Player Matchup

Mercury
Mercury
EpicGreenMan
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 1
Bellona
Bellona
L0K-Il
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 1
Raijin
Raijin
SusturucuLu
Raijin
Level 37
God Stats
5W - 4L
1,850 SR
Queue Stats
83W - 99L
1,436 Elo+
Solo
Aphrodite
Aphrodite
madmads118
Aphrodite
Level 88
God Stats
1W - 2L
1,698 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 1
Apollo
Apollo
zulubrother
Apollo
Level 29
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 1
Team Averages
Level 52
1,644 SR
1,450 Elo+

VS

Team Averages
Level 75
1,497 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Cervos
Persephone
Level 29
God Stats
1W - 0L
1,366 SR
Queue Stats
1W - 2L
1,164 Elo+
Party 2
Athena
Athena
Marogaz
Athena
Level 60
God Stats
3W - 1L
1,811 SR
Queue Stats
11W - 12L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
Vasea94
Guan Yu
Level 42
God Stats
2W - 2L
1,514 SR
Queue Stats
112W - 111L
1,560 Elo+
Solo
Cliodhna
Cliodhna
Vastir
Cliodhna
Level 142
God Stats
1W - 1L
1,295 SR
Queue Stats
87W - 83L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EpicGreenMan
Mercury
17
8 / 8 / 4
11,154
507
14,334
19,506
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
L0K-Il
Bellona
16
4 / 7 / 4
9,754
443
8,423
27,398
25,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
2 / 8 / 2
9,513
432
8,616
15,922
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
madmads118
Aphrodite
15
2 / 6 / 9
10,020
455
6,831
16,625
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
1 / 9 / 1
9,996
454
3,931
20,250
7,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
9 / 3 / 9
12,737
579
19,002
13,344
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Cervos
Persephone
16
1 / 5 / 4
11,638
529
7,122
10,832
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Marogaz
Athena
17
6 / 4 / 21
11,142
506
9,952
22,200
31,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Vasea94
Guan Yu
20
7 / 3 / 6
13,699
623
13,452
13,647
16,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Vastir
Cliodhna
20
15 / 2 / 10
13,307
605
25,862
14,950
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
17
Kills
38
38
Deaths
17
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
3
9
4.5
W
Persephone
Cervos
Persephone
1
5
4
0.6
L
Mercury
EpicGreenMan
Mercury
8
8
4
1.25
L
Bellona
L0K-Il
Bellona
4
7
4
0.86
W
Athena
Marogaz
Athena
6
4
21
4.13
L
Raijin
2
8
2
0.38
W
Guan Yu
Vasea94
Guan Yu
7
3
6
3.33
W
Cliodhna
Vastir
Cliodhna
15
2
10
10
L
Aphrodite
madmads118
Aphrodite
2
6
9
1.08
L
Apollo
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,135
Damage
75,390
99,701
Taken
74,973
63,020
Mitigated
65,158
23,820
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,002
8,112
0
4,737
13,344
6,243
4,424
2,564
10,756
0
90,607
W
Persephone
Cervos
Persephone
7,122
753
120
2,419
10,832
4,489
846
2,998
7,615
56,063
0
L
Mercury
EpicGreenMan
Mercury
14,334
6,909
0
107
19,506
7,515
1,683
3,040
16,384
0
62,523
L
Bellona
L0K-Il
Bellona
8,423
2,232
0
6,754
27,398
25,656
189
3,069
24,247
0
46,525
W
Athena
Marogaz
Athena
9,952
2,521
0
4,960
22,200
31,126
151
5,129
16,782
25,483
0
L
Raijin
8,616
894
0
2,424
15,922
5,343
0
4,788
10,960
43,413
0
W
Guan Yu
Vasea94
Guan Yu
13,452
932
1,196
4,646
13,647
16,480
2,098
759
12,830
178
102,981
W
Cliodhna
Vastir
Cliodhna
25,862
4,093
0
6,279
14,950
6,820
1,799
3,351
11,414
0
101,391
L
Aphrodite
madmads118
Aphrodite
6,831
1,228
4,147
6,609
16,625
16,800
309
2,685
13,900
32,060
0
L
Apollo
3,931
2,484
0
3,779
20,250
7,706
2,486
3,240
16,962
0
67,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,437
Gold Earned
62,523
441
Minions Killed
599
0
Camps Cleared
0
1,999,242
Distance Traveled
2,125,213
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,737
579
130
6
0
401,422
3
W
Persephone
11,638
529
124
6
0
383,180
4
L
Mercury
11,154
507
93
4
0
437,265
0
L
Bellona
9,754
443
81
4
0
418,477
2
W
Athena
11,142
506
22
1
0
452,329
4
L
Raijin
9,513
432
88
4
0
358,027
6
W
Guan Yu
13,699
623
181
8
0
393,127
4
W
Cliodhna
13,307
605
142
6
0
495,155
3
L
Aphrodite
10,020
455
72
3
0
385,307
2
L
Apollo
9,996
454
107
5
0
400,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role