Player Matchup

Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
HeavenlyPoke
Arachne
Silver III
Level 146
God Stats
35W - 35L
1,515 SR
Queue Stats
160W - 183L
922 MMR
Party 1
Persephone
Persephone
Silver III
Scaredrip04
Persephone
Silver III
Level 128
God Stats
46W - 49L
1,504 SR
Queue Stats
647W - 663L
928 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
aivianrol
Gilgamesh
Silver III
Level 160
God Stats
11W - 11L
1,346 SR
Queue Stats
161W - 190L
922 MMR
Party 1
Poseidon
Poseidon
Silver V
paphellas
Poseidon
Silver V
Level 118
God Stats
0W - 1L
1,393 SR
Queue Stats
3W - 8L
1,077 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,452 SR
1,070 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,567 SR
1,043 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
BaPciaTheLegend
Erlang Shen
Silver IV
Level 118
God Stats
1W - 0L
1,854 SR
Queue Stats
17W - 28L
872 MMR
Solo
Medusa
Medusa
Silver II
Nappa121
Medusa
Silver II
Level 88
God Stats
3W - 3L
1,480 SR
Queue Stats
89W - 109L
980 MMR
Solo
Athena
Athena
Silver III
RAdrian
Athena
Silver III
Level 143
God Stats
1W - 3L
1,446 SR
Queue Stats
75W - 77L
931 MMR
Solo
Ra
Ra
Silver II
SethGuex
Ra
Silver II
Level 160
God Stats
4W - 8L
1,555 SR
Queue Stats
214W - 220L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 3 / 0
5,995
600
5,324
7,490
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
HeavenlyPoke
Arachne
9
1 / 2 / 0
5,516
552
2,455
6,176
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Scaredrip04
Persephone
10
0 / 4 / 1
5,941
594
4,319
5,795
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
aivianrol
Gilgamesh
8
1 / 2 / 0
5,044
504
1,690
7,672
2,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
paphellas
Poseidon
9
0 / 3 / 1
5,478
548
4,548
5,181
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ArtioTiamat

VS

Bans
SobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 6
6,456
646
5,629
5,641
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
BaPciaTheLegend
Erlang Shen
10
2 / 2 / 1
6,077
608
3,366
6,946
3,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Nappa121
Medusa
10
2 / 1 / 2
5,920
592
4,431
5,867
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
RAdrian
Athena
9
2 / 0 / 8
5,807
581
4,006
7,934
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 2
6,918
692
2,439
5,302
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
14
14
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
0
1
W
Nemesis
 
Nemesis
3
1
6
6
W
Erlang Shen
BaPciaTheLegend
Erlang Shen
2
2
1
1.25
L
Arachne
HeavenlyPoke
Arachne
1
2
0
0.5
W
Medusa
Nappa121
Medusa
2
1
2
3
W
Athena
RAdrian
Athena
2
0
8
6
L
Persephone
Scaredrip04
Persephone
0
4
1
0.13
W
5
1
2
6
L
Gilgamesh
aivianrol
Gilgamesh
1
2
0
0.5
L
Poseidon
paphellas
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
19,871
32,314
Taken
31,690
12,652
Mitigated
13,546
8,148
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,324
1,843
0
1,985
7,490
5,489
0
293
7,197
0
27,672
W
Nemesis
 
Nemesis
5,629
2,873
0
3,204
5,641
1,633
0
302
5,291
0
35,815
W
Erlang Shen
BaPciaTheLegend
Erlang Shen
3,366
1,457
0
1,490
6,946
3,848
0
0
6,946
0
26,286
L
Arachne
HeavenlyPoke
Arachne
2,455
1,132
0
2,619
6,176
2,000
0
1,113
5,005
0
23,783
W
Medusa
Nappa121
Medusa
4,431
1,524
0
500
5,867
1,681
0
2,052
3,551
0
39,372
W
Athena
RAdrian
Athena
4,006
1,239
176
2,635
7,934
4,457
0
2,587
5,077
12,588
0
L
Persephone
Scaredrip04
Persephone
4,319
114
0
506
5,795
1,690
0
2,240
3,375
34,961
0
W
2,439
337
410
2,661
5,302
1,927
0
3,197
1,815
39,645
0
L
Gilgamesh
aivianrol
Gilgamesh
1,690
336
626
1,416
7,672
2,364
0
1,010
6,662
0
11,702
L
Poseidon
paphellas
Poseidon
4,548
866
0
996
5,181
1,109
0
1,511
3,630
32,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
31,178
281
Minions Killed
334
0
Camps Cleared
0
1,011,435
Distance Traveled
1,089,060
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,995
600
50
5
0
182,919
0
W
Nemesis
6,456
646
74
7
0
230,802
5
W
Erlang Shen
6,077
608
69
7
0
207,989
2
L
Arachne
5,516
552
52
5
0
221,892
3
W
Medusa
5,920
592
77
8
0
193,839
5
W
Athena
5,807
581
17
2
0
231,395
4
L
Persephone
5,941
594
77
8
0
203,990
2
W
Ra
6,918
692
97
10
0
225,035
4
L
Gilgamesh
5,044
504
26
3
0
207,947
3
L
Poseidon
5,478
548
76
8
0
194,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role