Player Matchup

Cliodhna
Cliodhna
Aiden_Grice
Cliodhna
Level 64
God Stats
18W - 16L
1,594 SR
Queue Stats
219W - 261L
1,420 Elo+
Party 2
Osiris
Osiris
CogsOD
Osiris
Level 57
God Stats
12W - 15L
1,457 SR
Queue Stats
183W - 177L
1,437 Elo+
Party 2
Medusa
Medusa
FantomDecidueye
Medusa
Level 29
God Stats
9W - 7L
1,484 SR
Queue Stats
95W - 101L
1,382 Elo+
Party 2
Ymir
Ymir
Menace_G03
Ymir
Level 15
God Stats
5W - 10L
1,349 SR
Queue Stats
14W - 20L
1,325 Elo+
Party 2
Anubis
Anubis
masotim13
Anubis
Level 48
God Stats
21W - 32L
1,454 SR
Queue Stats
223W - 237L
1,398 Elo+
Party 2
Team Averages
Level 43
1,468 SR
1,392 Elo+

VS

Team Averages
Level 69
1,379 SR
1,403 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Chaussete56
Chronos
Level 63
God Stats
11W - 14L
1,372 SR
Queue Stats
327W - 331L
1,312 Elo+
Solo
Ymir
Ymir
EliGe_LX
Ymir
Level 60
God Stats
7W - 10L
1,451 SR
Queue Stats
305W - 342L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
Kr1stalliks
Cernunnos
Level 71
God Stats
16W - 20L
1,409 SR
Queue Stats
304W - 347L
1,395 Elo+
Party 1
Bakasura
Bakasura
Mnxa336
Bakasura
Level 44
God Stats
0W - 3L
1,162 SR
Queue Stats
164W - 217L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aiden_Grice
Cliodhna
11
5 / 1 / 4
6,586
599
7,527
6,193
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
CogsOD
Osiris
11
3 / 0 / 1
6,013
547
4,885
7,268
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 2
5,248
477
6,330
6,592
1,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,507
501
3,922
7,667
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
masotim13
Anubis
12
5 / 0 / 2
6,946
631
3,779
4,636
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 0
6,005
546
4,561
5,960
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Chaussete56
Chronos
8
1 / 7 / 0
5,277
480
3,990
8,448
1,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 1 / 8
5,948
541
3,964
8,986
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Kr1stalliks
Cernunnos
10
7 / 1 / 0
6,364
579
7,489
6,522
1,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Mnxa336
Bakasura
9
0 / 4 / 3
5,535
503
2,803
7,380
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
8
8
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Cliodhna
Aiden_Grice
Cliodhna
5
1
4
7
L
Chronos
Chaussete56
Chronos
1
7
0
0.14
W
Osiris
CogsOD
Osiris
3
0
1
3.5
L
Ymir
0
1
8
4
W
1
4
2
0.5
L
Cernunnos
Kr1stalliks
Cernunnos
7
1
0
7
W
1
3
2
0.67
L
Bakasura
Mnxa336
Bakasura
0
4
3
0.38
W
Anubis
masotim13
Anubis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
22,807
32,356
Taken
37,296
13,630
Mitigated
14,085
8,244
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,561
2,596
0
870
5,960
2,356
0
0
5,960
0
35,353
W
Cliodhna
Aiden_Grice
Cliodhna
7,527
1,361
0
1,522
6,193
1,914
0
2,092
4,101
0
30,607
L
Chronos
Chaussete56
Chronos
3,990
408
0
486
8,448
1,129
0
3,696
4,752
15,530
0
W
Osiris
CogsOD
Osiris
4,885
1,436
0
3,229
7,268
4,148
0
0
7,243
0
29,176
L
Ymir
3,964
1,160
295
2,192
8,986
5,866
0
2,361
6,625
11,763
0
W
6,330
2,215
526
277
6,592
1,526
0
1,892
4,592
0
16,650
L
Cernunnos
Kr1stalliks
Cernunnos
7,489
3,615
257
2,199
6,522
1,854
0
890
5,632
0
38,598
W
3,922
598
97
651
7,667
4,051
0
1,837
5,830
18,950
0
L
Bakasura
Mnxa336
Bakasura
2,803
1,933
0
2,585
7,380
2,880
0
754
6,626
0
26,822
W
Anubis
masotim13
Anubis
3,779
300
0
1,942
4,636
1,991
342
2,133
2,483
41,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
29,129
254
Minions Killed
262
0
Camps Cleared
0
1,093,490
Distance Traveled
944,779
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,005
546
75
7
0
178,670
2
W
Cliodhna
6,586
599
58
5
0
251,932
0
L
Chronos
5,277
480
24
2
0
179,380
5
W
Osiris
6,013
547
56
5
0
248,523
0
L
Ymir
5,948
541
23
2
0
182,799
6
W
Medusa
5,248
477
25
2
0
193,471
0
L
Cernunnos
6,364
579
66
6
0
177,653
1
W
Ymir
5,507
501
29
3
0
199,472
0
L
Bakasura
5,535
503
74
7
0
226,277
1
W
Anubis
6,946
631
86
8
0
200,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role