Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
T4-FyRe7z
Ganesha
Level 160
God Stats
4W - 1L
1,465 SR
Queue Stats
350W - 172L
1,753 Elo+
Party 1
Persephone
Persephone
UnSmurfTuSerre
Persephone
Level 27
God Stats
8W - 1L
1,821 SR
Queue Stats
192W - 112L
1,602 Elo+
Party 1
Team Averages
Level 111
1,595 SR
1,618 Elo+

VS

Team Averages
Level 33
1,593 SR
1,321 Elo+
Chang'e
Chang'e
Casca shinei
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,378 Elo+
Party 2
Ganesha
Ganesha
Guts shinei
Ganesha
Level 59
God Stats
1W - 1L
1,778 SR
Queue Stats
304W - 381L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
OHbabOHcare6942
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
5 / 0 / 8
8,539
776
6,270
6,329
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
T4-FyRe7z
Ganesha
12
0 / 1 / 18
8,153
741
8,636
10,328
10,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
UnSmurfTuSerre
Persephone
15
15 / 0 / 4
10,754
978
20,140
6,875
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Casca shinei
Chang'e
10
1 / 8 / 0
6,709
610
4,981
12,345
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Guts shinei
Ganesha
10
0 / 4 / 1
6,820
620
4,257
16,612
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
10
0 / 8 / 1
6,377
580
4,678
11,036
3,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
20
Kills
1
1
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
8
9
L
Chang'e
Casca shinei
Chang'e
1
8
0
0.13
L
Ganesha
Guts shinei
Ganesha
0
4
1
0.13
L
Jing Wei
0
8
1
0.06
W
Ganesha
T4-FyRe7z
Ganesha
0
1
18
9
W
Persephone
UnSmurfTuSerre
Persephone
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
13,916
23,532
Taken
39,993
15,612
Mitigated
18,816
4,084
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,270
2,280
0
846
6,329
2,802
788
1,298
4,949
0
18,641
L
Chang'e
Casca shinei
Chang'e
4,981
648
1,068
1,462
12,345
4,202
0
8,172
4,173
19,473
0
L
Ganesha
Guts shinei
Ganesha
4,257
1,010
289
1,029
16,612
11,237
0
12,231
4,381
10,471
0
L
Jing Wei
4,678
2,230
0
740
11,036
3,377
0
8,781
2,255
0
20,358
W
Ganesha
T4-FyRe7z
Ganesha
8,636
1,729
0
491
10,328
10,066
518
5,085
4,943
24,683
0
W
Persephone
UnSmurfTuSerre
Persephone
20,140
503
108
2,639
6,875
2,744
441
2,729
4,068
49,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
19,906
138
Minions Killed
84
6
Camps Cleared
3
579,895
Distance Traveled
552,649
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,539
776
28
3
4
158,836
1
L
Chang'e
6,709
610
43
4
2
178,782
0
L
Ganesha
6,820
620
3
0
0
189,804
0
L
Jing Wei
6,377
580
38
3
1
184,063
0
W
Ganesha
8,153
741
3
0
0
205,555
1
W
Persephone
10,754
978
107
10
2
215,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role