Player Matchup

Cupid
Cupid
DaRkEr1998
Cupid
Level 69
God Stats
4W - 2L
1,695 SR
Queue Stats
20W - 16L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Furry_Hedge_H20
Baron Samedi
Level 48
God Stats
34W - 56L
1,387 SR
Queue Stats
314W - 502L
1,290 Elo+
Party 1
Chronos
Chronos
SchwiftyFTW
Chronos
Level 145
God Stats
1W - 2L
1,525 SR
Queue Stats
229W - 303L
1,356 Elo+
Party 1
Team Averages
Level 87
1,536 SR
1,347 Elo+

VS

Team Averages
Level 57
1,566 SR
1,484 Elo+
Bacchus
Bacchus
Gr1ml0ck520
Bacchus
Level 58
God Stats
2W - 2L
1,725 SR
Queue Stats
24W - 31L
1,410 Elo+
Solo
Neith
Neith
JakSkarrow
Neith
Level 89
God Stats
23W - 24L
1,473 SR
Queue Stats
274W - 362L
1,344 Elo+
Solo
Osiris
Osiris
Perminder2
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 8 / 5
10,248
641
11,615
18,864
5,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Furry_Hedge_H20
Baron Samedi
13
1 / 9 / 5
10,025
627
10,971
19,569
7,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
SchwiftyFTW
Chronos
13
5 / 8 / 0
10,595
662
12,380
17,468
6,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gr1ml0ck520
Bacchus
16
3 / 0 / 17
12,360
773
8,961
14,406
24,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
16
12 / 4 / 5
12,571
786
21,137
13,689
6,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Perminder2
Osiris
16
10 / 3 / 12
12,679
792
20,904
19,648
20,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
25
25
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
8
5
0.44
L
Baron Samedi
Furry_Hedge_H20
Baron Samedi
1
9
5
0.39
W
Bacchus
Gr1ml0ck520
Bacchus
3
0
17
11.5
W
Neith
12
4
5
3.63
W
Osiris
Perminder2
Osiris
10
3
12
5.33
L
Chronos
SchwiftyFTW
Chronos
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
51,002
55,901
Taken
47,743
19,962
Mitigated
50,796
11,929
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,615
6,050
677
2,055
18,864
5,630
48
3,244
15,620
0
38,072
L
Baron Samedi
Furry_Hedge_H20
Baron Samedi
10,971
1,493
1,988
5,227
19,569
7,847
0
3,243
16,326
33,702
0
W
Bacchus
Gr1ml0ck520
Bacchus
8,961
898
0
3,145
14,406
24,179
656
5,929
8,477
18,216
0
W
Neith
21,137
7,604
0
2,967
13,689
6,436
2,228
7,083
6,606
0
56,375
W
Osiris
Perminder2
Osiris
20,904
10,101
0
4,015
19,648
20,181
59
11,096
8,552
0
51,435
L
Chronos
SchwiftyFTW
Chronos
12,380
5,793
0
1,982
17,468
6,485
0
2,755
14,713
27,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
37,610
125
Minions Killed
158
3
Camps Cleared
10
726,749
Distance Traveled
835,442
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,248
641
56
4
1
251,743
1
L
Baron Samedi
10,025
627
42
3
0
238,712
0
W
Bacchus
12,360
773
13
1
0
291,955
0
W
Neith
12,571
786
94
6
5
230,624
8
W
Osiris
12,679
792
51
3
5
312,863
3
L
Chronos
10,595
662
27
2
2
236,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role