
321W - 321L
1,534 Elo+
Party 1
Scylla
Scylla
Danielito1007
Scylla
Level 134
God Stats
1W - 3L
1,421 SR
Queue Stats
1,075W - 1,058L
1,501 Elo+
Party 2
Chiron
Chiron
DaveEnnit
Chiron
Level 105
God Stats
1W - 3L
1,598 SR
Queue Stats
250W - 245L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
LevelOneInvade
Cliodhna
Level 154
God Stats
11W - 12L
1,711 SR
Queue Stats
406W - 407L
1,576 Elo+
Party 1
Cabrakan
Cabrakan
Mosh-Sloth_2
Cabrakan
Level 151
God Stats
6W - 6L
1,431 SR
Queue Stats
477W - 459L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 1 / 1
5,691
474
4,881
5,363
1,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
AproW Ghost
Jormungandr
10
2 / 1 / 2
6,394
533
4,613
7,709
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
HunGeRia
Thanatos
13
8 / 1 / 1
7,768
647
7,651
6,268
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
dady-suger-nawaf
Cu Chulainn
11
0 / 1 / 3
6,527
544
4,651
8,749
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
foz monkey 13
Discordia
13
0 / 0 / 3
7,218
602
3,587
2,541
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 1 / 2
5,422
452
5,130
9,633
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
6,002
500
788
5,881
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
DaveEnnit
Chiron
10
1 / 2 / 1
5,513
459
2,640
6,142
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
11
0 / 3 / 2
6,445
537
6,341
8,166
5,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Mosh-Sloth_2
Cabrakan
12
2 / 2 / 0
6,378
532
2,029
8,407
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
1
1
0.5
W
Jormungandr
AproW Ghost
Jormungandr
2
1
2
3
L
Cthulhu
0
1
2
1
L
0
2
0
0
L
Chiron
DaveEnnit
Chiron
1
2
1
0.75
W
Thanatos
HunGeRia
Thanatos
8
1
1
8.5
L
Cliodhna
0
3
2
0.33
L
Cabrakan
Mosh-Sloth_2
Cabrakan
2
2
0
1
W
Cu Chulainn
dady-suger-nawaf
Cu Chulainn
0
1
3
1.5
W
Discordia
foz monkey 13
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
16,928
30,630
Taken
38,229
16,363
Mitigated
16,448
15,352
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,881
2,501
313
771
5,363
1,763
752
2,496
2,867
0
37,786
W
Jormungandr
AproW Ghost
Jormungandr
4,613
1,241
1,403
1,515
7,709
4,538
303
2,789
4,920
23,985
0
L
Cthulhu
5,130
341
1,117
2,343
9,633
4,680
0
3,593
5,904
21,189
0
L
788
133
0
1,030
5,881
1,154
0
1,375
4,200
33,546
0
L
Chiron
DaveEnnit
Chiron
2,640
1,379
670
1,549
6,142
1,500
0
1,275
4,825
0
28,252
W
Thanatos
HunGeRia
Thanatos
7,651
1,286
0
6,949
6,268
2,178
576
1,121
5,147
0
50,174
L
Cliodhna
6,341
1,136
0
2,175
8,166
5,248
0
774
6,600
237
37,900
L
Cabrakan
Mosh-Sloth_2
Cabrakan
2,029
429
0
3,464
8,407
3,866
0
1,448
6,856
37,765
0
W
Cu Chulainn
dady-suger-nawaf
Cu Chulainn
4,651
696
0
3,776
8,749
7,045
149
406
8,343
5,744
31,345
W
Discordia
foz monkey 13
Discordia
3,587
326
0
625
2,541
839
0
1,259
1,282
44,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
29,760
392
Minions Killed
333
0
Camps Cleared
0
1,129,896
Distance Traveled
1,115,694
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,691
474
87
7
0
215,388
4
W
Jormungandr
6,394
533
43
4
0
209,205
4
L
Cthulhu
5,422
452
25
2
0
221,756
4
L
Scylla
6,002
500
81
7
0
217,236
5
L
Chiron
5,513
459
61
5
0
193,186
3
W
Thanatos
7,768
647
88
7
0
244,725
1
L
Cliodhna
6,445
537
83
7
0
241,539
2
L
Cabrakan
6,378
532
83
7
0
241,977
3
W
Cu Chulainn
6,527
544
65
5
0
227,038
3
W
Discordia
7,218
602
109
9
0
233,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role