Player Matchup

Hercules
Hercules
GAFamouz
Hercules
Level 25
God Stats
13W - 10L
1,560 SR
Queue Stats
79W - 63L
1,522 Elo+
Solo
Anubis
Anubis
Hippocrates92
Anubis
Level 24
God Stats
15W - 13L
1,433 SR
Queue Stats
46W - 65L
1,330 Elo+
Solo
Izanami
Izanami
LuckyMarcus09
Izanami
Level 25
God Stats
28W - 18L
1,580 SR
Queue Stats
65W - 62L
1,439 Elo+
Solo
Bakasura
Bakasura
enndriiis
Bakasura
Level 29
God Stats
33W - 23L
1,550 SR
Queue Stats
62W - 41L
1,465 Elo+
Solo
Zeus
Zeus
zBronzeSmurfz
Zeus
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 24L
1,500 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,451 Elo+

VS

Team Averages
Level 23
1,366 SR
1,343 Elo+
Hades
Hades
BreckenRoach
Hades
Level 23
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Scylla
Scylla
CrossMatched
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,507 Elo+
Solo
Loki
Loki
RECKLESS MOTION
Loki
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 45L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShowbizCow940
Cu Chulainn
Level 12
God Stats
0W - 1L
1,071 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 1
Cliodhna
Cliodhna
SubzeroKilledYou
Cliodhna
Level 28
God Stats
54W - 60L
1,529 SR
Queue Stats
154W - 180L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GAFamouz
Hercules
15
7 / 3 / 9
10,408
496
7,922
14,680
15,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 9 / 13
10,137
483
9,005
11,109
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
6 / 5 / 10
10,357
493
8,323
10,453
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
enndriiis
Bakasura
20
6 / 1 / 5
12,934
616
8,314
10,868
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
35 / 0 / 4
14,895
709
50,913
14,618
6,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 13 / 5
9,745
464
8,495
26,154
10,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
14
2 / 14 / 3
8,806
419
3,369
20,798
6,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 14 / 4
9,116
434
7,527
19,824
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
ShowbizCow940
Cu Chulainn
13
4 / 17 / 7
8,850
421
8,276
28,793
17,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 1
7,140
340
643
6,289
2,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
60
Kills
17
18
Deaths
61
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
13
5
0.58
L
Scylla
2
14
3
0.25
W
Hercules
GAFamouz
Hercules
7
3
9
3.83
W
6
9
13
1.39
W
Izanami
6
5
10
2.2
L
6
14
4
0.57
L
Cu Chulainn
ShowbizCow940
Cu Chulainn
4
17
7
0.44
L
0
3
1
0.17
W
Bakasura
enndriiis
Bakasura
6
1
5
8.5
W
35
0
4
37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,477
Damage
28,310
61,728
Taken
101,858
37,016
Mitigated
44,300
21,286
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,495
2,263
452
5,715
26,154
10,835
310
15,382
10,632
43,976
0
L
Scylla
3,369
925
89
805
20,798
6,497
0
16,030
4,472
25,440
0
W
Hercules
GAFamouz
Hercules
7,922
2,246
0
5,287
14,680
15,212
1,213
3,410
11,270
232
33,940
W
9,005
451
0
205
11,109
5,793
947
2,847
8,262
37,270
1,965
W
Izanami
8,323
5,923
0
0
10,453
3,561
3,123
1,946
8,507
0
41,326
L
7,527
3,024
0
1,473
19,824
7,730
0
11,211
8,613
0
29,567
L
Cu Chulainn
ShowbizCow940
Cu Chulainn
8,276
3,817
29
804
28,793
17,218
0
14,125
14,598
0
35,974
L
643
0
56
8
6,289
2,020
760
3,078
3,136
0
21,320
W
Bakasura
enndriiis
Bakasura
8,314
6,767
0
5,941
10,868
5,514
3,460
909
9,080
0
86,270
W
50,913
11,848
0
9,853
14,618
6,936
1,683
2,752
11,866
148,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,731
Gold Earned
43,657
576
Minions Killed
280
0
Camps Cleared
0
1,806,302
Distance Traveled
1,366,153
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,745
464
86
4
0
316,494
1
L
Scylla
8,806
419
46
2
0
281,570
4
W
Hercules
10,408
496
50
2
0
376,028
2
W
Anubis
10,137
483
48
2
0
327,482
0
W
Izanami
10,357
493
77
4
0
316,252
0
L
Loki
9,116
434
46
2
0
306,865
0
L
Cu Chulainn
8,850
421
51
2
0
316,859
0
L
Cliodhna
7,140
340
51
2
0
144,365
2
W
Bakasura
12,934
616
200
10
0
428,286
0
W
Zeus
14,895
709
201
10
0
358,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role