Player Matchup

Anhur
Anhur
Aberration001
Anhur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 23L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hamilcar228
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,771 Elo+
Solo
Ra
Ra
PsychoShooter7
Ra
Level 16
God Stats
6W - 3L
1,733 SR
Queue Stats
98W - 83L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
WentruX
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,582 Elo+
Solo
Thanatos
Thanatos
towfish
Thanatos
Level 28
God Stats
69W - 44L
1,705 SR
Queue Stats
177W - 148L
1,599 Elo+
Party 1
Team Averages
Level 20
1,588 SR
1,618 Elo+

VS

Team Averages
Level 24
1,508 SR
1,578 Elo+
Neith
Neith
Floxipetina
Neith
Level 25
God Stats
36W - 31L
1,554 SR
Queue Stats
81W - 63L
1,586 Elo+
Party 2
Cliodhna
Cliodhna
SniclDizl
Cliodhna
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 114L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
kelcmajster
Sylvanus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 97L
1,612 Elo+
Party 2
Bacchus
Bacchus
kukostspisern2
Bacchus
Level 6
God Stats
12W - 7L
1,425 SR
Queue Stats
19W - 13L
1,605 Elo+
Solo
Olorun
Olorun
sauperlgregor160
Olorun
Level 24
God Stats
1W - 0L
1,558 SR
Queue Stats
44W - 44L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 4
8,515
448
5,126
15,595
4,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Hamilcar228
Cu Chulainn
7
0 / 2 / 1
6,327
333
752
4,724
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 4
9,750
513
5,159
12,118
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
WentruX
Cthulhu
15
3 / 8 / 6
9,247
487
13,560
20,410
14,466
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
towfish
Thanatos
16
10 / 10 / 0
10,479
552
13,638
18,016
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
10,262
540
16,049
14,937
5,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
SniclDizl
Cliodhna
18
5 / 4 / 5
11,211
590
4,362
14,376
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
kelcmajster
Sylvanus
17
9 / 2 / 9
11,623
612
16,190
16,818
15,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 3 / 7
12,449
655
15,132
14,196
12,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 8 / 6
10,141
534
4,667
17,616
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
18
Kills
38
38
Deaths
20
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
7
3
12
4.33
L
Cu Chulainn
Hamilcar228
Cu Chulainn
0
2
1
0.25
L
3
8
4
0.63
W
Cliodhna
SniclDizl
Cliodhna
5
4
5
1.88
L
Cthulhu
WentruX
Cthulhu
3
8
6
0.75
W
Sylvanus
kelcmajster
Sylvanus
9
2
9
6.75
W
13
3
7
5.5
W
4
8
6
0.88
L
Thanatos
towfish
Thanatos
10
10
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,235
Damage
56,400
70,863
Taken
77,943
30,896
Mitigated
46,087
19,825
Healing
34,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,126
1,612
0
2,105
15,595
4,677
224
6,089
9,260
0
34,946
W
16,049
9,412
0
7,254
14,937
5,870
2,836
7,733
7,082
0
54,398
L
Cu Chulainn
Hamilcar228
Cu Chulainn
752
218
0
868
4,724
2,317
0
1,378
3,308
0
14,188
L
5,159
677
301
3,094
12,118
3,649
203
8,362
3,656
45,846
0
W
Cliodhna
SniclDizl
Cliodhna
4,362
602
0
1,834
14,376
6,660
2,943
1,424
12,844
0
76,782
L
Cthulhu
WentruX
Cthulhu
13,560
1,213
68
2,914
20,410
14,466
194
8,073
12,118
44,082
0
W
Sylvanus
kelcmajster
Sylvanus
16,190
4,695
3,904
7,553
16,818
15,917
2,555
5,027
11,501
57,597
8,640
W
15,132
2,176
0
6,190
14,196
12,203
115
1,065
13,097
63,425
0
W
4,667
1,947
366
6,899
17,616
5,437
1,817
3,259
14,199
51,257
0
L
Thanatos
towfish
Thanatos
13,638
4,881
0
10,475
18,016
5,787
0
9,933
7,849
0
63,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,318
Gold Earned
55,686
395
Minions Killed
518
0
Camps Cleared
0
1,444,284
Distance Traveled
1,765,263
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,515
448
67
4
0
335,827
0
W
Neith
10,262
540
73
4
0
334,798
0
L
Cu Chulainn
6,327
333
38
2
0
144,730
2
L
Ra
9,750
513
106
6
0
308,887
0
W
Cliodhna
11,211
590
121
6
0
374,899
1
L
Cthulhu
9,247
487
79
4
0
351,102
4
W
Sylvanus
11,623
612
119
6
0
342,807
2
W
Bacchus
12,449
655
110
6
0
379,127
1
W
Olorun
10,141
534
95
5
0
333,632
3
L
Thanatos
10,479
552
105
6
0
303,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role