Player Matchup

Vamana
Vamana
CityHunter222
Vamana
Level 28
God Stats
19W - 18L
1,479 SR
Queue Stats
174W - 167L
1,384 Elo+
Party 1
Ra
Ra
Toastfabrik
Ra
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 26L
1,698 Elo+
Party 1
Fenrir
Fenrir
Xx_Dreckiger_Dan
Fenrir
Level 26
God Stats
9W - 7L
1,647 SR
Queue Stats
130W - 139L
1,419 Elo+
Party 1
Ares
Ares
YouGotBamfed1
Ares
Level 24
God Stats
11W - 7L
1,779 SR
Queue Stats
111W - 114L
1,498 Elo+
Solo
Charybdis
Charybdis
grumpyminer
Charybdis
Level 22
God Stats
26W - 21L
1,624 SR
Queue Stats
102W - 90L
1,539 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,507 Elo+

VS

Team Averages
Level 10
1,484 SR
1,469 Elo+
Set
Set
Anuar_010
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Osiris
Osiris
TheDarkFurunki
Osiris
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 3L
1,718 Elo+
Solo
Kali
Kali
hummable-saucer
Kali
Level 5
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 10L
1,127 Elo+
Solo
Kukulkan
Kukulkan
lART94l
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,562 Elo+
Solo
Medusa
Medusa
zZappa
Medusa
Level 18
God Stats
18W - 18L
1,506 SR
Queue Stats
29W - 31L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,946
639
7,215
7,185
5,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 3 / 6
8,786
628
5,967
5,836
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 1 / 5
8,904
636
4,637
8,933
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
9 / 0 / 5
8,409
601
7,534
8,516
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
grumpyminer
Charybdis
14
0 / 0 / 5
8,080
577
1,191
5,247
1,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 1
5,436
388
1,565
8,955
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
5,325
380
2,102
7,211
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 8 / 1
6,699
479
4,959
11,728
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
lART94l
Kukulkan
10
1 / 3 / 2
6,059
433
1,897
4,788
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zZappa
Medusa
9
0 / 2 / 1
5,647
403
3,590
6,198
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
27
Kills
4
4
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
4
0
5
6.5
L
0
4
1
0.13
W
5
3
6
2.67
W
9
1
5
11.5
W
9
0
5
11.5
W
Charybdis
grumpyminer
Charybdis
0
0
5
2.5
L
2
8
1
0.31
L
Kukulkan
lART94l
Kukulkan
1
3
2
0.67
L
Medusa
zZappa
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
14,113
35,717
Taken
38,880
22,241
Mitigated
16,000
12,544
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,565
712
0
312
8,955
3,058
120
5,020
3,725
0
8,053
W
7,215
3,591
422
2,947
7,185
5,746
2,082
282
6,871
0
47,542
L
2,102
681
0
504
7,211
4,458
0
864
6,295
0
18,807
W
5,967
1,290
232
1,650
5,836
1,769
1,296
1,008
4,692
42,978
0
W
4,637
594
0
2,521
8,933
4,466
0
391
8,494
0
55,959
W
7,534
214
0
3,409
8,516
8,372
170
0
8,516
25,514
0
W
Charybdis
grumpyminer
Charybdis
1,191
438
0
1,363
5,247
1,888
2,086
157
5,090
0
60,939
L
4,959
2,410
0
3,081
11,728
5,170
0
2,580
9,024
0
28,920
L
Kukulkan
lART94l
Kukulkan
1,897
204
0
640
4,788
1,498
0
1,749
2,891
27,799
0
L
Medusa
zZappa
Medusa
3,590
1,952
0
1,420
6,198
1,816
0
2,746
3,444
0
24,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
29,166
421
Minions Killed
214
0
Camps Cleared
0
1,358,190
Distance Traveled
1,170,397
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,436
388
12
1
0
262,648
2
W
Vamana
8,946
639
95
7
0
287,076
2
L
Osiris
5,325
380
47
3
0
196,382
1
W
Ra
8,786
628
93
7
0
250,545
2
W
Fenrir
8,904
636
95
7
0
288,151
0
W
Ares
8,409
601
27
2
0
283,190
6
W
Charybdis
8,080
577
111
8
0
249,228
6
L
Kali
6,699
479
46
3
0
228,130
1
L
Kukulkan
6,059
433
57
4
0
234,100
4
L
Medusa
5,647
403
52
4
0
249,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role