Player Matchup

Loki
Loki
BadPlayer6100
Loki
Level 17
God Stats
1W - 1L
1,319 SR
Queue Stats
22W - 3L
1,782 Elo+
Party 2
Sol
Sol
Dinotube7199
Sol
Level 5
God Stats
3W - 1L
1,649 SR
Queue Stats
25W - 6L
1,815 Elo+
Party 2
Cliodhna
Cliodhna
ShooterKnght
Cliodhna
Level 16
God Stats
6W - 2L
1,695 SR
Queue Stats
18W - 18L
1,448 Elo+
Solo
Olorun
Olorun
XBOX MVP GG
Olorun
Level 19
God Stats
1W - 1L
1,310 SR
Queue Stats
68W - 22L
1,738 Elo+
Party 2
Nike
Nike
pinksquiggle912
Nike
Level 76
God Stats
2W - 1L
1,420 SR
Queue Stats
74W - 67L
1,470 Elo+
Party 2
Team Averages
Level 27
1,478 SR
1,651 Elo+

VS

Team Averages
Level 33
1,628 SR
1,503 Elo+
Neith
Neith
Noobkilller2607
Neith
Level 29
God Stats
8W - 8L
1,563 SR
Queue Stats
101W - 96L
1,520 Elo+
Solo
Khepri
Khepri
Zer0_Light_
Khepri
Level 24
God Stats
16W - 9L
1,658 SR
Queue Stats
171W - 136L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
frenkus2
Cliodhna
Level 18
God Stats
7W - 4L
1,827 SR
Queue Stats
133W - 83L
1,528 Elo+
Party 1
Cerberus
Cerberus
iLiammmH
Cerberus
Level 27
God Stats
4W - 3L
1,530 SR
Queue Stats
5W - 4L
1,492 Elo+
Solo
Ullr
Ullr
kindasmurf
Ullr
Level 68
God Stats
7W - 8L
1,561 SR
Queue Stats
376W - 375L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
11,873
565
7,361
16,105
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 2 / 11
13,091
623
19,740
22,165
16,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
ShooterKnght
Cliodhna
20
8 / 5 / 2
13,947
664
11,166
16,596
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
19
15 / 4 / 7
13,398
638
34,485
30,156
14,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 2 / 2
10,747
512
3,029
14,813
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,251
441
13,660
18,207
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
14
0 / 6 / 6
8,932
425
7,083
22,000
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
frenkus2
Cliodhna
19
7 / 7 / 5
11,884
566
19,170
20,886
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
iLiammmH
Cerberus
18
4 / 4 / 3
11,438
545
7,622
17,295
18,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 4
10,264
489
9,394
17,387
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
14
15
Deaths
30
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
4
2
11
4.75
L
1
6
4
0.5
W
Cliodhna
ShooterKnght
Cliodhna
8
5
2
1.8
W
Olorun
15
4
7
4.63
L
Khepri
0
6
6
0.5
L
Cliodhna
frenkus2
Cliodhna
7
7
5
1.36
L
Cerberus
iLiammmH
Cerberus
4
4
3
1.38
L
2
7
4
0.57
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,781
Damage
56,929
99,835
Taken
95,775
58,550
Mitigated
54,809
48,732
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,361
1,555
865
2,992
16,105
12,836
1,093
1,514
14,591
0
57,415
W
19,740
9,350
1,071
13,014
22,165
16,063
2,413
1,959
20,121
112,638
10,059
L
13,660
5,942
0
3,451
18,207
5,766
0
11,793
6,414
0
63,314
W
Cliodhna
ShooterKnght
Cliodhna
11,166
1,961
0
6,138
16,596
7,005
4,540
2,100
14,354
0
113,394
W
Olorun
34,485
19,345
1,307
17,815
30,156
14,617
4,074
4,790
25,262
99,579
12,080
L
Khepri
7,083
833
404
4,156
22,000
17,292
0
16,179
5,821
36,327
0
L
Cliodhna
frenkus2
Cliodhna
19,170
2,008
0
5,179
20,886
7,745
0
7,512
13,374
0
90,838
L
Cerberus
iLiammmH
Cerberus
7,622
473
0
7,524
17,295
18,486
677
4,462
12,321
74,253
0
L
9,394
1,514
0
1,786
17,387
5,520
0
8,889
8,498
0
53,770
W
3,029
532
0
5,530
14,813
8,029
196
3,620
10,577
0
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,056
Gold Earned
51,769
672
Minions Killed
591
0
Camps Cleared
0
2,030,496
Distance Traveled
1,914,417
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,873
565
90
4
0
439,348
6
W
Sol
13,091
623
178
8
0
388,574
1
L
Neith
9,251
441
103
5
0
358,415
4
W
Cliodhna
13,947
664
180
9
0
439,172
0
W
Olorun
13,398
638
122
6
0
354,113
0
L
Khepri
8,932
425
54
3
0
366,328
4
L
Cliodhna
11,884
566
148
7
0
443,789
1
L
Cerberus
11,438
545
186
9
0
375,987
0
L
Ullr
10,264
489
100
5
0
369,898
4
W
Nike
10,747
512
102
5
0
409,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role