Player Matchup

Bellona
Bellona
Hamsterschnatze
Bellona
Level 23
God Stats
3W - 2L
1,757 SR
Queue Stats
54W - 54L
1,426 Elo+
Solo
Cliodhna
Cliodhna
Ivan6666
Cliodhna
Level 29
God Stats
7W - 3L
1,649 SR
Queue Stats
112W - 125L
1,663 Elo+
Solo
Tiamat
Tiamat
Snowcloudys9
Tiamat
Level 21
God Stats
6W - 7L
1,428 SR
Queue Stats
50W - 53L
1,538 Elo+
Solo
Khepri
Khepri
ZeıR
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,525 Elo+
Party 2
Medusa
Medusa
fraggerAK47
Medusa
Level 29
God Stats
3W - 3L
1,571 SR
Queue Stats
63W - 53L
1,561 Elo+
Party 2
Team Averages
Level 26
1,581 SR
1,543 Elo+

VS

Team Averages
Level 24
1,337 SR
1,525 Elo+
Tyr
Tyr
ELSENORDELANOCHE
Tyr
Level 6
God Stats
2W - 1L
1,290 SR
Queue Stats
13W - 5L
1,658 Elo+
Solo
Hachiman
Hachiman
Hemiony
Hachiman
Level 29
God Stats
3W - 2L
1,161 SR
Queue Stats
70W - 69L
1,456 Elo+
Party 1
Ymir
Ymir
Lucky38rus
Ymir
Level 29
God Stats
6W - 6L
1,178 SR
Queue Stats
94W - 86L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
Mantos986
Nu Wa
Level 28
God Stats
9W - 16L
1,385 SR
Queue Stats
72W - 67L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeedingSmoke420
Kumbhakarna
Level 29
God Stats
10W - 5L
1,674 SR
Queue Stats
85W - 83L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,240
524
2,538
7,013
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Ivan6666
Cliodhna
11
3 / 3 / 2
6,271
627
5,052
8,358
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
10
2 / 1 / 2
6,152
615
4,961
6,162
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ZeıR
Khepri
7
0 / 3 / 0
4,370
437
2,151
6,067
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
7
1 / 5 / 0
4,568
457
2,566
4,570
1,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,239
624
6,483
5,973
4,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Hemiony
Hachiman
9
7 / 1 / 3
6,027
603
6,609
4,935
1,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 8
5,917
592
3,983
7,703
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Mantos986
Nu Wa
10
1 / 4 / 1
5,534
553
3,095
5,441
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
WeedingSmoke420
Kumbhakarna
9
2 / 0 / 3
5,595
560
2,099
5,248
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
1
4
0
0.25
W
Hachiman
Hemiony
Hachiman
7
1
3
8.5
L
Cliodhna
Ivan6666
Cliodhna
3
3
2
1.33
W
2
1
8
6
W
Nu Wa
Mantos986
Nu Wa
1
4
1
0.38
L
Tiamat
2
1
2
3
W
Kumbhakarna
WeedingSmoke420
Kumbhakarna
2
0
3
3.5
L
Khepri
ZeıR
Khepri
0
3
0
0
L
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
22,269
32,170
Taken
29,300
16,607
Mitigated
15,002
6,782
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,483
580
0
2,888
5,973
4,111
0
479
5,494
0
30,096
L
2,538
802
0
448
7,013
5,438
223
262
6,751
2,413
15,838
W
Hachiman
Hemiony
Hachiman
6,609
4,340
0
1,064
4,935
1,597
477
1,247
3,610
0
22,666
L
Cliodhna
Ivan6666
Cliodhna
5,052
780
0
2,078
8,358
2,950
0
3,292
5,066
0
38,710
W
3,983
1,234
0
2,493
7,703
6,141
168
2,224
5,375
19,703
0
W
Nu Wa
Mantos986
Nu Wa
3,095
927
0
799
5,441
1,310
37
1,910
3,331
26,834
0
L
Tiamat
4,961
555
0
3,000
6,162
3,199
40
1,596
4,566
33,487
0
W
Kumbhakarna
WeedingSmoke420
Kumbhakarna
2,099
492
0
3,166
5,248
1,843
0
1,279
3,899
25,397
0
L
Khepri
ZeıR
Khepri
2,151
577
0
1,000
6,067
3,724
0
1,582
4,485
8,734
0
L
Medusa
2,566
1,361
0
256
4,570
1,296
0
2,445
2,125
0
20,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
29,312
258
Minions Killed
268
0
Camps Cleared
0
934,097
Distance Traveled
847,153
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,239
624
78
8
0
194,210
3
L
Bellona
5,240
524
49
5
0
184,451
2
W
Hachiman
6,027
603
53
5
0
164,359
2
L
Cliodhna
6,271
627
76
8
0
212,675
2
W
Ymir
5,917
592
26
3
0
162,439
2
W
Nu Wa
5,534
553
60
6
0
164,138
3
L
Tiamat
6,152
615
73
7
0
173,739
3
W
Kumbhakarna
5,595
560
51
5
0
162,007
2
L
Khepri
4,370
437
10
1
0
183,387
3
L
Medusa
4,568
457
50
5
0
179,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role