Player Matchup

Hercules
Hercules
OlideValdez
Hercules
Level 4
God Stats
8W - 1L
1,728 SR
Queue Stats
174W - 164L
1,418 Elo+
Party 1
Anhur
Anhur
TheDarkFurunki
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Nemesis
Nemesis
Wokss_Bendero
Nemesis
Level 29
God Stats
10W - 8L
1,431 SR
Queue Stats
104W - 109L
1,422 Elo+
Solo
Fenrir
Fenrir
bobo3456
Fenrir
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 55L
1,394 Elo+
Party 1
Chaac
Chaac
mgfifas_onecri
Chaac
Level 24
God Stats
8W - 5L
1,737 SR
Queue Stats
102W - 129L
1,416 Elo+
Solo
Team Averages
Level 36
1,579 SR
1,433 Elo+

VS

Team Averages
Level 19
1,466 SR
1,430 Elo+
Susano
Susano
Garel20
Susano
Level 29
God Stats
30W - 25L
1,582 SR
Queue Stats
118W - 101L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Jurador
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
butiacapitata
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,654 SR
Queue Stats
153W - 177L
1,362 Elo+
Party 2
Arachne
Arachne
les3saint
Arachne
Level 16
God Stats
28W - 31L
1,108 SR
Queue Stats
133W - 146L
1,208 Elo+
Party 2
Medusa
Medusa
zZappa
Medusa
Level 18
God Stats
18W - 18L
1,490 SR
Queue Stats
29W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OlideValdez
Hercules
9
1 / 2 / 3
5,818
582
947
6,934
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 4 / 1
4,629
463
1,147
4,687
1,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
10
2 / 2 / 3
5,629
563
2,150
4,031
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
bobo3456
Fenrir
11
10 / 2 / 2
7,208
721
8,799
6,779
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
4,913
491
1,764
3,507
1,454
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Garel20
Susano
11
4 / 2 / 1
6,796
680
5,231
5,862
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Jurador
Kukulkan
3
1 / 3 / 1
3,923
392
305
1,713
127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
butiacapitata
Morgan Le Fay
8
1 / 3 / 1
5,317
532
4,262
6,996
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
les3saint
Arachne
7
0 / 6 / 0
4,525
453
1,269
5,589
1,335
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
zZappa
Medusa
10
4 / 2 / 2
5,759
576
3,361
4,964
1,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
15
Kills
10
10
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Garel20
Susano
4
2
1
2.25
L
Kukulkan
Jurador
Kukulkan
1
3
1
0.5
W
Hercules
OlideValdez
Hercules
1
2
3
1.25
W
1
4
1
0.38
W
Nemesis
2
2
3
1.75
W
Fenrir
bobo3456
Fenrir
10
2
2
5.5
L
Morgan Le Fay
butiacapitata
Morgan Le Fay
1
3
1
0.5
L
Arachne
les3saint
Arachne
0
6
0
0
W
1
0
1
1.5
L
Medusa
zZappa
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
14,428
25,938
Taken
25,124
11,622
Mitigated
6,345
6,392
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Garel20
Susano
5,231
1,293
0
2,072
5,862
1,680
388
0
5,862
0
36,713
L
Kukulkan
Jurador
Kukulkan
305
157
0
0
1,713
127
0
0
1,713
902
0
W
Hercules
OlideValdez
Hercules
947
658
0
1,839
6,934
4,393
288
1,585
5,309
0
15,729
W
1,147
821
0
428
4,687
1,316
1,132
179
4,508
0
17,357
W
Nemesis
2,150
388
0
1,148
4,031
1,178
0
1,478
2,553
0
17,040
W
Fenrir
bobo3456
Fenrir
8,799
1,522
0
1,860
6,779
3,281
0
875
5,904
0
30,153
L
Morgan Le Fay
butiacapitata
Morgan Le Fay
4,262
232
0
2,722
6,996
1,810
319
0
6,996
20,663
0
L
Arachne
les3saint
Arachne
1,269
1,183
0
231
5,589
1,335
0
0
5,589
0
12,264
W
1,764
390
0
1,117
3,507
1,454
216
470
3,037
0
14,316
L
Medusa
zZappa
Medusa
3,361
1,291
0
1,667
4,964
1,393
0
0
4,964
0
22,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
26,320
176
Minions Killed
181
0
Camps Cleared
0
970,699
Distance Traveled
830,448
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,796
680
75
8
0
212,951
3
L
Kukulkan
3,923
392
3
0
0
79,469
0
W
Hercules
5,818
582
26
3
0
193,318
1
W
Anhur
4,629
463
33
3
0
130,661
1
W
Nemesis
5,629
563
39
4
0
219,202
0
W
Fenrir
7,208
721
54
5
0
231,161
0
L
Morgan Le Fay
5,317
532
28
3
0
188,343
0
L
Arachne
4,525
453
30
3
0
185,301
0
W
Chaac
4,913
491
24
2
0
196,357
3
L
Medusa
5,759
576
45
5
0
164,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role