Player Matchup

Bellona
Bellona
BonkBonk 1b8590
Bellona
Level 106
God Stats
2W - 3L
1,376 SR
Queue Stats
259W - 302L
1,478 Elo+
Party 1
Bacchus
Bacchus
Gz SoaR
Bacchus
Level 128
God Stats
12W - 3L
1,782 SR
Queue Stats
255W - 271L
1,548 Elo+
Party 1
Fenrir
Fenrir
N03B
Fenrir
Level 27
God Stats
23W - 21L
1,500 SR
Queue Stats
38W - 43L
1,445 Elo+
Party 1
Sol
Sol
WhiteFangNova
Sol
Level 142
God Stats
9W - 11L
1,536 SR
Queue Stats
305W - 338L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
ur3man
Cernunnos
Level 106
God Stats
4W - 2L
1,554 SR
Queue Stats
220W - 256L
1,543 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,506 Elo+

VS

Team Averages
Level 86
1,540 SR
1,531 Elo+
Agni
Agni
BoaT_Panda
Agni
Level 59
God Stats
13W - 12L
1,649 SR
Queue Stats
100W - 101L
1,578 Elo+
Party 3
Bellona
Bellona
Double-a-ron-619
Bellona
Level 138
God Stats
4W - 7L
1,580 SR
Queue Stats
263W - 267L
1,577 Elo+
Party 3
Ravana
Ravana
ItsRevant
Ravana
Level 37
God Stats
14W - 23L
1,624 SR
Queue Stats
115W - 109L
1,601 Elo+
Party 3
Bastet
Bastet
Kasper0ff
Bastet
Level 67
God Stats
40W - 29L
1,370 SR
Queue Stats
508W - 500L
1,442 Elo+
Party 2
Pele
Pele
shmiga08
Pele
Level 129
God Stats
5W - 6L
1,478 SR
Queue Stats
1,043W - 1,058L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,041
542
5,246
11,317
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Gz SoaR
Bacchus
11
3 / 3 / 4
7,207
554
3,223
9,674
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
N03B
Fenrir
11
1 / 1 / 1
6,272
482
813
5,559
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 0 / 4
8,780
675
12,177
7,847
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ur3man
Cernunnos
13
3 / 3 / 2
7,485
576
9,182
8,020
2,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,703
516
4,761
9,725
3,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
6,700
515
5,700
11,148
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
ItsRevant
Ravana
13
3 / 2 / 1
8,092
622
7,247
5,296
2,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Kasper0ff
Bastet
9
0 / 5 / 4
5,680
437
5,542
10,410
2,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
11
4 / 2 / 2
6,674
513
4,019
8,439
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
16
Kills
11
11
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
3
4
1
0.88
L
3
2
2
2
W
Bacchus
Gz SoaR
Bacchus
3
3
4
1.67
L
Ravana
ItsRevant
Ravana
3
2
1
1.75
L
Bastet
Kasper0ff
Bastet
0
5
4
0.4
W
Fenrir
N03B
Fenrir
1
1
1
1.5
W
6
0
4
8
L
Pele
4
2
2
2.5
W
Cernunnos
ur3man
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
27,269
42,417
Taken
45,018
25,243
Mitigated
17,988
13,894
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,761
871
178
3,068
9,725
3,516
0
6,536
3,189
39,719
0
W
5,246
1,658
0
3,367
11,317
8,568
0
694
10,623
1,144
30,066
L
5,700
2,608
83
4,042
11,148
6,683
0
2,988
8,160
0
34,858
W
Bacchus
Gz SoaR
Bacchus
3,223
198
0
1,956
9,674
9,225
0
856
8,818
17,377
0
L
Ravana
ItsRevant
Ravana
7,247
2,456
0
1,385
5,296
2,275
556
1,391
3,905
0
50,986
L
Bastet
Kasper0ff
Bastet
5,542
971
88
2,729
10,410
2,421
0
1,662
8,748
0
17,066
W
Fenrir
N03B
Fenrir
813
275
0
2,989
5,559
1,735
129
96
5,463
0
29,665
W
12,177
5,018
0
3,848
7,847
3,145
0
3,115
4,732
63,535
7,013
L
Pele
4,019
564
125
2,094
8,439
3,093
0
1,819
6,620
0
31,682
W
Cernunnos
ur3man
Cernunnos
9,182
4,405
0
1,734
8,020
2,570
375
0
8,020
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
33,849
408
Minions Killed
321
0
Camps Cleared
0
1,223,884
Distance Traveled
1,330,180
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,703
516
67
5
0
230,414
3
W
Bellona
7,041
542
67
5
0
247,488
1
L
Bellona
6,700
515
64
5
0
262,347
1
W
Bacchus
7,207
554
26
2
0
219,160
1
L
Ravana
8,092
622
102
8
0
279,560
1
L
Bastet
5,680
437
28
2
0
286,089
3
W
Fenrir
6,272
482
64
5
0
275,072
0
W
Sol
8,780
675
140
11
0
243,384
4
L
Pele
6,674
513
60
5
0
271,770
2
W
Cernunnos
7,485
576
111
9
0
238,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role