Player Matchup

Cthulhu
Cthulhu
Criztt0
Cthulhu
Level 14
God Stats
17W - 8L
1,638 SR
Queue Stats
60W - 50L
1,427 Elo+
Party 1
Medusa
Medusa
Hadanya2233
Medusa
Level 17
God Stats
9W - 5L
1,485 SR
Queue Stats
51W - 42L
1,443 Elo+
Party 1
Odin
Odin
ReLiEmaU5
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1
Chang'e
Chang'e
variola_maior
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,668 Elo+
Solo
Kali
Kali
zonary123
Kali
Level 15
God Stats
6W - 2L
1,540 SR
Queue Stats
47W - 37L
1,422 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,467 Elo+

VS

Team Averages
Level 18
1,520 SR
1,476 Elo+
Neith
Neith
CrazyMaks50790
Neith
Level 17
God Stats
8W - 7L
1,429 SR
Queue Stats
12W - 15L
1,494 Elo+
Solo
Arachne
Arachne
HumanMixtape
Arachne
Level 24
God Stats
14W - 26L
1,425 SR
Queue Stats
199W - 227L
1,393 Elo+
Solo
Thanatos
Thanatos
KaraAbi2003
Thanatos
Level 15
God Stats
5W - 8L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2
Yemoja
Yemoja
brandisha
Yemoja
Level 25
God Stats
1W - 1L
1,746 SR
Queue Stats
26W - 25L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
itzEvidence
Baron Samedi
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Criztt0
Cthulhu
12
5 / 0 / 11
6,977
1,395
4,743
4,612
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
12
5 / 0 / 11
6,923
1,385
5,776
5,480
1,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
12
0 / 0 / 15
6,386
1,277
1,994
3,187
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
12
5 / 0 / 9
6,904
1,381
3,370
622
185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
12
3 / 1 / 8
6,863
1,373
3,648
4,081
1,445
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

411

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,821
1,164
5,207
2,622
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HumanMixtape
Arachne
11
1 / 8 / 0
5,877
1,175
5,509
9,710
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
KaraAbi2003
Thanatos
10
0 / 7 / 1
5,399
1,080
2,229
7,054
2,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
brandisha
Yemoja
9
0 / 0 / 0
3,540
708
0
0
0
Baron Samedi
itzEvidence
Baron Samedi
10
0 / 3 / 1
5,513
1,103
2,522
3,698
1,973
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
18
Kills
1
1
Deaths
18
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Cthulhu
Criztt0
Cthulhu
5
0
11
10.5
W
Medusa
5
0
11
10.5
L
Arachne
HumanMixtape
Arachne
1
8
0
0.13
L
Thanatos
KaraAbi2003
Thanatos
0
7
1
0.07
W
Odin
0
0
15
7.5
L
Yemoja
brandisha
Yemoja
0
0
0
0
L
Baron Samedi
itzEvidence
Baron Samedi
0
3
1
0.17
W
Chang'e
5
0
9
9.5
W
Kali
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
15,467
17,982
Taken
23,084
9,342
Mitigated
9,550
4,685
Healing
1,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,207
2,360
0
143
2,622
828
0
954
1,500
0
19,891
W
Cthulhu
Criztt0
Cthulhu
4,743
685
0
1,477
4,612
2,858
0
788
3,824
13,739
0
W
Medusa
5,776
4,544
0
407
5,480
1,979
0
563
4,917
0
12,784
L
Arachne
HumanMixtape
Arachne
5,509
2,728
0
610
9,710
4,352
0
3,113
6,214
0
13,741
L
Thanatos
KaraAbi2003
Thanatos
2,229
630
0
573
7,054
2,397
0
3,157
3,486
0
7,367
W
Odin
1,994
660
0
226
3,187
2,875
0
870
2,317
0
4,720
L
Yemoja
brandisha
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
itzEvidence
Baron Samedi
2,522
254
147
166
3,698
1,973
0
222
3,396
12,182
0
W
Chang'e
3,370
445
1,641
496
622
185
0
0
622
11,632
0
W
Kali
3,648
1,392
0
438
4,081
1,445
0
301
3,780
0
16,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
26,150
113
Minions Killed
64
5
Camps Cleared
4
620,090
Distance Traveled
371,769
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,821
1,164
29
6
1
90,439
0
W
Cthulhu
6,977
1,395
28
6
1
121,522
0
W
Medusa
6,923
1,385
28
6
0
119,908
0
L
Arachne
5,877
1,175
8
2
2
94,492
0
L
Thanatos
5,399
1,080
8
2
1
107,075
0
W
Odin
6,386
1,277
8
2
0
126,477
0
L
Yemoja
3,540
708
0
0
0
0
0
L
Baron Samedi
5,513
1,103
19
4
0
79,763
1
W
Chang'e
6,904
1,381
17
3
0
131,672
0
W
Kali
6,863
1,373
32
6
4
120,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role