Player Matchup

Tiamat
Tiamat
Galleem
Tiamat
Level 80
God Stats
0W - 2L
1,454 SR
Queue Stats
78W - 68L
1,435 Elo+
Solo
Sol
Sol
GrimmR3aper
Sol
Level 80
God Stats
2W - 6L
1,500 SR
Queue Stats
449W - 495L
1,346 Elo+
Solo
Chronos
Chronos
Taaha
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,372 Elo+
Party 2
Eset
Eset
Yapi
Eset
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 2
Charybdis
Charybdis
bluebathrobe
Charybdis
Level 61
God Stats
0W - 2L
1,254 SR
Queue Stats
76W - 57L
1,471 Elo+
Solo
Team Averages
Level 77
1,442 SR
1,399 Elo+

VS

Team Averages
Level 82
1,534 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Colett
Mulan
Level 96
God Stats
4W - 3L
1,651 SR
Queue Stats
142W - 128L
1,480 Elo+
Party 1
Khepri
Khepri
Juwin2
Khepri
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 120L
1,486 Elo+
Party 1
Arachne
Arachne
minONchik
Arachne
Level 88
God Stats
17W - 19L
1,538 SR
Queue Stats
865W - 856L
1,514 Elo+
Party 3
Artemis
Artemis
vika_ejevika_
Artemis
Level 81
God Stats
5W - 8L
1,483 SR
Queue Stats
660W - 646L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Galleem
Tiamat
15
2 / 7 / 8
9,338
718
10,695
13,596
10,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 7
8,234
633
6,854
9,848
3,827
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Taaha
Chronos
17
4 / 5 / 10
9,912
762
11,272
14,098
6,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Yapi
Eset
16
3 / 7 / 9
9,784
753
9,826
12,956
5,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
bluebathrobe
Charybdis
16
6 / 7 / 6
9,988
768
16,200
12,116
5,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
10 / 6 / 14
11,002
846
16,550
13,584
5,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
Colett
Mulan
18
9 / 3 / 18
11,264
866
11,146
11,832
9,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
Juwin2
Khepri
16
0 / 4 / 27
9,383
722
5,929
24,187
23,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
minONchik
Arachne
18
8 / 3 / 21
11,083
853
10,425
17,336
7,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
18
5 / 2 / 17
10,114
778
14,326
8,330
3,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
129
16
Kills
32
32
Deaths
18
40
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
6
14
2.83
W
Mulan
Colett
Mulan
9
3
18
6
L
Tiamat
Galleem
Tiamat
2
7
8
0.86
L
1
6
7
0.75
W
Khepri
Juwin2
Khepri
0
4
27
3.38
L
Chronos
Taaha
Chronos
4
5
10
1.8
L
Eset
Yapi
Eset
3
7
9
1.07
L
Charybdis
bluebathrobe
Charybdis
6
7
6
1.29
W
Arachne
minONchik
Arachne
8
3
21
6.17
W
Artemis
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
58,376
62,614
Taken
75,269
31,805
Mitigated
49,261
12,936
Healing
33,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,550
9,460
1,483
2,300
13,584
5,668
1,489
7,638
5,770
0
33,808
W
Mulan
Colett
Mulan
11,146
1,768
2,933
3,027
11,832
9,348
1,355
5,939
5,768
0
26,499
L
Tiamat
Galleem
Tiamat
10,695
578
1,266
2,836
13,596
10,270
0
1,529
12,067
23,159
0
L
6,854
1,908
0
533
9,848
3,827
275
442
9,406
22,460
0
W
Khepri
Juwin2
Khepri
5,929
264
2,562
8,211
24,187
23,216
653
9,229
14,706
13,160
0
L
Chronos
Taaha
Chronos
11,272
3,859
752
3,332
14,098
6,883
364
1,411
12,687
25,196
0
L
Eset
Yapi
Eset
9,826
678
1,028
1,244
12,956
5,486
53
1,077
11,879
22,421
0
L
Charybdis
bluebathrobe
Charybdis
16,200
7,406
188
1,757
12,116
5,339
1,020
1,470
10,646
0
28,248
W
Arachne
minONchik
Arachne
10,425
8,039
1,567
5,849
17,336
7,379
1,663
9,832
7,342
0
16,107
W
Artemis
14,326
2,713
3,271
1,838
8,330
3,650
1,058
5,108
3,036
0
31,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
52,846
163
Minions Killed
117
0
Camps Cleared
0
960,501
Distance Traveled
1,217,469
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,002
846
30
2
0
237,401
4
W
Mulan
11,264
866
30
2
0
237,989
0
L
Tiamat
9,338
718
35
3
0
206,478
0
L
Sol
8,234
633
42
3
0
187,197
0
W
Khepri
9,383
722
4
0
0
227,421
0
L
Chronos
9,912
762
32
2
0
185,009
0
L
Eset
9,784
753
26
2
0
205,571
2
L
Charybdis
9,988
768
28
2
0
176,246
0
W
Arachne
11,083
853
11
1
0
270,650
0
W
Artemis
10,114
778
42
3
0
244,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role