Player Matchup

Cthulhu
Cthulhu
Uziburr
Cthulhu
Level 14
God Stats
9W - 1L
1,889 SR
Queue Stats
45W - 39L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
ian Dior pe
Cliodhna
Level 6
God Stats
14W - 5L
1,579 SR
Queue Stats
39W - 27L
1,551 Elo+
Party 1
Ra
Ra
slashdownfall
Ra
Level 17
God Stats
11W - 7L
1,564 SR
Queue Stats
42W - 45L
1,423 Elo+
Solo
Team Averages
Level 12
1,677 SR
1,503 Elo+

VS

Team Averages
Level 25
1,525 SR
1,353 Elo+
Anubis
Anubis
AlphaWolf1901
Anubis
Level 27
God Stats
30W - 25L
1,568 SR
Queue Stats
61W - 70L
1,327 Elo+
Party 2
Skadi
Skadi
FredBear-boom
Skadi
Level 33
God Stats
22W - 25L
1,452 SR
Queue Stats
103W - 154L
1,321 Elo+
Party 2
Cerberus
Cerberus
unfadingx
Cerberus
Level 15
God Stats
1W - 4L
1,555 SR
Queue Stats
30W - 40L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Uziburr
Cthulhu
16
1 / 5 / 23
12,379
619
15,659
24,122
19,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ian Dior pe
Cliodhna
18
20 / 3 / 6
14,892
745
29,106
18,433
14,798
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 15
13,244
662
17,528
18,224
5,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 8
14,762
738
19,826
19,324
9,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 10 / 11
11,788
589
8,540
22,957
8,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
unfadingx
Cerberus
16
7 / 8 / 7
13,339
667
16,318
32,855
45,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
26
Kills
16
16
Deaths
26
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
8
8
1.5
L
1
10
11
0.65
W
Cthulhu
Uziburr
Cthulhu
1
5
23
2.5
W
Cliodhna
ian Dior pe
Cliodhna
20
3
6
7.67
W
5
8
15
1.56
L
Cerberus
unfadingx
Cerberus
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,293
Damage
44,684
60,779
Taken
75,136
39,711
Mitigated
63,056
14,394
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,826
907
0
5,780
19,324
9,363
1,176
11,385
7,411
59,190
0
L
8,540
4,925
40
925
22,957
8,441
1,555
9,386
13,124
0
41,542
W
Cthulhu
Uziburr
Cthulhu
15,659
565
1,240
2,573
24,122
19,038
503
14,363
9,759
29,202
0
W
Cliodhna
ian Dior pe
Cliodhna
29,106
2,984
0
1,943
18,433
14,798
1,271
11,689
6,744
0
66,496
W
17,528
2,518
4,799
3,839
18,224
5,875
786
10,507
7,717
55,220
0
L
Cerberus
unfadingx
Cerberus
16,318
714
0
9,410
32,855
45,252
238
10,989
20,968
35,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
39,889
206
Minions Killed
189
9
Camps Cleared
4
1,045,934
Distance Traveled
934,315
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,762
738
76
4
3
308,074
4
L
Skadi
11,788
589
47
2
1
294,678
0
W
Cthulhu
12,379
619
44
2
3
340,310
1
W
Cliodhna
14,892
745
71
4
5
393,534
2
W
Ra
13,244
662
91
5
1
312,090
3
L
Cerberus
13,339
667
66
3
0
331,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role