Player Matchup

Ra
Ra
AlmarMs
Ra
Level 12
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo
Danzaburou
Danzaburou
Xx-Cherryttv_Xpr
Danzaburou
Level 8
God Stats
1W - 1L
1,826 SR
Queue Stats
4W - 6L
1,579 Elo+
Party 2
Fafnir
Fafnir
guimo-S
Fafnir
Level 32
God Stats
2W - 3L
1,476 SR
Queue Stats
21W - 11L
1,721 Elo+
Party 2
Team Averages
Level 17
1,598 SR
1,472 Elo+

VS

Team Averages
Level 65
1,500 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Dj Jesse Jamez
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,296 Elo+
Solo
Ao Kuang
Ao Kuang
starbiexo
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 90L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,555
759
1,702
2,521
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
Xx-Cherryttv_Xpr
Danzaburou
7
0 / 5 / 4
4,619
770
3,140
5,318
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
guimo-S
Fafnir
8
3 / 1 / 2
5,578
930
2,165
6,553
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 6
5,379
897
4,552
5,283
1,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 3
5,662
944
3,928
1,786
566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
starbiexo
Ao Kuang
8
3 / 3 / 4
5,407
901
4,264
6,598
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
8
8
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
6
2.5
L
2
2
0
1
W
3
0
3
4.5
L
Danzaburou
Xx-Cherryttv_Xpr
Danzaburou
0
5
4
0.4
L
Fafnir
guimo-S
Fafnir
3
1
2
4
W
Ao Kuang
starbiexo
Ao Kuang
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,007
Damage
12,744
14,392
Taken
13,667
8,558
Mitigated
5,073
2,398
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,552
815
0
796
5,283
1,878
675
1,759
3,524
0
13,379
L
1,702
244
365
349
2,521
739
0
1,108
1,413
8,054
0
W
3,928
1,245
58
115
1,786
566
936
640
1,146
14,538
0
L
Danzaburou
Xx-Cherryttv_Xpr
Danzaburou
3,140
782
0
381
5,318
1,640
0
2,698
2,620
0
12,551
L
Fafnir
guimo-S
Fafnir
2,165
711
0
1,303
6,553
6,179
0
3,843
2,710
4,166
0
W
Ao Kuang
starbiexo
Ao Kuang
4,264
1,347
0
1,951
6,598
2,629
47
1,858
4,740
7,071
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,752
Gold Earned
16,448
47
Minions Killed
57
2
Camps Cleared
3
277,627
Distance Traveled
338,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,379
897
19
3
2
119,270
1
L
Ra
4,555
759
22
4
1
68,707
0
W
Hera
5,662
944
30
5
0
107,726
0
L
Danzaburou
4,619
770
20
3
0
99,108
2
L
Fafnir
5,578
930
5
1
1
109,812
0
W
Ao Kuang
5,407
901
8
1
1
111,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role