Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Coldkilr123
Loki
Level 30
God Stats
8W - 9L
1,541 SR
Queue Stats
138W - 138L
1,440 Elo+
Solo
Poseidon
Poseidon
Dantalianm
Poseidon
Level 29
God Stats
3W - 7L
1,475 SR
Queue Stats
173W - 208L
1,386 Elo+
Solo
Yemoja
Yemoja
PHKarpinski
Yemoja
Level 21
God Stats
2W - 3L
1,764 SR
Queue Stats
93W - 97L
1,366 Elo+
Solo
Anubis
Anubis
他与晚安皆失
Anubis
Level 25
God Stats
6W - 3L
1,482 SR
Queue Stats
39W - 68L
1,266 Elo+
Solo
Team Averages
Level 26
1,552 SR
1,392 Elo+

VS

Team Averages
Level 34
1,481 SR
1,385 Elo+
Amaterasu
Amaterasu
AAAmon
Amaterasu
Level 16
God Stats
7W - 7L
1,517 SR
Queue Stats
100W - 86L
1,509 Elo+
Solo
Zeus
Zeus
Etrenity
Zeus
Level 8
God Stats
1W - 0L
1,419 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
NelsonCH205
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,139 Elo+
Party 1
Athena
Athena
Queiper
Athena
Level 79
God Stats
16W - 18L
1,532 SR
Queue Stats
141W - 168L
1,414 Elo+
Party 1
Neith
Neith
ponyprincess200
Neith
Level 56
God Stats
7W - 8L
1,436 SR
Queue Stats
136W - 159L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 0
6,737
518
1,425
6,074
2,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
5 / 2 / 0
7,237
557
5,264
7,391
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Dantalianm
Poseidon
10
0 / 4 / 4
6,402
492
3,919
8,849
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
11
3 / 2 / 3
6,651
512
5,495
8,881
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 3 / 1
6,713
516
7,952
8,497
3,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AAAmon
Amaterasu
13
5 / 0 / 2
8,240
634
7,592
8,122
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
11
3 / 3 / 1
7,200
554
5,850
8,731
2,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NelsonCH205
Cthulhu
10
0 / 3 / 1
5,788
445
1,106
8,241
3,785
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Queiper
Athena
12
3 / 3 / 6
7,531
579
4,473
8,058
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 4
6,632
510
6,802
7,052
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
12
12
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Amaterasu
AAAmon
Amaterasu
5
0
2
6
L
5
2
0
2.5
L
Poseidon
Dantalianm
Poseidon
0
4
4
0.5
W
Zeus
3
3
1
1.17
W
Cthulhu
NelsonCH205
Cthulhu
0
3
1
0.17
L
Yemoja
3
2
3
2.25
W
Athena
Queiper
Athena
3
3
6
2
W
1
4
4
0.75
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
25,823
39,692
Taken
40,204
19,569
Mitigated
18,845
13,011
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,425
315
0
3,964
6,074
2,953
0
277
5,797
43,218
0
W
Amaterasu
AAAmon
Amaterasu
7,592
3,289
0
3,025
8,122
5,761
1,695
3,080
5,042
0
36,253
L
5,264
1,453
0
482
7,391
2,703
0
1,749
5,642
0
35,955
L
Poseidon
Dantalianm
Poseidon
3,919
383
0
1,815
8,849
2,708
472
4,062
4,787
34,182
0
W
Zeus
5,850
1,422
38
2,892
8,731
2,514
491
3,740
4,991
32,980
0
W
Cthulhu
NelsonCH205
Cthulhu
1,106
0
0
510
8,241
3,785
160
4,434
3,807
18,175
0
L
Yemoja
5,495
1,776
998
2,184
8,881
7,535
308
3,152
5,729
17,147
0
W
Athena
Queiper
Athena
4,473
951
0
1,944
8,058
5,103
2,018
2,681
5,377
31,308
6,367
W
6,802
4,524
0
1,242
7,052
1,682
686
4,856
2,196
0
32,017
L
7,952
1,007
0
3,568
8,497
3,670
0
2,043
6,454
34,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
35,391
327
Minions Killed
290
0
Camps Cleared
0
1,205,640
Distance Traveled
1,236,303
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,737
518
100
8
0
222,913
2
W
Amaterasu
8,240
634
69
5
0
270,546
0
L
Loki
7,237
557
71
5
0
276,982
3
L
Poseidon
6,402
492
58
4
0
252,335
4
W
Zeus
7,200
554
75
6
0
244,845
0
W
Cthulhu
5,788
445
29
2
0
221,254
0
L
Yemoja
6,651
512
30
2
0
237,643
1
W
Athena
7,531
579
66
5
0
274,626
3
W
Neith
6,632
510
51
4
0
225,032
0
L
Anubis
6,713
516
68
5
0
215,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role