Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AngelBoy
Arachne
Level 84
God Stats
0W - 1L
1,676 SR
Queue Stats
47W - 48L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Luk_Highwalker
Heimdallr
Level 88
God Stats
4W - 1L
1,606 SR
Queue Stats
42W - 51L
1,448 Elo+
Solo
Scylla
Scylla
Tinkyy_Winkyyy
Scylla
Level 87
God Stats
1W - 5L
1,441 SR
Queue Stats
153W - 156L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
shiraj15
Gilgamesh
Level 104
God Stats
0W - 1L
1,442 SR
Queue Stats
192W - 211L
1,380 Elo+
Solo
Team Averages
Level 104
1,533 SR
1,437 Elo+

VS

Team Averages
Level 95
1,475 SR
1,464 Elo+
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Colett
Hel
Level 96
God Stats
1W - 4L
1,146 SR
Queue Stats
142W - 128L
1,471 Elo+
Party 1
Merlin
Merlin
Juwin2
Merlin
Level 79
God Stats
3W - 2L
1,763 SR
Queue Stats
125W - 120L
1,477 Elo+
Party 1
Anubis
Anubis
THRUMAN
Anubis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,411 Elo+
Party 2
King Arthur
King Arthur
bluebathrobe
King Arthur
Level 61
God Stats
2W - 1L
1,468 SR
Queue Stats
76W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
0 / 6 / 11
11,091
616
13,703
24,677
11,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
AngelBoy
Arachne
19
7 / 5 / 6
12,401
689
21,581
21,677
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Luk_Highwalker
Heimdallr
19
5 / 5 / 8
12,103
672
18,009
17,367
5,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 9
11,542
641
18,747
14,153
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
shiraj15
Gilgamesh
19
4 / 3 / 14
11,651
647
10,150
25,986
26,879
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
7 / 3 / 10
12,338
685
17,922
23,225
10,250
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
Colett
Hel
18
4 / 3 / 12
11,754
653
18,704
13,385
6,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Juwin2
Merlin
20
4 / 3 / 15
12,669
704
29,958
14,118
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
THRUMAN
Anubis
20
8 / 5 / 12
13,519
751
18,033
17,102
9,026
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bluebathrobe
King Arthur
17
0 / 5 / 15
10,690
594
7,457
28,812
33,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
87
18
Kills
23
23
Deaths
19
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
11
0.92
W
Freya
 
Freya
7
3
10
4
L
Arachne
AngelBoy
Arachne
7
5
6
2
W
Hel
Colett
Hel
4
3
12
3.33
W
Merlin
Juwin2
Merlin
4
3
15
3.83
L
Heimdallr
Luk_Highwalker
Heimdallr
5
5
8
1.8
W
Anubis
THRUMAN
Anubis
8
5
12
2.8
L
2
4
9
1.63
W
King Arthur
bluebathrobe
King Arthur
0
5
15
1.5
L
Gilgamesh
shiraj15
Gilgamesh
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,190
Damage
92,074
103,860
Taken
96,642
56,785
Mitigated
65,120
56,670
Healing
44,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,703
1,153
13,971
15,385
24,677
11,761
790
19,772
4,905
30,665
0
W
Freya
 
Freya
17,922
5,604
2,454
7,716
23,225
10,250
780
9,775
13,450
41,715
0
L
Arachne
AngelBoy
Arachne
21,581
17,339
2,806
6,903
21,677
7,406
861
17,649
4,028
0
24,305
W
Hel
Colett
Hel
18,704
1,578
16,548
5,629
13,385
6,799
659
4,857
8,524
34,868
0
W
Merlin
Juwin2
Merlin
29,958
2,031
1,377
1,098
14,118
5,882
2,356
3,017
11,101
74,463
0
L
Heimdallr
Luk_Highwalker
Heimdallr
18,009
6,135
1,179
4,033
17,367
5,568
599
15,803
1,564
0
41,956
W
Anubis
THRUMAN
Anubis
18,033
496
814
2,814
17,102
9,026
1,308
3,868
13,234
48,517
0
L
18,747
627
972
3,172
14,153
5,171
379
13,164
989
49,250
0
W
King Arthur
bluebathrobe
King Arthur
7,457
1,076
2,376
4,025
28,812
33,163
435
10,933
17,879
0
12,746
L
Gilgamesh
shiraj15
Gilgamesh
10,150
1,696
1,360
6,889
25,986
26,879
581
18,229
7,757
0
15,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
60,970
178
Minions Killed
266
0
Camps Cleared
0
1,588,366
Distance Traveled
1,668,163
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,091
616
38
2
0
292,187
0
W
Freya
12,338
685
60
3
0
336,998
6
L
Arachne
12,401
689
11
1
0
336,034
0
W
Hel
11,754
653
55
3
0
375,547
0
W
Merlin
12,669
704
90
5
0
326,818
0
L
Heimdallr
12,103
672
57
3
0
278,778
1
W
Anubis
13,519
751
53
3
0
285,215
0
L
Scylla
11,542
641
58
3
0
320,679
2
W
King Arthur
10,690
594
8
0
0
343,585
0
L
Gilgamesh
11,651
647
14
1
0
360,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role