Player Matchup

Fenrir
Fenrir
FortniteBoy2009
Fenrir
Level 98
God Stats
1W - 0L
1,315 SR
Queue Stats
8W - 13L
1,445 Elo+
Solo
Xbalanque
Xbalanque
GandalfDaWhite
Xbalanque
Level 48
God Stats
2W - 1L
1,493 SR
Queue Stats
358W - 259L
1,467 Elo+
Party 2
Sol
Sol
Howdurdego
Sol
Level 43
God Stats
15W - 11L
1,369 SR
Queue Stats
420W - 385L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
ReZzTaR
Nu Wa
Level 101
God Stats
4W - 2L
1,579 SR
Queue Stats
212W - 190L
1,538 Elo+
Party 2
Ra
Ra
shamefuleye166
Ra
Level 125
God Stats
6W - 4L
1,585 SR
Queue Stats
448W - 314L
1,468 Elo+
Party 2
Team Averages
Level 83
1,468 SR
1,464 Elo+

VS

Team Averages
Level 113
1,539 SR
1,489 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A Peeweee
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
SilentYomo
Sylvanus
Level 117
God Stats
3W - 2L
1,513 SR
Queue Stats
237W - 227L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
enrique1313
Erlang Shen
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 154L
1,485 Elo+
Party 3
Geb
Geb
fernand0u
Geb
Level 80
God Stats
10W - 3L
1,680 SR
Queue Stats
166W - 145L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
10,579
882
12,059
20,157
21,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
GandalfDaWhite
Xbalanque
17
5 / 3 / 8
9,687
807
13,373
10,377
5,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 3 / 8
8,972
748
11,169
9,952
4,360
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
ReZzTaR
Nu Wa
15
2 / 2 / 11
8,960
747
12,883
8,313
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 13
9,574
798
8,855
8,591
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 4 / 6
8,646
721
9,617
14,862
16,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
A Peeweee
Danzaburou
16
2 / 2 / 6
8,883
740
12,793
10,740
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SilentYomo
Sylvanus
15
2 / 3 / 4
8,682
724
10,859
14,038
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
enrique1313
Erlang Shen
14
3 / 5 / 6
8,419
702
7,651
15,587
18,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 4 / 9
8,268
689
8,477
15,215
15,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
17
Kills
10
10
Deaths
18
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
6
1.5
L
Danzaburou
A Peeweee
Danzaburou
2
2
6
2.5
W
5
1
11
10.5
W
Xbalanque
GandalfDaWhite
Xbalanque
5
3
8
3
W
3
3
8
2.33
W
Nu Wa
ReZzTaR
Nu Wa
2
2
11
3.75
L
Sylvanus
SilentYomo
Sylvanus
2
3
4
1.33
L
Erlang Shen
enrique1313
Erlang Shen
3
5
6
1.2
L
0
4
9
1.13
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
49,397
57,390
Taken
70,442
42,467
Mitigated
65,283
27,789
Healing
32,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,617
2,019
470
3,233
14,862
16,659
364
3,944
10,918
0
16,076
L
Danzaburou
A Peeweee
Danzaburou
12,793
1,985
1,488
2,593
10,740
5,652
1,171
6,382
4,358
0
39,277
W
12,059
3,225
1,418
4,340
20,157
21,453
284
5,795
14,362
84
17,100
W
Xbalanque
GandalfDaWhite
Xbalanque
13,373
7,471
1,213
278
10,377
5,155
1,574
3,521
6,856
0
21,372
W
11,169
2,655
1,008
1,256
9,952
4,360
2,039
3,076
6,876
22,673
0
W
Nu Wa
ReZzTaR
Nu Wa
12,883
4,767
1,625
1,458
8,313
3,567
643
2,366
5,947
25,580
0
L
Sylvanus
SilentYomo
Sylvanus
10,859
2,660
9,177
5,612
14,038
8,946
726
8,586
5,452
21,939
2,624
L
Erlang Shen
enrique1313
Erlang Shen
7,651
2,436
1,271
2,457
15,587
18,304
193
7,582
8,005
0
14,555
L
8,477
99
1,758
3,998
15,215
15,722
81
6,461
8,754
16,465
0
W
8,855
1,942
11,378
3,815
8,591
7,932
1,200
3,857
4,734
32,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
42,898
137
Minions Killed
132
0
Camps Cleared
0
1,039,070
Distance Traveled
999,922
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,646
721
15
1
0
192,933
1
L
Danzaburou
8,883
740
61
5
0
174,994
0
W
Fenrir
10,579
882
10
1
0
237,361
1
W
Xbalanque
9,687
807
18
2
0
190,085
0
W
Sol
8,972
748
34
3
0
211,751
0
W
Nu Wa
8,960
747
22
2
0
185,967
0
L
Sylvanus
8,682
724
35
3
0
174,777
0
L
Erlang Shen
8,419
702
10
1
0
227,295
0
L
Geb
8,268
689
11
1
0
229,923
0
W
Ra
9,574
798
53
4
0
213,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role