Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AlphaArise
Hachiman
Level 144
God Stats
11W - 4L
1,662 SR
Queue Stats
414W - 393L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Pogan3
Ne Zha
Level 103
God Stats
2W - 1L
1,759 SR
Queue Stats
169W - 139L
1,607 Elo+
Solo
Tyr
Tyr
SeriousPandaKun
Tyr
Level 68
God Stats
3W - 1L
1,493 SR
Queue Stats
43W - 21L
1,727 Elo+
Solo
Merlin
Merlin
kckw21
Merlin
Level 149
God Stats
14W - 20L
1,767 SR
Queue Stats
136W - 138L
1,579 Elo+
Solo
Team Averages
Level 122
1,636 SR
1,585 Elo+

VS

Team Averages
Level 108
1,680 SR
1,622 Elo+
Sylvanus
Sylvanus
GhostSoldier900
Sylvanus
Level 69
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
Nu Wa
Nu Wa
Hoserr
Nu Wa
Level 122
God Stats
4W - 4L
1,552 SR
Queue Stats
79W - 55L
1,612 Elo+
Party 1
Odin
Odin
Rav3nsenpai
Odin
Level 142
God Stats
3W - 1L
1,717 SR
Queue Stats
458W - 444L
1,643 Elo+
Solo
Charybdis
Charybdis
drdoomkin
Charybdis
Level 89
God Stats
0W - 1L
1,841 SR
Queue Stats
73W - 47L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
k4rtyu
Cliodhna
Level 117
God Stats
0W - 2L
1,686 SR
Queue Stats
8W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 12
8,674
789
4,764
8,131
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
AlphaArise
Hachiman
15
3 / 1 / 7
8,408
764
7,629
7,061
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Pogan3
Ne Zha
16
3 / 2 / 9
8,900
809
8,459
9,394
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 5
9,621
875
10,597
10,577
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kckw21
Merlin
15
3 / 2 / 11
8,643
786
13,870
7,946
3,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 3 / 1
6,312
574
2,599
12,563
8,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Hoserr
Nu Wa
12
0 / 3 / 0
6,449
586
6,636
6,582
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 5 / 0
9,405
855
9,004
13,775
13,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
drdoomkin
Charybdis
14
0 / 5 / 3
7,135
649
3,914
9,824
3,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
k4rtyu
Cliodhna
13
0 / 3 / 4
7,623
693
11,187
10,424
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
19
Kills
7
7
Deaths
19
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
12
8
W
Hachiman
AlphaArise
Hachiman
3
1
7
6.5
L
Sylvanus
0
3
1
0.17
L
Nu Wa
Hoserr
Nu Wa
0
3
0
0
W
Ne Zha
Pogan3
Ne Zha
3
2
9
3.75
L
7
5
0
1.4
W
8
2
5
5.25
L
Charybdis
drdoomkin
Charybdis
0
5
3
0.3
L
Cliodhna
k4rtyu
Cliodhna
0
3
4
0.67
W
Merlin
kckw21
Merlin
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,319
Damage
33,340
43,109
Taken
53,168
26,522
Mitigated
31,488
17,633
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,764
1,037
5,269
4,440
8,131
9,166
89
2,530
5,211
13,748
2,247
W
Hachiman
AlphaArise
Hachiman
7,629
4,244
0
648
7,061
3,022
3,215
1,670
5,123
0
29,746
L
Sylvanus
2,599
336
345
988
12,563
8,837
360
6,489
6,074
9,392
0
L
Nu Wa
Hoserr
Nu Wa
6,636
852
0
572
6,582
2,057
0
3,473
3,109
22,424
0
W
Ne Zha
Pogan3
Ne Zha
8,459
2,747
0
2,661
9,394
5,812
0
2,565
6,533
0
29,187
L
9,004
1,610
0
1,247
13,775
13,835
1
3,677
10,098
8,839
18,447
W
10,597
1,141
0
3,426
10,577
5,150
0
2,707
7,406
0
21,610
L
Charybdis
drdoomkin
Charybdis
3,914
2,329
0
298
9,824
3,266
0
1,492
8,332
0
23,793
L
Cliodhna
k4rtyu
Cliodhna
11,187
1,372
901
1,924
10,424
3,493
0
3,465
6,959
0
24,870
W
Merlin
kckw21
Merlin
13,870
898
0
1,189
7,946
3,372
1,270
2,229
5,471
39,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
36,924
267
Minions Killed
222
9
Camps Cleared
5
1,019,322
Distance Traveled
921,001
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,674
789
35
3
3
192,124
2
W
Hachiman
8,408
764
74
7
0
188,094
2
L
Sylvanus
6,312
574
13
1
0
148,943
6
L
Nu Wa
6,449
586
57
5
0
197,828
0
W
Ne Zha
8,900
809
58
5
3
216,777
2
L
Odin
9,405
855
50
5
1
181,457
1
W
Tyr
9,621
875
32
3
2
232,765
2
L
Charybdis
7,135
649
54
5
1
186,793
1
L
Cliodhna
7,623
693
48
4
3
205,980
2
W
Merlin
8,643
786
68
6
1
189,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role