Player Matchup

He Bo
He Bo
Brucie2714
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
MatriXcian
Sun Wukong
Level 45
God Stats
57W - 54L
1,490 SR
Queue Stats
317W - 411L
1,341 Elo+
Solo
Neith
Neith
soul killa95
Neith
Level 114
God Stats
2W - 3L
1,924 SR
Queue Stats
53W - 37L
1,478 Elo+
Party 1
Team Averages
Level 62
1,638 SR
1,372 Elo+

VS

Team Averages
Level 71
1,549 SR
1,457 Elo+
Nu Wa
Nu Wa
Azell-1933
Nu Wa
Level 99
God Stats
78W - 65L
1,492 SR
Queue Stats
536W - 551L
1,416 Elo+
Party 2
Izanami
Izanami
Omghollywoodant
Izanami
Level 87
God Stats
36W - 32L
1,523 SR
Queue Stats
740W - 784L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Wa ge001
Cthulhu
Level 28
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
2 / 10 / 1
7,649
637
6,650
11,284
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MatriXcian
Sun Wukong
12
2 / 6 / 2
8,289
691
7,763
15,485
7,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 3
7,420
618
8,699
10,050
3,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
5 / 1 / 12
9,619
802
13,453
10,091
3,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
13 / 2 / 4
10,916
910
10,922
10,592
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Wa ge001
Cthulhu
13
1 / 1 / 12
8,546
712
7,592
11,253
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
19
19
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
12
11
L
He Bo
2
10
1
0.25
L
Sun Wukong
MatriXcian
Sun Wukong
2
6
2
0.5
W
13
2
4
7.5
W
Cthulhu
Wa ge001
Cthulhu
1
1
12
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
31,967
36,819
Taken
31,936
13,861
Mitigated
15,232
4,966
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,453
2,527
135
2,631
10,091
3,506
641
2,912
7,179
31,435
0
L
He Bo
6,650
294
0
0
11,284
2,984
0
5,843
5,239
16,566
0
L
Sun Wukong
MatriXcian
Sun Wukong
7,763
1,509
91
2,285
15,485
7,770
0
8,160
6,635
0
30,572
W
10,922
6,862
65
1,667
10,592
3,556
2,176
2,967
7,625
0
40,161
W
Cthulhu
Wa ge001
Cthulhu
7,592
84
62
1,191
11,253
8,170
87
1,439
9,814
17,836
0
L
8,699
2,717
0
2,590
10,050
3,107
0
6,006
3,675
0
38,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,358
Gold Earned
29,081
128
Minions Killed
153
4
Camps Cleared
8
646,133
Distance Traveled
709,087
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,619
802
39
3
2
234,999
1
L
He Bo
7,649
637
23
2
1
193,998
0
L
Sun Wukong
8,289
691
44
4
0
226,168
1
W
Izanami
10,916
910
86
7
6
216,684
2
W
Cthulhu
8,546
712
28
2
0
257,404
2
L
Neith
7,420
618
61
5
3
225,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role