Player Matchup

Achilles
Achilles
Bagsakan357
Achilles
Level 39
God Stats
4W - 5L
1,254 SR
Queue Stats
39W - 45L
1,296 Elo+
Party 1
Thor
Thor
MiguelGaming
Thor
Level 29
God Stats
8W - 11L
1,384 SR
Queue Stats
41W - 45L
1,318 Elo+
Party 1
Zeus
Zeus
Pompix2
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,379 SR
1,371 Elo+

VS

Team Averages
Level 38
1,426 SR
1,265 Elo+
Loki
Loki
DjuggerMaks
Loki
Level 6
God Stats
2W - 2L
1,288 SR
Queue Stats
3W - 9L
1,355 Elo+
Solo
Chaac
Chaac
VadimSG
Chaac
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,086 Elo+
Solo
Zeus
Zeus
Ytka8Tapkax
Zeus
Level 45
God Stats
7W - 7L
1,490 SR
Queue Stats
174W - 215L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bagsakan357
Achilles
12
4 / 1 / 8
8,542
657
4,983
9,713
10,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 2 / 8
8,962
689
8,627
9,276
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Pompix2
Zeus
12
5 / 2 / 7
8,990
692
8,930
7,101
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 5
7,351
565
2,909
9,693
4,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
VadimSG
Chaac
12
2 / 2 / 3
8,296
638
7,481
11,640
13,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 2 / 2
8,626
664
12,744
6,849
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
5
5
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bagsakan357
Achilles
4
1
8
8
L
0
9
5
0.28
W
4
2
8
4
W
Zeus
Pompix2
Zeus
5
2
7
4.25
L
Chaac
VadimSG
Chaac
2
2
3
1.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
23,134
26,090
Taken
28,182
15,663
Mitigated
20,350
2,902
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bagsakan357
Achilles
4,983
1,998
0
77
9,713
10,980
152
4,679
4,657
0
9,492
L
2,909
748
0
308
9,693
4,717
78
2,433
7,259
0
9,872
W
8,627
1,880
351
295
9,276
2,787
294
3,914
5,091
0
23,277
W
Zeus
Pompix2
Zeus
8,930
1,918
108
2,071
7,101
1,896
575
3,497
3,362
35,444
0
L
Chaac
VadimSG
Chaac
7,481
679
0
3,038
11,640
13,217
107
5,393
6,247
0
21,758
L
12,744
567
47
410
6,849
2,416
0
2,017
4,721
39,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
24,273
119
Minions Killed
112
2
Camps Cleared
6
686,149
Distance Traveled
666,548
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,542
657
17
1
0
246,109
2
L
Loki
7,351
565
17
1
0
188,136
0
W
Thor
8,962
689
46
4
0
245,380
4
W
Zeus
8,990
692
56
4
2
194,660
0
L
Chaac
8,296
638
31
2
3
252,567
3
L
Zeus
8,626
664
64
5
3
225,845
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role