Player Matchup

Baron Samedi
Baron Samedi
HeadHunter_WS
Baron Samedi
Level 67
God Stats
8W - 3L
1,483 SR
Queue Stats
27W - 25L
1,376 Elo+
Solo
Cliodhna
Cliodhna
KetsuekiAkumasan
Cliodhna
Level 124
God Stats
3W - 2L
1,495 SR
Queue Stats
16W - 18L
1,414 Elo+
Solo
Bakasura
Bakasura
Tonatos1
Bakasura
Level 29
God Stats
2W - 1L
1,082 SR
Queue Stats
70W - 78L
1,357 Elo+
Solo
Team Averages
Level 73
1,353 SR
1,382 Elo+

VS

Team Averages
Level 36
1,379 SR
1,350 Elo+
Danzaburou
Danzaburou
CheetohBox
Danzaburou
Level 21
God Stats
1W - 4L
1,286 SR
Queue Stats
8W - 10L
1,233 Elo+
Solo
Geb
Geb
Dellred9
Geb
Level 21
God Stats
13W - 7L
1,474 SR
Queue Stats
127W - 47L
1,562 Elo+
Solo
Janus
Janus
Jonxxthxxn
Janus
Level 67
God Stats
5W - 10L
1,378 SR
Queue Stats
204W - 316L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeadHunter_WS
Baron Samedi
15
1 / 2 / 17
10,215
681
10,182
12,275
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 4 / 6
12,108
807
15,328
12,574
5,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Tonatos1
Bakasura
14
6 / 2 / 11
10,729
715
8,209
13,348
5,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheetohBox
Danzaburou
10
0 / 9 / 2
8,494
566
8,370
13,317
4,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 6 / 1
11,033
736
12,824
17,806
14,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
14
2 / 5 / 3
9,864
658
8,350
9,641
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
8
8
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CheetohBox
Danzaburou
0
9
2
0.11
L
6
6
1
1.08
W
Baron Samedi
HeadHunter_WS
Baron Samedi
1
2
17
4.75
L
Janus
2
5
3
0.7
W
13
4
6
4
W
Bakasura
Tonatos1
Bakasura
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
29,544
38,197
Taken
40,764
16,049
Mitigated
21,434
13,135
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CheetohBox
Danzaburou
8,370
3,591
0
618
13,317
4,126
0
2,926
10,093
0
24,251
L
12,824
811
0
983
17,806
14,428
0
4,487
12,849
30,508
0
W
Baron Samedi
HeadHunter_WS
Baron Samedi
10,182
458
1,569
6,149
12,275
5,624
1,032
8,372
3,903
44,300
0
L
Janus
8,350
347
0
1,342
9,641
2,880
0
3,204
6,068
42,144
0
W
15,328
758
0
538
12,574
5,267
966
5,557
7,017
0
38,390
W
Bakasura
Tonatos1
Bakasura
8,209
6,334
64
4,815
13,348
5,158
434
8,357
4,991
0
18,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
29,391
153
Minions Killed
157
8
Camps Cleared
7
836,679
Distance Traveled
684,816
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,494
566
48
3
0
215,746
8
L
Geb
11,033
736
30
2
2
281,361
2
W
Baron Samedi
10,215
681
83
6
3
268,470
3
L
Janus
9,864
658
79
5
5
187,709
1
W
Cliodhna
12,108
807
23
2
2
279,899
0
W
Bakasura
10,729
715
47
3
3
288,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role