Player Matchup

Scylla
Scylla
CasualTryhardy
Scylla
Level 28
God Stats
30W - 21L
1,629 SR
Queue Stats
219W - 241L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Flexbus
The Morrigan
Level 19
God Stats
11W - 5L
1,766 SR
Queue Stats
129W - 80L
1,647 Elo+
Solo
Bastet
Bastet
Wardenspet
Bastet
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
144W - 127L
1,555 Elo+
Solo
Ares
Ares
kanishe
Ares
Level 29
God Stats
2W - 3L
1,408 SR
Queue Stats
54W - 54L
1,505 Elo+
Solo
Bellona
Bellona
xxDude
Bellona
Level 5
God Stats
2W - 3L
1,847 SR
Queue Stats
3W - 7L
1,667 Elo+
Solo
Team Averages
Level 21
1,630 SR
1,581 Elo+

VS

Team Averages
Level 19
1,611 SR
1,534 Elo+
Sylvanus
Sylvanus
ChhMat
Sylvanus
Level 26
God Stats
2W - 1L
1,726 SR
Queue Stats
83W - 70L
1,587 Elo+
Solo
Cliodhna
Cliodhna
EdeeJoin2007
Cliodhna
Level 28
God Stats
7W - 0L
1,570 SR
Queue Stats
10W - 7L
1,537 Elo+
Solo
Izanami
Izanami
KazumaKval
Izanami
Level 8
God Stats
3W - 3L
1,525 SR
Queue Stats
8W - 14L
1,418 Elo+
Solo
Sol
Sol
MasterSmite007
Sol
Level 28
God Stats
10W - 3L
1,545 SR
Queue Stats
149W - 150L
1,533 Elo+
Solo
Bellona
Bellona
SixteenGigaRAMa
Bellona
Level 4
God Stats
3W - 0L
1,688 SR
Queue Stats
5W - 4L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 2
10,682
562
12,137
10,514
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Flexbus
The Morrigan
16
4 / 8 / 7
10,126
533
14,554
11,441
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Wardenspet
Bastet
15
5 / 9 / 7
9,731
512
12,949
16,895
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
kanishe
Ares
14
5 / 6 / 5
9,814
517
6,634
20,016
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
xxDude
Bellona
12
0 / 11 / 1
7,652
403
4,385
17,527
16,074
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChhMat
Sylvanus
16
6 / 3 / 15
10,436
549
6,548
15,780
14,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
EdeeJoin2007
Cliodhna
16
9 / 5 / 11
11,048
581
13,171
14,436
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
KazumaKval
Izanami
16
2 / 5 / 7
10,280
541
9,758
11,351
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 3 / 11
12,256
645
16,284
21,540
10,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 2 / 5
11,408
600
11,126
12,923
13,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
18
Kills
37
37
Deaths
18
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Sylvanus
ChhMat
Sylvanus
6
3
15
4.5
W
Cliodhna
EdeeJoin2007
Cliodhna
9
5
11
2.9
L
The Morrigan
Flexbus
The Morrigan
4
8
7
0.94
W
Izanami
KazumaKval
Izanami
2
5
7
1.1
W
11
3
11
5.5
W
9
2
5
5.75
L
Bastet
Wardenspet
Bastet
5
9
7
0.94
L
Ares
kanishe
Ares
5
6
5
1.25
L
Bellona
xxDude
Bellona
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
56,887
76,393
Taken
76,030
50,915
Mitigated
49,065
13,816
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,137
443
0
5,106
10,514
3,659
292
3,904
6,610
85,772
0
W
Sylvanus
ChhMat
Sylvanus
6,548
2,673
5,345
6,299
15,780
14,306
714
8,279
7,501
27,997
8,025
W
Cliodhna
EdeeJoin2007
Cliodhna
13,171
2,972
0
1,919
14,436
6,957
802
4,275
10,161
0
68,241
L
The Morrigan
Flexbus
The Morrigan
14,554
2,988
0
2,663
11,441
4,051
0
4,919
6,466
62,553
1,422
W
Izanami
KazumaKval
Izanami
9,758
5,918
0
1,631
11,351
4,004
1,194
5,377
5,974
0
77,772
W
16,284
7,858
1,023
11,934
21,540
10,611
6,034
11,265
10,275
106,895
0
W
11,126
4,430
0
2,307
12,923
13,187
958
2,949
9,974
0
60,349
L
Bastet
Wardenspet
Bastet
12,949
3,788
0
3,248
16,895
5,855
0
3,784
13,111
0
47,080
L
Ares
kanishe
Ares
6,634
183
0
2,396
20,016
21,276
0
6,566
13,450
26,848
0
L
Bellona
xxDude
Bellona
4,385
1,249
0
403
17,527
16,074
523
2,704
14,823
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
55,428
439
Minions Killed
559
0
Camps Cleared
0
1,601,697
Distance Traveled
1,702,858
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,682
562
153
8
0
354,464
7
W
Sylvanus
10,436
549
65
3
0
313,457
2
W
Cliodhna
11,048
581
92
5
0
388,721
2
L
The Morrigan
10,126
533
98
5
0
314,159
1
W
Izanami
10,280
541
122
6
0
294,231
0
W
Sol
12,256
645
165
9
0
315,757
1
W
Bellona
11,408
600
115
6
0
390,692
2
L
Bastet
9,731
512
84
4
0
332,554
0
L
Ares
9,814
517
38
2
0
339,799
1
L
Bellona
7,652
403
66
3
0
260,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role