Player Matchup

Ah Puch
Ah Puch
DXHHH101
Ah Puch
Level 156
God Stats
2W - 1L
1,665 SR
Queue Stats
60W - 48L
1,593 Elo+
Party 2
Sobek
Sobek
Godofboi
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,798 Elo+
Party 1
Gilgamesh
Gilgamesh
JesusCrisps
Gilgamesh
Level 126
God Stats
1W - 2L
1,237 SR
Queue Stats
99W - 88L
1,577 Elo+
Solo
Da Ji
Da Ji
SinderKorios
Da Ji
Level 91
God Stats
0W - 1L
1,643 SR
Queue Stats
3W - 6L
1,461 Elo+
Party 2
Bacchus
Bacchus
kookerhead
Bacchus
Level 122
God Stats
0W - 1L
1,662 SR
Queue Stats
39W - 20L
1,737 Elo+
Party 1
Team Averages
Level 112
1,541 SR
1,633 Elo+

VS

Team Averages
Level 140
1,554 SR
1,626 Elo+
Hun Batz
Hun Batz
A4INCHPOUNDER
Hun Batz
Level 129
God Stats
1W - 3L
1,738 SR
Queue Stats
103W - 86L
1,628 Elo+
Solo
Athena
Athena
CodeArcher
Athena
Level 156
God Stats
1W - 4L
1,047 SR
Queue Stats
277W - 283L
1,638 Elo+
Solo
Ares
Ares
DTFisME
Ares
Level 129
God Stats
3W - 1L
1,567 SR
Queue Stats
395W - 414L
1,568 Elo+
Solo
Fenrir
Fenrir
Grease814
Fenrir
Level 128
God Stats
5W - 0L
1,919 SR
Queue Stats
183W - 153L
1,656 Elo+
Solo
Anhur
Anhur
Waffles14
Anhur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DXHHH101
Ah Puch
6
0 / 1 / 0
4,473
895
1,470
1,229
298
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Godofboi
Sobek
10
1 / 2 / 3
5,432
1,086
2,142
7,486
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
JesusCrisps
Gilgamesh
11
1 / 2 / 4
5,490
1,098
5,387
9,536
6,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 1
5,180
1,036
3,228
6,394
2,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
kookerhead
Bacchus
11
2 / 3 / 2
6,147
1,229
4,734
7,676
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A4INCHPOUNDER
Hun Batz
11
4 / 1 / 9
6,349
1,270
8,251
4,466
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
CodeArcher
Athena
11
3 / 1 / 10
6,602
1,320
3,619
4,786
5,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
DTFisME
Ares
10
1 / 1 / 12
5,822
1,164
3,324
6,077
4,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Grease814
Fenrir
10
3 / 2 / 6
6,039
1,208
5,000
5,267
3,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Waffles14
Anhur
13
3 / 0 / 11
6,740
1,348
7,345
3,248
1,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
5
Kills
14
14
Deaths
5
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A4INCHPOUNDER
Hun Batz
4
1
9
8.5
W
Athena
CodeArcher
Athena
3
1
10
8
W
Ares
DTFisME
Ares
1
1
12
7
L
Ah Puch
DXHHH101
Ah Puch
0
1
0
0
L
Sobek
Godofboi
Sobek
1
2
3
1.25
W
Fenrir
Grease814
Fenrir
3
2
6
3
L
Gilgamesh
JesusCrisps
Gilgamesh
1
2
4
1.5
L
1
6
1
0.25
W
Anhur
Waffles14
Anhur
3
0
11
8.5
L
Bacchus
kookerhead
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
27,539
32,321
Taken
23,844
23,074
Mitigated
17,563
8,094
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A4INCHPOUNDER
Hun Batz
8,251
1,875
479
1,143
4,466
2,535
282
2,275
2,108
0
16,301
W
Athena
CodeArcher
Athena
3,619
648
1,174
1,006
4,786
5,150
182
1,871
2,874
6,153
0
W
Ares
DTFisME
Ares
3,324
383
462
1,377
6,077
4,656
190
1,506
4,229
4,789
0
L
Ah Puch
DXHHH101
Ah Puch
1,470
121
36
64
1,229
298
0
528
701
3,027
0
L
Sobek
Godofboi
Sobek
2,142
105
257
2,197
7,486
7,675
0
989
6,239
3,898
0
W
Fenrir
Grease814
Fenrir
5,000
1,214
1,163
1,296
5,267
3,671
32
1,226
3,908
0
5,748
L
Gilgamesh
JesusCrisps
Gilgamesh
5,387
242
107
3,354
9,536
6,633
0
3,116
6,250
0
11,978
L
3,228
819
0
181
6,394
2,177
0
1,034
5,237
0
4,828
W
Anhur
Waffles14
Anhur
7,345
2,748
0
778
3,248
1,551
587
1,468
1,739
0
18,256
L
Bacchus
kookerhead
Bacchus
4,734
405
261
1,637
7,676
6,291
0
1,276
6,204
9,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
31,552
37
Minions Killed
55
0
Camps Cleared
0
421,135
Distance Traveled
540,155
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,349
1,270
19
4
0
109,034
0
W
Athena
6,602
1,320
2
0
0
99,840
1
W
Ares
5,822
1,164
6
1
0
110,520
2
L
Ah Puch
4,473
895
3
1
0
12,609
0
L
Sobek
5,432
1,086
3
1
0
114,079
0
W
Fenrir
6,039
1,208
0
0
0
122,233
0
L
Gilgamesh
5,490
1,098
10
2
0
99,129
0
L
Da Ji
5,180
1,036
8
2
0
82,968
0
W
Anhur
6,740
1,348
28
6
0
98,528
0
L
Bacchus
6,147
1,229
13
3
0
112,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role