Player Matchup

Pele
Pele
AzureValiant
Pele
Level 87
God Stats
0W - 5L
1,316 SR
Queue Stats
234W - 177L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Lowdog360
Sylvanus
Level 29
God Stats
15W - 10L
1,510 SR
Queue Stats
150W - 115L
1,320 Elo+
Party 2
Sol
Sol
LunchThief72
Sol
Level 43
God Stats
6W - 5L
1,559 SR
Queue Stats
22W - 27L
1,405 Elo+
Party 2
Team Averages
Level 53
1,461 SR
1,391 Elo+

VS

Team Averages
Level 80
1,597 SR
1,535 Elo+
Olorun
Olorun
Filomenotercero
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,460 Elo+
Solo
Fenrir
Fenrir
Sumner12
Fenrir
Level 135
God Stats
5W - 3L
1,643 SR
Queue Stats
203W - 156L
1,610 Elo+
Party 1
Awilix
Awilix
Westutto
Awilix
Level 98
God Stats
8W - 5L
1,647 SR
Queue Stats
193W - 122L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 12 / 4
8,508
773
11,439
16,352
11,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Lowdog360
Sylvanus
9
2 / 7 / 5
7,544
686
5,250
13,447
9,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 6 / 2
7,230
657
7,683
11,412
3,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 13
9,759
887
8,490
9,353
3,931
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Sumner12
Fenrir
13
10 / 2 / 12
10,127
921
13,137
13,572
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Westutto
Awilix
13
7 / 4 / 13
9,272
843
15,513
10,854
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
9
Kills
25
25
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
12
4
0.58
W
8
4
13
3.63
L
Sylvanus
Lowdog360
Sylvanus
2
7
5
0.64
L
2
6
2
0.5
W
Fenrir
Sumner12
Fenrir
10
2
12
8
W
Awilix
Westutto
Awilix
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
37,140
41,211
Taken
33,779
23,730
Mitigated
19,664
6,405
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,439
3,858
0
2,362
16,352
11,029
0
3,051
13,301
0
21,923
W
8,490
5,531
1,417
3,020
9,353
3,931
1,462
2,623
6,730
35,635
0
L
Sylvanus
Lowdog360
Sylvanus
5,250
528
1,373
1,730
13,447
9,537
0
4,035
9,412
6,192
0
L
7,683
2,026
0
940
11,412
3,164
0
1,680
9,732
17,690
0
W
Fenrir
Sumner12
Fenrir
13,137
3,953
599
5,072
13,572
11,949
218
5,337
8,235
0
26,424
W
Awilix
Westutto
Awilix
15,513
5,139
0
277
10,854
3,784
31
5,624
5,230
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
29,158
49
Minions Killed
111
1
Camps Cleared
9
507,092
Distance Traveled
619,100
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,508
773
16
1
1
159,814
1
W
Olorun
9,759
887
60
5
5
190,691
0
L
Sylvanus
7,544
686
3
0
0
172,623
3
L
Sol
7,230
657
30
3
0
174,655
1
W
Fenrir
10,127
921
25
2
1
215,054
3
W
Awilix
9,272
843
26
2
3
213,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role