Player Matchup

Cliodhna
Cliodhna
DeinFetterVater
Cliodhna
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,871 Elo+
Party 1
Cerberus
Cerberus
Donmelvino
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,871 Elo+
Party 1
Yemoja
Yemoja
Jucici
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
1,810 Elo+
Party 1
Jing Wei
Jing Wei
Nomdresmurf
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,871 Elo+
Party 1
Ra
Ra
Nompas
Ra
Level 132
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 16L
1,574 Elo+
Party 1
Team Averages
Level 41
1,545 SR
1,799 Elo+

VS

Team Averages
Level 24
1,671 SR
1,641 Elo+
Jormungandr
Jormungandr
RedStopSign
Jormungandr
Level 28
God Stats
10W - 5L
1,765 SR
Queue Stats
113W - 92L
1,638 Elo+
Solo
Charybdis
Charybdis
RocketMapache
Charybdis
Level 29
God Stats
5W - 1L
1,922 SR
Queue Stats
123W - 58L
1,692 Elo+
Solo
Bacchus
Bacchus
SebqPDG
Bacchus
Level 29
God Stats
16W - 12L
1,529 SR
Queue Stats
141W - 145L
1,569 Elo+
Solo
Thor
Thor
Árvimαsteɾ
Thor
Level 16
God Stats
4W - 0L
1,933 SR
Queue Stats
72W - 34L
1,724 Elo+
Party 2
Apollo
Apollo
ΡlayerΝame
Apollo
Level 17
God Stats
1W - 2L
1,204 SR
Queue Stats
31W - 26L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 9 / 2
9,230
401
10,017
18,705
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Donmelvino
Cerberus
12
0 / 12 / 0
7,371
320
3,589
24,942
14,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Jucici
Yemoja
11
0 / 6 / 2
8,155
355
4,377
14,075
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Nomdresmurf
Jing Wei
16
1 / 8 / 2
10,725
466
11,646
21,094
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
3 / 8 / 0
10,896
474
6,314
16,400
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RedStopSign
Jormungandr
20
4 / 0 / 10
15,622
679
8,026
10,532
11,433
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
RocketMapache
Charybdis
20
6 / 1 / 5
14,763
642
13,870
16,551
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
SebqPDG
Bacchus
16
2 / 0 / 20
12,431
540
9,628
14,279
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
23 / 1 / 13
16,716
727
32,938
20,234
9,983
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
8 / 4 / 14
14,679
638
17,382
19,706
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
6
Kills
43
43
Deaths
6
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
9
2
0.33
L
Cerberus
Donmelvino
Cerberus
0
12
0
0
L
Yemoja
Jucici
Yemoja
0
6
2
0.17
L
Jing Wei
Nomdresmurf
Jing Wei
1
8
2
0.25
L
Ra
3
8
0
0.38
W
Jormungandr
RedStopSign
Jormungandr
4
0
10
9
W
Charybdis
RocketMapache
Charybdis
6
1
5
8.5
W
Bacchus
SebqPDG
Bacchus
2
0
20
12
W
23
1
13
29.5
W
Apollo
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
81,844
95,216
Taken
81,302
48,120
Mitigated
59,528
15,709
Healing
31,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
10,017
1,517
0
3,846
18,705
6,229
0
2,134
16,571
0
54,796
L
Cerberus
Donmelvino
Cerberus
3,589
503
0
1,597
24,942
14,328
0
3,212
21,592
29,914
0
L
Yemoja
Jucici
Yemoja
4,377
609
950
1,833
14,075
15,124
377
5,185
8,890
12,132
0
L
Jing Wei
Nomdresmurf
Jing Wei
11,646
10,199
0
2,763
21,094
6,812
163
4,201
16,893
0
92,772
L
Ra
6,314
313
782
3,938
16,400
5,627
0
2,730
13,616
66,369
0
W
Jormungandr
RedStopSign
Jormungandr
8,026
3,150
0
2,710
10,532
11,433
5,616
3,065
7,363
101,283
0
W
Charybdis
RocketMapache
Charybdis
13,870
8,315
0
8,508
16,551
9,230
5,879
2,092
14,433
0
158,381
W
Bacchus
SebqPDG
Bacchus
9,628
1,105
0
3,436
14,279
20,090
407
3,283
10,928
26,578
0
W
32,938
5,736
0
7,408
20,234
9,983
861
5,594
14,416
0
139,927
W
Apollo
17,382
9,694
0
9,004
19,706
8,792
1,983
4,138
15,514
0
117,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
74,211
482
Minions Killed
795
0
Camps Cleared
0
1,924,316
Distance Traveled
2,260,390
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,230
401
92
4
0
410,269
8
L
Cerberus
7,371
320
63
3
0
371,166
2
L
Yemoja
8,155
355
13
1
0
355,723
3
L
Jing Wei
10,725
466
176
8
0
396,120
6
L
Ra
10,896
474
138
6
0
391,038
2
W
Jormungandr
15,622
679
201
9
0
457,313
2
W
Charybdis
14,763
642
225
10
0
418,208
5
W
Bacchus
12,431
540
33
1
0
473,867
12
W
Thor
16,716
727
171
7
0
447,591
2
W
Apollo
14,679
638
165
7
0
463,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role