Player Matchup

Ra
Ra
Azerious
Ra
Level 87
God Stats
5W - 4L
1,722 SR
Queue Stats
138W - 128L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
Chrayz
Cliodhna
Level 89
God Stats
10W - 5L
1,700 SR
Queue Stats
442W - 433L
1,561 Elo+
Solo
Chang'e
Chang'e
Kïra
Chang'e
Level 109
God Stats
2W - 3L
1,539 SR
Queue Stats
144W - 131L
1,537 Elo+
Party 2
Charybdis
Charybdis
LegoLukeSkywlker
Charybdis
Level 60
God Stats
16W - 16L
1,471 SR
Queue Stats
209W - 174L
1,582 Elo+
Party 3
Geb
Geb
lDave
Geb
Level 120
God Stats
3W - 1L
1,523 SR
Queue Stats
148W - 116L
1,594 Elo+
Party 3
Team Averages
Level 93
1,591 SR
1,564 Elo+

VS

Team Averages
Level 103
1,622 SR
1,531 Elo+
Ne Zha
Ne Zha
Frankie11
Ne Zha
Level 51
God Stats
2W - 5L
1,473 SR
Queue Stats
163W - 159L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Jjiill
Danzaburou
Level 121
God Stats
8W - 6L
1,630 SR
Queue Stats
340W - 314L
1,564 Elo+
Party 1
Anubis
Anubis
Maxeebon
Anubis
Level 99
God Stats
36W - 18L
1,694 SR
Queue Stats
304W - 259L
1,526 Elo+
Party 1
Zeus
Zeus
Promithios
Zeus
Level 157
God Stats
5W - 6L
1,663 SR
Queue Stats
129W - 135L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
SeregaMorozila
Gilgamesh
Level 88
God Stats
32W - 20L
1,651 SR
Queue Stats
337W - 297L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,255
605
3,150
7,199
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Chrayz
Cliodhna
10
4 / 1 / 3
6,424
535
7,275
7,549
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Kïra
Chang'e
12
2 / 1 / 1
7,062
589
2,831
4,379
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
14
8 / 0 / 0
8,050
671
7,354
5,266
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
lDave
Geb
10
1 / 0 / 6
6,391
533
2,187
6,582
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frankie11
Ne Zha
10
1 / 2 / 1
5,891
491
4,545
7,983
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Jjiill
Danzaburou
9
0 / 5 / 0
5,580
465
2,275
7,794
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Maxeebon
Anubis
12
2 / 3 / 0
6,823
569
2,591
5,538
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 1
5,934
495
5,628
7,061
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SeregaMorozila
Gilgamesh
9
0 / 1 / 1
4,958
413
2,760
6,690
2,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Cliodhna
Chrayz
Cliodhna
4
1
3
5.5
L
Ne Zha
Frankie11
Ne Zha
1
2
1
0.75
L
Danzaburou
Jjiill
Danzaburou
0
5
0
0
W
Chang'e
Kïra
Chang'e
2
1
1
2.5
W
Charybdis
8
0
0
8
L
Anubis
Maxeebon
Anubis
2
3
0
0.67
L
1
6
1
0.25
L
Gilgamesh
SeregaMorozila
Gilgamesh
0
1
1
0.5
W
Geb
lDave
Geb
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
17,799
30,975
Taken
35,066
10,425
Mitigated
10,548
14,448
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,150
318
555
3,384
7,199
2,311
0
3,479
3,720
47,338
0
W
Cliodhna
Chrayz
Cliodhna
7,275
1,116
0
3,190
7,549
2,038
0
1,817
5,732
0
35,379
L
Ne Zha
Frankie11
Ne Zha
4,545
889
0
3,782
7,983
2,154
0
1,320
6,581
0
34,053
L
Danzaburou
Jjiill
Danzaburou
2,275
887
0
1,228
7,794
1,750
510
788
7,006
0
31,614
W
Chang'e
Kïra
Chang'e
2,831
180
614
2,477
4,379
1,103
93
1,440
2,939
42,127
0
W
Charybdis
7,354
4,045
0
2,056
5,266
1,409
0
517
4,749
0
52,583
L
Anubis
Maxeebon
Anubis
2,591
168
0
2,328
5,538
2,244
0
2,652
2,846
35,535
0
L
5,628
778
0
434
7,061
1,667
0
2,103
4,854
36,991
0
L
Gilgamesh
SeregaMorozila
Gilgamesh
2,760
513
76
1,544
6,690
2,733
160
1,001
5,611
0
15,109
W
Geb
lDave
Geb
2,187
190
0
2,172
6,582
3,564
0
966
5,616
9,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
29,186
392
Minions Killed
339
0
Camps Cleared
0
1,233,415
Distance Traveled
1,132,223
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,255
605
106
9
0
232,883
3
W
Cliodhna
6,424
535
62
5
0
257,014
4
L
Ne Zha
5,891
491
66
6
0
264,137
2
L
Danzaburou
5,580
465
64
5
0
208,394
6
W
Chang'e
7,062
589
99
8
0
241,117
3
W
Charybdis
8,050
671
107
9
0
234,649
4
L
Anubis
6,823
569
102
9
0
206,098
1
L
Zeus
5,934
495
77
6
0
202,238
2
L
Gilgamesh
4,958
413
30
3
0
251,356
2
W
Geb
6,391
533
18
2
0
267,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role