Player Matchup

Yemoja
Yemoja
BuzzoOnTheBongos
Yemoja
Level 12
God Stats
4W - 6L
1,424 SR
Queue Stats
23W - 35L
1,251 Elo+
Party 1
Artemis
Artemis
Bywater04
Artemis
Level 28
God Stats
12W - 11L
1,564 SR
Queue Stats
45W - 60L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
MarkedViper
Zhong Kui
Level 26
God Stats
10W - 11L
1,428 SR
Queue Stats
42W - 60L
1,302 Elo+
Party 1
Team Averages
Level 22
1,472 SR
1,287 Elo+

VS

Team Averages
Level 51
1,572 SR
1,437 Elo+
Anhur
Anhur
Cheesoid
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 69L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
algerie2020
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 55L
1,210 Elo+
Solo
Vulcan
Vulcan
calzum1234
Vulcan
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 12L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
11,137
696
3,528
13,604
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Bywater04
Artemis
15
3 / 3 / 3
11,046
690
13,707
10,815
3,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MarkedViper
Zhong Kui
15
4 / 3 / 3
10,968
686
12,798
16,961
9,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cheesoid
Anhur
15
4 / 3 / 2
10,510
657
12,472
17,803
6,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
algerie2020
Sun Wukong
10
0 / 0 / 3
8,751
547
788
6,957
3,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
calzum1234
Vulcan
14
1 / 5 / 3
9,474
592
12,198
11,332
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
5
6
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Artemis
Bywater04
Artemis
3
3
3
1.5
L
Anhur
Cheesoid
Anhur
4
3
2
1.67
W
Zhong Kui
MarkedViper
Zhong Kui
4
3
3
1.83
L
Sun Wukong
algerie2020
Sun Wukong
0
0
3
1.5
L
Vulcan
calzum1234
Vulcan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
25,458
41,380
Taken
36,092
28,013
Mitigated
14,441
17,726
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,528
376
2,015
5,254
13,604
14,991
1,085
3,903
9,701
22,018
0
W
Artemis
Bywater04
Artemis
13,707
6,501
176
1,741
10,815
3,139
911
2,969
7,846
0
59,288
L
Anhur
Cheesoid
Anhur
12,472
4,846
0
750
17,803
6,676
0
8,044
9,759
0
44,837
W
Zhong Kui
MarkedViper
Zhong Kui
12,798
1,776
0
8,540
16,961
9,883
1,629
5,696
11,265
47,707
0
L
Sun Wukong
algerie2020
Sun Wukong
788
0
97
1,585
6,957
3,647
0
4,332
2,625
0
11,356
L
Vulcan
calzum1234
Vulcan
12,198
3,882
376
1,648
11,332
4,118
0
4,463
6,869
41,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
28,735
208
Minions Killed
164
8
Camps Cleared
5
847,024
Distance Traveled
757,329
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,137
696
34
2
2
316,764
3
W
Artemis
11,046
690
106
7
5
267,933
4
L
Anhur
10,510
657
80
5
5
277,016
4
W
Zhong Kui
10,968
686
68
4
1
262,327
3
L
Sun Wukong
8,751
547
15
1
0
201,490
0
L
Vulcan
9,474
592
69
4
0
278,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role