Player Matchup

Anubis
Anubis
Tetrakthys
Anubis
Level 69
God Stats
29W - 20L
1,649 SR
Queue Stats
154W - 131L
1,539 Elo+
Party 1
Bacchus
Bacchus
ZDragon3
Bacchus
Level 29
God Stats
8W - 4L
1,547 SR
Queue Stats
89W - 59L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
bruno45
Danzaburou
Level 124
God Stats
30W - 9L
1,701 SR
Queue Stats
209W - 167L
1,518 Elo+
Party 1
Team Averages
Level 74
1,632 SR
1,544 Elo+

VS

Team Averages
Level 16
1,503 SR
1,409 Elo+
Izanami
Izanami
Pavlik5x5
Izanami
Level 18
God Stats
0W - 2L
1,868 SR
Queue Stats
13W - 20L
1,364 Elo+
Party 2
Discordia
Discordia
magic314
Discordia
Level 24
God Stats
2W - 4L
1,398 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
pus5uslayer101
Cthulhu
Level 5
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Tetrakthys
Anubis
14
18 / 0 / 12
10,101
1,010
18,329
9,066
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ZDragon3
Bacchus
13
7 / 0 / 22
9,595
960
9,060
12,212
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
bruno45
Danzaburou
13
7 / 3 / 19
8,704
870
9,605
7,834
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pavlik5x5
Izanami
8
0 / 10 / 3
5,968
597
5,135
12,252
2,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
magic314
Discordia
9
1 / 10 / 2
6,410
641
8,665
11,320
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 12 / 2
5,917
592
4,491
16,815
11,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
8
32
Kills
1
3
Deaths
32
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Pavlik5x5
Izanami
0
10
3
0.15
W
Anubis
Tetrakthys
Anubis
18
0
12
24
W
Bacchus
ZDragon3
Bacchus
7
0
22
18
W
Danzaburou
bruno45
Danzaburou
7
3
19
5.5
L
Discordia
magic314
Discordia
1
10
2
0.2
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
18,291
29,112
Taken
40,387
24,302
Mitigated
17,067
12,713
Healing
764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Pavlik5x5
Izanami
5,135
4,263
0
597
12,252
2,901
0
9,581
2,671
0
11,337
W
Anubis
Tetrakthys
Anubis
18,329
908
0
6,642
9,066
4,435
1,403
4,784
4,198
36,290
0
W
Bacchus
ZDragon3
Bacchus
9,060
1,183
688
3,352
12,212
16,506
188
3,595
8,465
19,468
0
W
Danzaburou
bruno45
Danzaburou
9,605
4,010
0
2,031
7,834
3,361
572
4,885
2,865
0
36,671
L
Discordia
magic314
Discordia
8,665
665
0
0
11,320
2,397
0
9,572
1,748
23,784
0
L
4,491
480
0
167
16,815
11,769
0
8,515
8,300
11,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
18,295
130
Minions Killed
64
8
Camps Cleared
1
519,777
Distance Traveled
421,947
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,968
597
22
2
0
137,546
2
W
Anubis
10,101
1,010
48
5
2
171,387
0
W
Bacchus
9,595
960
28
3
0
182,655
1
W
Danzaburou
8,704
870
54
5
6
165,735
1
L
Discordia
6,410
641
29
3
1
155,056
3
L
Cthulhu
5,917
592
13
1
0
129,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role