Player Matchup

Horus
Horus
Divine-Impulze
Horus
Level 149
God Stats
6W - 5L
1,415 SR
Queue Stats
175W - 152L
1,602 Elo+
Party 2
Cupid
Cupid
Neptune-Goon
Cupid
Level 128
God Stats
7W - 3L
1,650 SR
Queue Stats
203W - 171L
1,596 Elo+
Party 2
Baba Yaga
Baba Yaga
Shakalom
Baba Yaga
Level 139
God Stats
16W - 9L
1,749 SR
Queue Stats
172W - 189L
1,437 Elo+
Solo
Ganesha
Ganesha
Spardabel
Ganesha
Level 147
God Stats
6W - 4L
1,539 SR
Queue Stats
542W - 482L
1,533 Elo+
Party 3
Cliodhna
Cliodhna
protigy-15
Cliodhna
Level 160
God Stats
8W - 3L
1,680 SR
Queue Stats
663W - 584L
1,553 Elo+
Party 3
Team Averages
Level 145
1,606 SR
1,544 Elo+

VS

Team Averages
Level 84
1,545 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MaximusProblemos
Gilgamesh
Level 58
God Stats
27W - 23L
1,638 SR
Queue Stats
136W - 92L
1,588 Elo+
Solo
Jing Wei
Jing Wei
Tedsnicker
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 78L
1,397 Elo+
Party 4
Janus
Janus
lucky_k969
Janus
Level 145
God Stats
1W - 4L
1,584 SR
Queue Stats
109W - 86L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
zettaikun
Cliodhna
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,253 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 12
12,578
898
8,022
16,747
26,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 1 / 13
10,570
755
4,264
9,287
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Shakalom
Baba Yaga
16
2 / 2 / 21
10,456
747
9,828
10,738
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Spardabel
Ganesha
17
0 / 3 / 27
10,992
785
10,546
13,617
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
protigy-15
Cliodhna
20
22 / 8 / 12
15,778
1,127
37,856
19,567
9,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 8 / 6
11,345
810
11,546
16,971
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
15
2 / 6 / 6
9,942
710
6,084
20,187
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Tedsnicker
Jing Wei
17
3 / 7 / 5
10,454
747
11,043
13,550
3,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
16
2 / 8 / 8
9,896
707
11,690
13,189
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cliodhna
zettaikun
Cliodhna
15
4 / 9 / 3
10,407
743
9,568
13,385
4,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
38
Kills
15
15
Deaths
38
85
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
8
6
0.88
W
11
1
12
17
L
Gilgamesh
2
6
6
0.83
W
3
1
13
9.5
W
Baba Yaga
Shakalom
Baba Yaga
2
2
21
6.25
W
Ganesha
Spardabel
Ganesha
0
3
27
4.5
L
Jing Wei
Tedsnicker
Jing Wei
3
7
5
0.79
L
Janus
2
8
8
0.75
W
Cliodhna
protigy-15
Cliodhna
22
8
12
3.5
L
Cliodhna
zettaikun
Cliodhna
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,516
Damage
49,931
69,956
Taken
77,282
53,749
Mitigated
32,622
25,985
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,546
928
0
515
16,971
3,034
0
5,081
11,669
31,605
0
W
8,022
3,946
6,106
7,201
16,747
26,881
606
4,876
11,773
0
16,266
L
Gilgamesh
6,084
701
59
2,074
20,187
17,694
0
4,267
15,433
0
12,238
W
4,264
2,617
151
2,723
9,287
4,162
1,738
2,952
6,281
0
42,342
W
Baba Yaga
Shakalom
Baba Yaga
9,828
797
133
4,461
10,738
6,624
1,438
3,549
7,075
29,599
0
W
Ganesha
Spardabel
Ganesha
10,546
476
0
250
13,617
6,959
713
5,046
8,365
21,241
0
L
Jing Wei
Tedsnicker
Jing Wei
11,043
5,315
0
681
13,550
3,702
138
3,096
10,168
0
36,609
L
Janus
11,690
705
0
577
13,189
3,621
0
3,159
9,934
31,419
0
W
Cliodhna
protigy-15
Cliodhna
37,856
5,064
0
4,960
19,567
9,123
2,026
6,431
11,720
0
58,136
L
Cliodhna
zettaikun
Cliodhna
9,568
1,014
0
129
13,385
4,571
1
3,673
9,488
0
15,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,374
Gold Earned
52,044
239
Minions Killed
230
8
Camps Cleared
6
1,303,715
Distance Traveled
1,098,397
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,345
810
60
4
0
195,541
0
W
Horus
12,578
898
23
2
2
275,483
1
L
Gilgamesh
9,942
710
10
1
0
241,643
5
W
Cupid
10,570
755
100
7
2
266,530
0
W
Baba Yaga
10,456
747
53
4
0
245,607
2
W
Ganesha
10,992
785
9
1
1
263,479
2
L
Jing Wei
10,454
747
67
5
1
251,514
1
L
Janus
9,896
707
75
5
3
216,578
2
W
Cliodhna
15,778
1,127
54
4
3
252,616
3
L
Cliodhna
10,407
743
18
1
2
193,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role