Player Matchup

Xing Tian
Xing Tian
Acinis
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,417 Elo+
Party 2
Anhur
Anhur
BlackDog0911
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 95L
1,427 Elo+
Party 2
Horus
Horus
Clademus
Horus
Level 56
God Stats
4W - 2L
1,697 SR
Queue Stats
21W - 30L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
Kuroyan1
Ne Zha
Level 27
God Stats
8W - 4L
1,657 SR
Queue Stats
44W - 58L
1,443 Elo+
Party 2
Rama
Rama
Rarise
Rama
Level 28
God Stats
11W - 12L
1,589 SR
Queue Stats
46W - 66L
1,394 Elo+
Party 2
Team Averages
Level 35
1,588 SR
1,423 Elo+

VS

Team Averages
Level 85
1,382 SR
1,461 Elo+
Chiron
Chiron
HUNbiggHUN
Chiron
Level 86
God Stats
1W - 0L
1,366 SR
Queue Stats
76W - 82L
1,393 Elo+
Party 1
Cliodhna
Cliodhna
IamTeba
Cliodhna
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 29L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
Ivaniscoh
Nu Wa
Level 28
God Stats
2W - 3L
1,234 SR
Queue Stats
43W - 37L
1,556 Elo+
Party 3
Geb
Geb
Lucifferi
Geb
Level 139
God Stats
5W - 6L
1,526 SR
Queue Stats
151W - 178L
1,395 Elo+
Party 1
Bellona
Bellona
Tooshytodie
Bellona
Level 41
God Stats
2W - 5L
1,282 SR
Queue Stats
61W - 71L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Acinis
Xing Tian
12
0 / 5 / 2
8,333
379
4,342
21,220
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 8 / 2
10,015
455
7,922
17,493
5,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Clademus
Horus
13
2 / 4 / 3
9,096
413
7,267
20,384
17,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
Kuroyan1
Ne Zha
15
3 / 5 / 0
9,926
451
4,689
21,069
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Rarise
Rama
16
1 / 2 / 2
10,027
456
4,306
9,196
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HUNbiggHUN
Chiron
18
2 / 2 / 4
11,824
537
5,748
5,638
1,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
IamTeba
Cliodhna
19
9 / 2 / 7
13,277
604
14,422
13,805
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Ivaniscoh
Nu Wa
18
8 / 1 / 11
13,208
600
26,644
9,085
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 6
11,429
520
5,295
16,571
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tooshytodie
Bellona
16
1 / 2 / 12
11,403
518
9,767
19,820
17,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
23
24
Deaths
9
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Acinis
Xing Tian
0
5
2
0.2
L
3
8
2
0.5
L
Horus
Clademus
Horus
2
4
3
0.88
W
Chiron
HUNbiggHUN
Chiron
2
2
4
2
W
Cliodhna
IamTeba
Cliodhna
9
2
7
6.25
W
Nu Wa
Ivaniscoh
Nu Wa
8
1
11
13.5
L
Ne Zha
Kuroyan1
Ne Zha
3
5
0
0.6
W
3
2
6
3
L
Rama
Rarise
Rama
1
2
2
1
W
Bellona
Tooshytodie
Bellona
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
61,876
89,362
Taken
64,919
51,687
Mitigated
46,433
20,455
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Acinis
Xing Tian
4,342
355
0
1,960
21,220
16,358
336
7,429
13,791
27,483
0
L
7,922
3,145
0
2,830
17,493
5,073
0
5,579
11,914
0
76,252
L
Horus
Clademus
Horus
7,267
1,919
2,728
6,094
20,384
17,996
0
9,328
11,056
10,037
17,035
W
Chiron
HUNbiggHUN
Chiron
5,748
1,483
2,338
2,623
5,638
1,676
5,401
774
4,818
0
81,358
W
Cliodhna
IamTeba
Cliodhna
14,422
1,807
0
6,044
13,805
5,630
3,969
2,690
10,936
0
102,438
W
Nu Wa
Ivaniscoh
Nu Wa
26,644
4,307
141
2,274
9,085
2,781
1,452
1,721
7,274
97,183
0
L
Ne Zha
Kuroyan1
Ne Zha
4,689
1,248
0
5,393
21,069
10,013
0
7,442
13,627
0
65,406
W
5,295
306
0
6,422
16,571
19,027
740
2,250
14,227
34,670
0
L
Rama
Rarise
Rama
4,306
3,080
0
1,450
9,196
2,247
846
4,532
4,664
0
65,175
W
Bellona
Tooshytodie
Bellona
9,767
1,709
0
6,890
19,820
17,319
1,269
3,179
15,856
12,383
50,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
61,141
434
Minions Killed
561
0
Camps Cleared
0
2,014,295
Distance Traveled
2,245,417
57
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,333
379
30
1
0
405,631
17
L
Anhur
10,015
455
112
5
0
394,559
8
L
Horus
9,096
413
41
2
0
413,029
14
W
Chiron
11,824
537
131
6
0
431,112
3
W
Cliodhna
13,277
604
167
8
0
449,294
7
W
Nu Wa
13,208
600
121
6
0
441,734
3
L
Ne Zha
9,926
451
116
5
0
435,852
9
W
Geb
11,429
520
42
2
0
434,601
3
L
Rama
10,027
456
135
6
0
365,224
9
W
Bellona
11,403
518
100
5
0
488,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role