Player Matchup

Vamana
Vamana
MistahWarnklez
Vamana
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
162W - 161L
1,526 Elo+
Solo
Fenrir
Fenrir
QUEAZY26
Fenrir
Level 26
God Stats
0W - 1L
1,159 SR
Queue Stats
64W - 73L
1,403 Elo+
Solo
Chang'e
Chang'e
SnorlaxCuddles
Chang'e
Level 3
God Stats
2W - 2L
1,710 SR
Queue Stats
9W - 13L
1,509 Elo+
Solo
Fafnir
Fafnir
dragonemperor900
Fafnir
Level 12
God Stats
12W - 5L
1,500 SR
Queue Stats
360W - 360L
1,495 Elo+
Solo
Artemis
Artemis
kevynkoway23
Artemis
Level 12
God Stats
13W - 5L
1,659 SR
Queue Stats
27W - 16L
1,410 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,469 Elo+

VS

Team Averages
Level 23
1,502 SR
1,511 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GapeSupreme
Ravana
Level 29
God Stats
1W - 1L
1,256 SR
Queue Stats
108W - 83L
1,575 Elo+
Solo
Achilles
Achilles
Toosticks
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,398 Elo+
Solo
Jing Wei
Jing Wei
tiago_tyr
Jing Wei
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
127W - 122L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,453
260
0
741
56
Fenrir
QUEAZY26
Fenrir
14
2 / 11 / 3
8,822
420
7,211
17,197
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 8 / 1
10,222
487
15,595
18,341
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 4
8,131
387
9,282
25,056
22,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
kevynkoway23
Artemis
17
3 / 8 / 5
10,197
486
10,784
18,027
5,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 5 / 10
10,498
500
7,744
16,520
5,098
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
14
2 / 1 / 11
9,689
461
10,711
18,262
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
20
11 / 1 / 8
12,835
611
16,068
10,001
9,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Toosticks
Achilles
20
11 / 3 / 7
13,044
621
11,326
16,135
11,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
tiago_tyr
Jing Wei
17
6 / 3 / 7
10,881
518
14,583
17,239
5,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
13
Kills
33
34
Deaths
13
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
10
1.6
W
Cthulhu
 
Cthulhu
2
1
11
7.5
W
Ravana
11
1
8
15
L
0
1
0
0
L
Fenrir
QUEAZY26
Fenrir
2
11
3
0.32
L
7
8
1
0.94
W
Achilles
Toosticks
Achilles
11
3
7
4.83
L
1
6
4
0.5
L
Artemis
kevynkoway23
Artemis
3
8
5
0.69
W
Jing Wei
tiago_tyr
Jing Wei
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
60,432
79,362
Taken
78,157
40,243
Mitigated
43,288
23,089
Healing
38,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,744
1,198
3,613
8,168
16,520
5,098
2,315
9,078
6,814
39,894
0
W
Cthulhu
 
Cthulhu
10,711
2,525
57
8,401
18,262
11,317
1,107
7,337
10,875
34,095
0
W
Ravana
16,068
3,774
0
4,074
10,001
9,980
1,510
1,594
8,336
14,775
78,249
L
0
0
0
0
741
56
0
38
703
0
0
L
Fenrir
QUEAZY26
Fenrir
7,211
2,454
0
3,382
17,197
6,970
0
2,724
14,473
0
41,716
L
15,595
937
162
6,167
18,341
5,564
552
6,501
11,840
46,999
0
W
Achilles
Toosticks
Achilles
11,326
2,886
0
5,760
16,135
11,090
495
2,287
13,662
0
91,671
L
9,282
4,754
0
8,254
25,056
22,216
0
8,041
17,015
30,391
0
L
Artemis
kevynkoway23
Artemis
10,784
5,171
0
5,124
18,027
5,437
1,445
4,096
13,931
0
68,565
W
Jing Wei
tiago_tyr
Jing Wei
14,583
12,130
0
8,572
17,239
5,803
5,676
3,512
13,593
0
87,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
56,947
312
Minions Killed
562
0
Camps Cleared
0
1,361,591
Distance Traveled
1,948,911
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,498
500
67
3
0
369,062
1
W
Cthulhu
9,689
461
51
2
0
395,919
0
W
Ravana
12,835
611
168
8
0
398,562
2
L
Vamana
5,453
260
0
0
0
0
0
L
Fenrir
8,822
420
60
3
0
374,258
4
L
Chang'e
10,222
487
77
4
0
319,760
2
W
Achilles
13,044
621
137
7
0
429,704
1
L
Fafnir
8,131
387
46
2
0
338,991
3
L
Artemis
10,197
486
129
6
0
328,582
0
W
Jing Wei
10,881
518
139
7
0
355,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role