Player Matchup

Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
sofa_crecida7
Tyr
Level 5
God Stats
4W - 13L
1,500 SR
Queue Stats
36W - 39L
1,713 Elo+
Solo
Hera
Hera
yuuki_333_
Hera
Level 66
God Stats
0W - 3L
1,108 SR
Queue Stats
37W - 64L
1,264 Elo+
Party 2
Team Averages
Level 53
1,369 SR
1,493 Elo+

VS

Team Averages
Level 69
1,490 SR
1,446 Elo+
Chaac
Chaac
CheyR
Chaac
Level 101
God Stats
63W - 68L
1,471 SR
Queue Stats
303W - 420L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
Navikz
Baron Samedi
Level 88
God Stats
13W - 18L
1,274 SR
Queue Stats
141W - 196L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
halbfest_Quabi
Cliodhna
Level 19
God Stats
15W - 5L
1,724 SR
Queue Stats
49W - 31L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 6 / 3
6,030
603
4,239
8,495
2,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 4
6,334
633
3,065
13,153
8,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 3 / 0
7,033
703
6,416
6,860
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CheyR
Chaac
12
7 / 0 / 4
7,905
791
9,879
7,954
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Navikz
Baron Samedi
12
2 / 1 / 7
7,159
716
7,860
7,223
3,592
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
10
3 / 4 / 5
7,134
713
7,046
6,499
2,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
3
0.25
W
Chaac
CheyR
Chaac
7
0
4
9
W
Baron Samedi
Navikz
Baron Samedi
2
1
7
5.5
W
Cliodhna
3
4
5
1.38
L
1
3
4
1
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,720
Damage
24,785
28,508
Taken
21,676
12,729
Mitigated
14,074
6,470
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,239
2,069
0
43
8,495
2,720
0
3,916
4,155
0
14,038
W
Chaac
CheyR
Chaac
9,879
510
0
4,434
7,954
8,357
0
2,526
5,172
0
20,060
W
Baron Samedi
Navikz
Baron Samedi
7,860
746
863
3,464
7,223
3,592
176
2,213
4,846
25,202
0
W
Cliodhna
7,046
433
0
1,012
6,499
2,125
0
1,641
4,734
0
21,216
L
3,065
153
0
4,513
13,153
8,085
0
3,207
9,420
0
8,404
L
6,416
1,847
0
1,914
6,860
1,924
0
1,053
5,462
19,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,397
Gold Earned
22,198
84
Minions Killed
87
2
Camps Cleared
4
534,437
Distance Traveled
593,303
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,030
603
31
3
0
159,044
0
W
Chaac
7,905
791
20
2
0
220,641
1
W
Baron Samedi
7,159
716
41
4
1
180,538
3
W
Cliodhna
7,134
713
26
3
3
192,124
1
L
Tyr
6,334
633
12
1
1
199,892
3
L
Hera
7,033
703
41
4
1
175,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role