Player Matchup

Vulcan
Vulcan
GoDeiaGo
Vulcan
Level 29
God Stats
0W - 2L
1,608 SR
Queue Stats
20W - 39L
1,263 Elo+
Solo
Zeus
Zeus
GrimSoul907
Zeus
Level 137
God Stats
2W - 2L
1,396 SR
Queue Stats
77W - 92L
1,441 Elo+
Solo
Neith
Neith
GrimelordGSO
Neith
Level 22
God Stats
0W - 1L
1,274 SR
Queue Stats
4W - 18L
1,280 Elo+
Solo
Achilles
Achilles
JohnnyCage54
Achilles
Level 106
God Stats
40W - 46L
1,441 SR
Queue Stats
399W - 413L
1,400 Elo+
Solo
Cliodhna
Cliodhna
LargerMoon08805
Cliodhna
Level 127
God Stats
1W - 3L
1,299 SR
Queue Stats
50W - 49L
1,445 Elo+
Solo
Team Averages
Level 84
1,404 SR
1,366 Elo+

VS

Team Averages
Level 80
1,544 SR
1,415 Elo+
Bakasura
Bakasura
AustinHMF
Bakasura
Level 46
God Stats
1W - 0L
1,408 SR
Queue Stats
38W - 31L
1,478 Elo+
Solo
Medusa
Medusa
DullahanVingbor
Medusa
Level 36
God Stats
22W - 36L
1,541 SR
Queue Stats
123W - 159L
1,425 Elo+
Party 1
Ares
Ares
JasonBlood1981
Ares
Level 116
God Stats
1W - 0L
1,493 SR
Queue Stats
21W - 37L
1,257 Elo+
Solo
Achilles
Achilles
francis69lmao
Achilles
Level 155
God Stats
12W - 14L
1,637 SR
Queue Stats
237W - 230L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
iamasiandood
Baron Samedi
Level 48
God Stats
3W - 1L
1,644 SR
Queue Stats
96W - 110L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GoDeiaGo
Vulcan
11
0 / 6 / 3
6,821
568
2,211
7,769
2,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
7,964
664
9,908
9,245
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 4
8,761
730
5,332
6,591
2,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
JohnnyCage54
Achilles
15
2 / 4 / 4
8,577
715
5,130
13,180
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
17
5 / 4 / 2
9,717
810
8,669
12,331
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AustinHMF
Bakasura
17
4 / 4 / 11
10,362
864
9,001
10,756
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 2
8,407
701
2,516
5,989
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 3
8,486
707
1,297
12,745
10,188
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
francis69lmao
Achilles
18
10 / 1 / 7
11,155
930
17,999
12,113
12,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
iamasiandood
Baron Samedi
17
5 / 1 / 11
10,872
906
11,853
7,813
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
21
21
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AustinHMF
Bakasura
4
4
11
2.38
W
1
0
2
2
L
Vulcan
GoDeiaGo
Vulcan
0
6
3
0.25
L
1
5
4
0.6
L
2
2
4
2
W
1
4
3
0.63
L
Achilles
JohnnyCage54
Achilles
2
4
4
1
L
Cliodhna
5
4
2
1.5
W
Achilles
francis69lmao
Achilles
10
1
7
13.5
W
Baron Samedi
iamasiandood
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
42,666
49,116
Taken
49,416
25,334
Mitigated
34,363
4,901
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AustinHMF
Bakasura
9,001
5,899
0
2,337
10,756
5,711
724
3,093
7,416
0
28,725
W
2,516
1,185
0
305
5,989
2,779
2,020
2,124
3,737
0
24,841
L
Vulcan
GoDeiaGo
Vulcan
2,211
671
45
30
7,769
2,848
44
610
6,739
8,913
0
L
9,908
701
34
872
9,245
3,203
0
4,510
4,735
25,858
0
L
5,332
1,344
0
2,535
6,591
2,307
0
2,158
4,433
0
23,496
W
1,297
0
784
1,952
12,745
10,188
1,045
2,428
9,937
17,211
0
L
Achilles
JohnnyCage54
Achilles
5,130
680
0
813
13,180
11,746
0
3,403
9,545
0
15,191
L
Cliodhna
8,669
1,198
0
572
12,331
5,230
0
2,541
9,720
0
39,704
W
Achilles
francis69lmao
Achilles
17,999
4,793
0
4,056
12,113
12,060
768
1,815
10,007
0
48,898
W
Baron Samedi
iamasiandood
Baron Samedi
11,853
528
2,565
3,350
7,813
3,625
959
2,314
5,267
43,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
49,282
243
Minions Killed
308
4
Camps Cleared
11
974,317
Distance Traveled
1,191,368
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,362
864
70
6
6
239,386
3
W
Medusa
8,407
701
60
5
1
251,137
0
L
Vulcan
6,821
568
17
1
0
113,244
1
L
Zeus
7,964
664
48
4
1
193,452
5
L
Neith
8,761
730
52
4
0
191,908
0
W
Ares
8,486
707
29
2
2
205,125
0
L
Achilles
8,577
715
26
2
1
221,838
3
L
Cliodhna
9,717
810
100
8
2
253,875
0
W
Achilles
11,155
930
73
6
0
269,638
2
W
Baron Samedi
10,872
906
76
6
2
226,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role