Player Matchup

Kuzenbo
Kuzenbo
CruelCrusader
Kuzenbo
Level 67
God Stats
13W - 5L
1,616 SR
Queue Stats
299W - 262L
1,583 Elo+
Solo
Charybdis
Charybdis
ECP_TUGA
Charybdis
Level 54
God Stats
2W - 1L
1,701 SR
Queue Stats
4W - 9L
1,321 Elo+
Party 2
Cliodhna
Cliodhna
JakubesCrazyTV
Cliodhna
Level 104
God Stats
17W - 11L
1,586 SR
Queue Stats
125W - 95L
1,578 Elo+
Solo
The Morrigan
The Morrigan
SkorpionGT
The Morrigan
Level 57
God Stats
11W - 8L
1,433 SR
Queue Stats
83W - 79L
1,481 Elo+
Solo
Hera
Hera
nuriafonseca90
Hera
Level 86
God Stats
7W - 9L
1,473 SR
Queue Stats
257W - 272L
1,463 Elo+
Party 2
Team Averages
Level 74
1,562 SR
1,485 Elo+

VS

Team Averages
Level 104
1,493 SR
1,416 Elo+
Yemoja
Yemoja
InsideBG
Yemoja
Level 67
God Stats
3W - 4L
1,504 SR
Queue Stats
189W - 253L
1,336 Elo+
Solo
Raijin
Raijin
PandaDoll43
Raijin
Level 126
God Stats
6W - 11L
1,356 SR
Queue Stats
337W - 305L
1,467 Elo+
Party 1
Neith
Neith
Rosamondcz
Neith
Level 100
God Stats
20W - 22L
1,415 SR
Queue Stats
51W - 48L
1,391 Elo+
Solo
Loki
Loki
TMSpector
Loki
Level 125
God Stats
7W - 11L
1,490 SR
Queue Stats
353W - 340L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
sztar55
Ah Puch
Level 101
God Stats
2W - 2L
1,698 SR
Queue Stats
36W - 52L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
2 / 0 / 3
6,647
511
4,502
6,765
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ECP_TUGA
Charybdis
11
3 / 0 / 2
6,736
518
5,888
6,554
1,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
12
3 / 1 / 1
7,129
548
5,012
7,548
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
SkorpionGT
The Morrigan
12
1 / 3 / 1
7,069
544
3,614
7,327
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 1
7,049
542
4,327
5,103
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
InsideBG
Yemoja
9
0 / 3 / 0
5,642
434
3,156
9,195
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
13
0 / 1 / 2
7,465
574
2,269
6,256
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 3 / 0
5,537
426
5,032
6,423
1,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
5 / 0 / 0
7,696
592
3,530
6,365
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
sztar55
Ah Puch
11
0 / 3 / 2
6,247
481
2,147
7,661
2,202
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
3
3.5
W
Charybdis
ECP_TUGA
Charybdis
3
0
2
4
L
Yemoja
InsideBG
Yemoja
0
3
0
0
W
Cliodhna
3
1
1
3.5
L
Raijin
0
1
2
1
L
Neith
0
3
0
0
W
The Morrigan
SkorpionGT
The Morrigan
1
3
1
0.5
L
Loki
5
0
0
5
W
1
1
1
1.5
L
Ah Puch
sztar55
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
16,134
33,297
Taken
35,900
15,502
Mitigated
13,760
10,268
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,502
1,287
0
2,537
6,765
6,566
86
1,550
5,215
14,783
0
W
Charybdis
ECP_TUGA
Charybdis
5,888
3,420
0
2,915
6,554
1,793
523
921
5,633
0
37,113
L
Yemoja
InsideBG
Yemoja
3,156
667
251
1,626
9,195
5,355
0
2,927
6,192
22,275
0
W
Cliodhna
5,012
313
0
2,812
7,548
2,480
242
1,427
6,121
0
44,626
L
Raijin
2,269
66
0
2,110
6,256
2,342
18
2,062
4,015
54,265
0
L
Neith
5,032
2,030
61
2,033
6,423
1,811
0
2,549
3,874
0
29,978
W
The Morrigan
SkorpionGT
The Morrigan
3,614
750
0
2,004
7,327
3,195
847
2,061
5,193
33,774
2,062
L
Loki
3,530
663
0
2,606
6,365
2,050
0
1,140
5,193
0
47,831
W
4,327
932
0
0
5,103
1,468
0
1,613
3,490
43,262
0
L
Ah Puch
sztar55
Ah Puch
2,147
97
0
1,829
7,661
2,202
857
2,494
5,167
26,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
32,587
353
Minions Killed
359
0
Camps Cleared
0
1,202,493
Distance Traveled
1,144,771
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,647
511
24
2
0
228,271
2
W
Charybdis
6,736
518
67
5
0
238,523
1
L
Yemoja
5,642
434
32
2
0
186,240
1
W
Cliodhna
7,129
548
88
7
0
281,290
6
L
Raijin
7,465
574
117
9
0
238,913
7
L
Neith
5,537
426
57
4
0
214,787
1
W
The Morrigan
7,069
544
73
6
0
205,222
1
L
Loki
7,696
592
107
8
0
297,505
7
W
Hera
7,049
542
101
8
0
249,187
5
L
Ah Puch
6,247
481
46
4
0
207,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role