Player Matchup

Ah Puch
Ah Puch
Anymus974
Ah Puch
Level 6
God Stats
6W - 3L
1,576 SR
Queue Stats
19W - 35L
1,307 Elo+
Party 2
Neith
Neith
Maklo001
Neith
Level 23
God Stats
13W - 20L
1,389 SR
Queue Stats
13W - 20L
1,333 Elo+
Solo
Cu Chulainn
Cu Chulainn
RHYTHMlC
Cu Chulainn
Level 98
God Stats
7W - 8L
1,669 SR
Queue Stats
87W - 96L
1,561 Elo+
Party 3
Artemis
Artemis
faucheurs
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,357 Elo+
Party 2
Ra
Ra
youdontknowchris
Ra
Level 3
God Stats
1W - 2L
1,796 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 3
Team Averages
Level 27
1,586 SR
1,451 Elo+

VS

Team Averages
Level 23
1,558 SR
1,491 Elo+
Vulcan
Vulcan
Bolecoteco
Vulcan
Level 22
God Stats
4W - 2L
1,678 SR
Queue Stats
129W - 108L
1,544 Elo+
Party 1
Ymir
Ymir
OmegaSupremo
Ymir
Level 25
God Stats
67W - 43L
1,618 SR
Queue Stats
186W - 169L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
TheDudelio
Nu Wa
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 137L
1,389 Elo+
Solo
Izanami
Izanami
Vity2
Izanami
Level 29
God Stats
29W - 33L
1,475 SR
Queue Stats
63W - 62L
1,487 Elo+
Solo
Loki
Loki
ZealotEternity
Loki
Level 27
God Stats
2W - 4L
1,516 SR
Queue Stats
59W - 55L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anymus974
Ah Puch
16
1 / 13 / 4
9,388
939
6,098
17,965
4,956
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Maklo001
Neith
17
7 / 3 / 5
11,655
1,166
14,048
9,279
2,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
RHYTHMlC
Cu Chulainn
18
6 / 4 / 6
11,777
1,178
12,344
19,100
17,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
faucheurs
Artemis
17
1 / 11 / 7
9,894
989
6,899
15,688
4,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 10 / 6
9,662
966
3,660
12,672
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

76

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bolecoteco
Vulcan
18
2 / 3 / 19
10,395
1,040
11,012
6,668
4,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 21
11,154
1,115
8,142
10,272
12,524
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
17
2 / 5 / 21
10,678
1,068
12,402
8,421
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Vity2
Izanami
18
15 / 4 / 12
12,219
1,222
18,550
11,410
4,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
16 / 3 / 12
12,578
1,258
17,940
9,682
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
126
16
Kills
41
41
Deaths
16
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Anymus974
Ah Puch
1
13
4
0.23
W
Vulcan
Bolecoteco
Vulcan
2
3
19
3.83
L
Neith
Maklo001
Neith
7
3
5
3.17
W
6
1
21
16.5
L
Cu Chulainn
RHYTHMlC
Cu Chulainn
6
4
6
2.25
W
Nu Wa
2
5
21
2.5
W
Izanami
Vity2
Izanami
15
4
12
5.25
W
16
3
12
7.33
L
Artemis
faucheurs
Artemis
1
11
7
0.41
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
68,046
74,704
Taken
46,453
34,556
Mitigated
29,775
2,892
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Anymus974
Ah Puch
6,098
581
0
430
17,965
4,956
0
8,332
9,633
26,174
0
W
Vulcan
Bolecoteco
Vulcan
11,012
3,325
0
476
6,668
4,320
0
1,864
4,804
26,379
0
L
Neith
Maklo001
Neith
14,048
8,619
0
1,531
9,279
2,794
0
2,636
6,643
0
28,505
W
8,142
1,909
0
80
10,272
12,524
0
1,738
8,534
16,592
0
L
Cu Chulainn
RHYTHMlC
Cu Chulainn
12,344
3,141
0
98
19,100
17,572
0
10,729
8,371
0
39,353
W
Nu Wa
12,402
2,575
0
0
8,421
3,315
0
1,246
7,175
25,657
0
W
Izanami
Vity2
Izanami
18,550
10,817
0
723
11,410
4,757
0
4,346
7,064
0
46,456
W
17,940
5,908
0
2,062
9,682
4,859
0
564
9,118
0
35,191
L
Artemis
faucheurs
Artemis
6,899
2,917
0
462
15,688
4,947
0
5,321
10,367
0
31,252
L
3,660
1,287
236
135
12,672
4,287
0
4,538
8,134
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
57,024
188
Minions Killed
195
5
Camps Cleared
9
826,094
Distance Traveled
863,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,388
939
48
5
0
150,324
0
W
Vulcan
10,395
1,040
38
4
0
176,095
3
L
Neith
11,655
1,166
31
3
3
147,256
2
W
Ymir
11,154
1,115
18
2
0
200,724
0
L
Cu Chulainn
11,777
1,178
41
4
2
199,608
0
W
Nu Wa
10,678
1,068
22
2
1
141,094
0
W
Izanami
12,219
1,222
85
9
3
158,468
0
W
Loki
12,578
1,258
32
3
5
186,749
0
L
Artemis
9,894
989
39
4
0
153,562
0
L
Ra
9,662
966
29
3
0
175,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role