Player Matchup

Cerberus
Cerberus
FettiCH
Cerberus
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
281W - 249L
1,535 Elo+
Party 1
Ra
Ra
Pojiloylichinus
Ra
Level 61
God Stats
11W - 20L
1,533 SR
Queue Stats
240W - 243L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
пкепккеке
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 119L
1,526 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,511 Elo+

VS

Team Averages
Level 45
1,448 SR
1,375 Elo+
Ra
Ra
OMG1stBLOOD
Ra
Level 46
God Stats
5W - 3L
1,747 SR
Queue Stats
55W - 57L
1,463 Elo+
Solo
Loki
Loki
far228
Loki
Level 48
God Stats
1W - 1L
1,217 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
King Arthur
King Arthur
thejuli
King Arthur
Level 41
God Stats
1W - 5L
1,379 SR
Queue Stats
10W - 16L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FettiCH
Cerberus
15
3 / 3 / 6
10,721
631
15,020
18,446
18,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 4
10,701
629
5,492
6,429
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 6
10,990
646
16,786
16,265
6,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
10,655
627
11,128
10,943
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
far228
Loki
14
3 / 3 / 4
10,042
591
11,450
9,413
4,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
thejuli
King Arthur
13
3 / 4 / 3
9,786
576
9,503
22,578
13,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
9
9
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FettiCH
Cerberus
3
3
6
2
L
3
2
5
2.75
W
3
3
4
1.67
L
Loki
far228
Loki
3
3
4
1.67
L
King Arthur
thejuli
King Arthur
3
4
3
1.13
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
32,081
41,140
Taken
42,934
27,684
Mitigated
21,291
12,266
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FettiCH
Cerberus
15,020
529
0
3,093
18,446
18,783
318
5,843
12,603
37,776
0
L
11,128
630
2,086
3,630
10,943
3,583
386
5,876
5,067
47,876
0
W
5,492
169
3,017
1,206
6,429
2,490
741
1,507
4,922
27,842
0
L
Loki
far228
Loki
11,450
1,975
0
357
9,413
4,587
806
3,947
5,466
0
35,408
L
King Arthur
thejuli
King Arthur
9,503
654
0
4,003
22,578
13,121
136
11,021
11,557
0
27,957
W
16,786
10,334
0
4,950
16,265
6,411
2,091
4,293
11,972
0
58,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
30,483
199
Minions Killed
187
6
Camps Cleared
8
844,597
Distance Traveled
933,147
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,721
631
46
3
4
289,724
2
L
Ra
10,655
627
92
5
4
316,244
8
W
Ra
10,701
629
51
3
0
299,347
1
L
Loki
10,042
591
58
3
2
297,178
4
L
King Arthur
9,786
576
37
2
2
319,725
2
W
Cernunnos
10,990
646
102
6
2
255,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role