Player Matchup

Nike
Nike
Gold I
 
Nike
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Guiermesantos
Morgan Le Fay
Gold IV
Level 108
God Stats
2W - 1L
1,572 SR
Queue Stats
318W - 313L
1,530 MMR
Solo
Serqet
Serqet
Silver II
fimond
Serqet
Silver II
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,488 MMR
Solo
Chernobog
Chernobog
Gold III
sergiteje
Chernobog
Gold III
Level 81
God Stats
4W - 3L
1,722 SR
Queue Stats
144W - 146L
1,503 MMR
Solo
Ganesha
Ganesha
Gold II
ЭльБатонино
Ganesha
Gold II
Level 66
God Stats
8W - 11L
1,573 SR
Queue Stats
180W - 183L
1,486 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,573 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,452 SR
1,500 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
RlcsZawty
Achilles
Silver IV
Level 108
God Stats
1W - 2L
1,408 SR
Queue Stats
16W - 14L
1,399 MMR
Solo
Hera
Hera
Platinum IV
ScientificChaos
Hera
Platinum IV
Level 125
God Stats
2W - 2L
1,311 SR
Queue Stats
192W - 192L
1,777 MMR
Party 1
Izanami
Izanami
Gold IV
TheRealEia
Izanami
Gold IV
Level 118
God Stats
9W - 11L
1,542 SR
Queue Stats
181W - 185L
1,323 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 5 / 2
5,796
483
5,251
9,714
5,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Guiermesantos
Morgan Le Fay
10
1 / 3 / 1
5,736
478
3,157
5,897
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
fimond
Serqet
13
4 / 3 / 1
7,168
597
3,364
8,241
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
sergiteje
Chernobog
11
1 / 4 / 0
6,119
510
3,131
7,409
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 4
5,634
470
2,639
10,647
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaTiamatPersephoneArtioTsukuyomi

VS

Bans
GilgameshGebAwilixThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 1 / 9
6,990
583
4,685
7,627
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
 
Bacchus
10
3 / 2 / 8
6,746
562
5,620
6,814
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
RlcsZawty
Achilles
11
3 / 2 / 5
6,461
538
5,729
9,454
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 3
7,586
632
7,882
4,100
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TheRealEia
Izanami
13
4 / 0 / 2
7,484
624
5,182
4,858
1,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
19
19
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
2
0.2
W
Mercury
 
Mercury
2
1
9
6.5
W
Bacchus
 
Bacchus
3
2
8
3.5
L
Morgan Le Fay
Guiermesantos
Morgan Le Fay
1
3
1
0.5
W
Achilles
RlcsZawty
Achilles
3
2
5
2.75
W
7
1
3
8.5
W
Izanami
TheRealEia
Izanami
4
0
2
5
L
Serqet
fimond
Serqet
4
3
1
1.5
L
Chernobog
sergiteje
Chernobog
1
4
0
0.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
29,098
41,908
Taken
32,853
21,641
Mitigated
20,914
9,869
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,251
1,002
0
1,000
9,714
5,895
246
1,117
7,839
5,602
24,627
W
Mercury
 
Mercury
4,685
2,457
0
3,239
7,627
2,710
589
1,452
6,175
0
37,651
W
Bacchus
 
Bacchus
5,620
1,121
0
1,744
6,814
5,853
157
1,941
4,672
14,580
0
L
Morgan Le Fay
Guiermesantos
Morgan Le Fay
3,157
328
0
1,380
5,897
1,854
0
2,511
3,164
28,996
0
W
Achilles
RlcsZawty
Achilles
5,729
1,213
0
4,857
9,454
9,897
269
1,220
7,958
0
23,953
W
7,882
1,514
0
917
4,100
1,135
29
1,850
2,250
44,166
0
W
Izanami
TheRealEia
Izanami
5,182
3,852
0
1,311
4,858
1,319
0
888
3,970
0
54,002
L
Serqet
fimond
Serqet
3,364
1,029
0
4,314
8,241
3,599
0
2,662
5,331
0
42,830
L
Chernobog
sergiteje
Chernobog
3,131
1,546
0
1,263
7,409
2,023
0
2,000
5,275
0
36,664
L
2,639
358
0
1,912
10,647
8,270
0
4,626
5,861
14,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
35,267
300
Minions Killed
314
0
Camps Cleared
0
1,180,772
Distance Traveled
1,259,369
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,796
483
51
4
0
215,742
2
W
Mercury
6,990
583
70
6
0
296,510
1
W
Bacchus
6,746
562
14
1
0
249,225
9
L
Morgan Le Fay
5,736
478
58
5
0
229,834
3
W
Achilles
6,461
538
42
4
0
239,295
4
W
Hera
7,586
632
87
7
0
226,419
5
W
Izanami
7,484
624
101
8
0
247,920
1
L
Serqet
7,168
597
95
8
0
276,938
3
L
Chernobog
6,119
510
85
7
0
223,785
3
L
Ganesha
5,634
470
11
1
0
234,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role